Player Matchup

Amaterasu
Amaterasu
DeathToBlackfyre
Amaterasu
Level 84
God Stats
9W - 14L
1,502 SR
Queue Stats
135W - 122L
1,535 Elo+
Solo
Bastet
Bastet
HolyHaizen
Bastet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
Lorde Reaver
Hou Yi
Level 129
God Stats
0W - 4L
1,098 SR
Queue Stats
41W - 39L
1,544 Elo+
Party 1
Ares
Ares
SpiritousRJ
Ares
Level 119
God Stats
13W - 16L
1,584 SR
Queue Stats
144W - 140L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
Vini_lest1
Nu Wa
Level 122
God Stats
2W - 1L
1,585 SR
Queue Stats
111W - 103L
1,443 Elo+
Solo
Team Averages
Level 115
1,454 SR
1,511 Elo+

VS

Team Averages
Level 110
1,538 SR
1,525 Elo+
Awilix
Awilix
AngeSil
Awilix
Level 100
God Stats
3W - 1L
1,768 SR
Queue Stats
72W - 74L
1,518 Elo+
Solo
Sol
Sol
ElionXhoni
Sol
Level 109
God Stats
27W - 11L
1,483 SR
Queue Stats
173W - 162L
1,548 Elo+
Solo
Heimdallr
Heimdallr
Ironsxigsts
Heimdallr
Level 87
God Stats
9W - 7L
1,560 SR
Queue Stats
429W - 393L
1,454 Elo+
Solo
He Bo
He Bo
JumpyLion69
He Bo
Level 127
God Stats
6W - 10L
1,380 SR
Queue Stats
124W - 122L
1,585 Elo+
Solo
Bacchus
Bacchus
xPINKxDIDDYx
Bacchus
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
393W - 367L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
2
0 / 1 / 0
3,590
359
0
1,457
572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
HolyHaizen
Bastet
9
2 / 3 / 0
5,337
534
1,892
7,958
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
7
1 / 3 / 0
4,236
424
1,608
4,770
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

7
0 / 0 / 1
4,831
483
2,286
7,611
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
11
0 / 2 / 2
5,893
589
4,776
4,536
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AngeSil
Awilix
12
3 / 0 / 0
6,717
672
2,798
6,433
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 2
7,066
707
5,794
6,238
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Ironsxigsts
Heimdallr
9
1 / 2 / 1
5,575
558
3,322
5,438
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 2
6,454
645
2,506
3,590
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
xPINKxDIDDYx
Bacchus
9
1 / 0 / 2
5,729
573
1,605
5,359
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
AngeSil
Awilix
3
0
0
3
L
Amaterasu
0
1
0
0
W
2
1
2
3
L
Bastet
HolyHaizen
Bastet
2
3
0
0.67
W
Heimdallr
Ironsxigsts
Heimdallr
1
2
1
0.75
W
2
0
2
3
L
Hou Yi
1
3
0
0.33
L
0
0
1
0.5
L
Nu Wa
0
2
2
0.5
W
Bacchus
xPINKxDIDDYx
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,562
Damage
16,025
26,332
Taken
27,058
12,238
Mitigated
12,649
4,024
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AngeSil
Awilix
2,798
893
0
554
6,433
2,409
0
991
5,442
0
59,643
L
Amaterasu
0
0
0
420
1,457
572
0
743
714
0
2,923
W
5,794
1,851
0
3,078
6,238
2,396
4,569
2,021
4,217
45,123
5,851
L
Bastet
HolyHaizen
Bastet
1,892
574
0
1,061
7,958
2,946
0
2,600
5,358
0
24,665
W
Heimdallr
Ironsxigsts
Heimdallr
3,322
2,146
0
1,165
5,438
1,997
778
1,613
3,825
0
33,716
W
2,506
0
0
737
3,590
1,234
441
1,802
1,788
45,274
0
L
Hou Yi
1,608
750
0
363
4,770
1,493
0
1,365
3,405
0
13,793
L
2,286
0
133
2,047
7,611
5,491
0
3,007
4,604
12,032
0
L
Nu Wa
4,776
985
0
0
4,536
1,736
0
1,948
2,588
46,818
0
W
Bacchus
xPINKxDIDDYx
Bacchus
1,605
176
151
2,313
5,359
4,613
225
635
4,724
12,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,887
Gold Earned
31,541
163
Minions Killed
334
0
Camps Cleared
0
824,260
Distance Traveled
1,013,387
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,717
672
101
10
0
264,655
0
L
Amaterasu
3,590
359
7
1
0
25,172
0
W
Sol
7,066
707
74
7
0
161,873
0
L
Bastet
5,337
534
47
5
0
244,137
2
W
Heimdallr
5,575
558
54
5
0
176,745
0
W
He Bo
6,454
645
82
8
0
202,749
0
L
Hou Yi
4,236
424
20
2
0
148,768
0
L
Ares
4,831
483
12
1
0
212,354
3
L
Nu Wa
5,893
589
77
8
0
193,829
0
W
Bacchus
5,729
573
23
2
0
207,365
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role