Player Matchup

Charon
Charon
BenderBurton
Charon
Level 85
God Stats
7W - 4L
1,508 SR
Queue Stats
66W - 62L
1,451 Elo+
Party 1
Nemesis
Nemesis
Bones5312
Nemesis
Level 8
God Stats
2W - 1L
1,719 SR
Queue Stats
44W - 52L
1,482 Elo+
Party 3
Izanami
Izanami
LTxLaffyTaffy
Izanami
Level 8
God Stats
3W - 4L
1,305 SR
Queue Stats
3W - 5L
1,274 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Noxsey
Cu Chulainn
Level 159
God Stats
22W - 27L
1,407 SR
Queue Stats
180W - 203L
1,535 Elo+
Party 3
Kukulkan
Kukulkan
bando989
Kukulkan
Level 24
God Stats
3W - 0L
1,735 SR
Queue Stats
6W - 2L
1,470 Elo+
Party 1
Team Averages
Level 57
1,535 SR
1,442 Elo+

VS

Team Averages
Level 52
1,453 SR
1,327 Elo+
Baba Yaga
Baba Yaga
Dustlesspear1
Baba Yaga
Level 44
God Stats
3W - 7L
1,435 SR
Queue Stats
67W - 96L
1,303 Elo+
Party 2
Sun Wukong
Sun Wukong
SpectroShogun
Sun Wukong
Level 85
God Stats
34W - 34L
1,543 SR
Queue Stats
232W - 251L
1,406 Elo+
Party 2
Izanami
Izanami
Zeroproducedit
Izanami
Level 38
God Stats
42W - 36L
1,527 SR
Queue Stats
84W - 102L
1,357 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fearlightningx
Tsukuyomi
Level 79
God Stats
67W - 88L
1,434 SR
Queue Stats
242W - 274L
1,365 Elo+
Party 2
Charon
Charon
iiShadrow
Charon
Level 14
God Stats
4W - 11L
1,327 SR
Queue Stats
10W - 25L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
7
4 / 0 / 0
6,865
429
2,397
2,699
1,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Bones5312
Nemesis
15
6 / 2 / 3
9,256
579
9,711
12,367
4,899
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
15
2 / 1 / 9
9,617
601
11,265
8,942
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Noxsey
Cu Chulainn
17
4 / 0 / 2
10,714
670
10,440
13,952
13,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
bando989
Kukulkan
17
7 / 0 / 2
10,703
669
14,855
7,581
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dustlesspear1
Baba Yaga
12
1 / 2 / 0
7,099
444
3,451
11,553
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
SpectroShogun
Sun Wukong
13
0 / 5 / 0
7,315
457
6,506
17,398
12,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 4 / 0
7,430
464
3,892
11,557
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
fearlightningx
Tsukuyomi
12
0 / 5 / 2
7,156
447
6,132
13,953
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
iiShadrow
Charon
11
0 / 7 / 1
7,079
442
2,622
11,955
4,522
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
23
Kills
2
3
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
4
0
0
4
W
Nemesis
Bones5312
Nemesis
6
2
3
3.75
L
Baba Yaga
Dustlesspear1
Baba Yaga
1
2
0
0.5
W
Izanami
2
1
9
6.5
W
Cu Chulainn
Noxsey
Cu Chulainn
4
0
2
5
L
Sun Wukong
SpectroShogun
Sun Wukong
0
5
0
0
L
1
4
0
0.25
W
Kukulkan
bando989
Kukulkan
7
0
2
8
L
Tsukuyomi
fearlightningx
Tsukuyomi
0
5
2
0.2
L
Charon
iiShadrow
Charon
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,668
Damage
22,603
45,541
Taken
66,416
27,512
Mitigated
28,545
9,198
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
2,397
1,115
0
988
2,699
1,405
0
608
2,091
11,970
0
W
Nemesis
Bones5312
Nemesis
9,711
4,713
0
1,325
12,367
4,899
97
1,435
10,932
0
73,584
L
Baba Yaga
Dustlesspear1
Baba Yaga
3,451
498
0
1,423
11,553
3,752
0
5,117
6,436
41,305
0
W
Izanami
11,265
6,744
0
2,497
8,942
3,818
684
2,595
6,347
0
78,589
W
Cu Chulainn
Noxsey
Cu Chulainn
10,440
2,089
0
3,888
13,952
13,858
0
0
13,952
216
102,930
L
Sun Wukong
SpectroShogun
Sun Wukong
6,506
1,636
0
1,292
17,398
12,235
0
2,227
15,171
0
52,024
L
3,892
2,884
0
2,272
11,557
3,262
614
2,021
9,536
0
57,662
W
Kukulkan
bando989
Kukulkan
14,855
1,614
0
500
7,581
3,532
828
1,435
6,146
109,755
0
L
Tsukuyomi
fearlightningx
Tsukuyomi
6,132
1,762
0
2,357
13,953
4,774
0
5,090
8,863
0
48,474
L
Charon
iiShadrow
Charon
2,622
1,031
0
0
11,955
4,522
279
3,013
8,942
19,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,155
Gold Earned
36,079
585
Minions Killed
333
0
Camps Cleared
0
1,383,401
Distance Traveled
1,519,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,865
429
18
1
0
98,186
0
W
Nemesis
9,256
579
104
7
0
349,036
0
L
Baba Yaga
7,099
444
55
3
0
309,443
0
W
Izanami
9,617
601
130
8
0
283,061
0
W
Cu Chulainn
10,714
670
161
10
0
301,617
0
L
Sun Wukong
7,315
457
68
4
0
284,251
0
L
Izanami
7,430
464
120
8
0
277,393
0
W
Kukulkan
10,703
669
172
11
0
351,501
0
L
Tsukuyomi
7,156
447
66
4
0
370,257
0
L
Charon
7,079
442
24
2
0
277,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role