Player Matchup

Ishtar
Ishtar
Aureannax
Ishtar
Level 122
God Stats
1W - 4L
1,390 SR
Queue Stats
48W - 48L
1,453 Elo+
Party 1
Sol
Sol
Dumb_Thicc_Oreos
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 187L
1,345 Elo+
Solo
Nu Wa
Nu Wa
GetSug0-Tensh0u0
Nu Wa
Level 128
God Stats
121W - 86L
1,590 SR
Queue Stats
707W - 757L
1,507 Elo+
Solo
Nemesis
Nemesis
ScarabScare
Nemesis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 27L
1,463 Elo+
Solo
Discordia
Discordia
Violent_Princee
Discordia
Level 132
God Stats
8W - 6L
1,396 SR
Queue Stats
102W - 105L
1,492 Elo+
Party 1
Team Averages
Level 101
1,475 SR
1,452 Elo+

VS

Team Averages
Level 85
1,400 SR
1,403 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DOA_changeling
Sylvanus
Level 68
God Stats
1W - 4L
1,384 SR
Queue Stats
105W - 110L
1,394 Elo+
Solo
Ra
Ra
Ky Skoon D
Ra
Level 26
God Stats
54W - 173L
1,201 SR
Queue Stats
73W - 207L
1,185 Elo+
Solo
Heimdallr
Heimdallr
MysticTempest_19
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,546 Elo+
Solo
Aphrodite
Aphrodite
Zanyxi
Aphrodite
Level 98
God Stats
24W - 30L
1,413 SR
Queue Stats
129W - 140L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aureannax
Ishtar
13
1 / 3 / 3
7,406
741
4,046
8,916
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 2
7,734
773
7,382
6,285
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 5
7,374
737
9,510
5,781
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ScarabScare
Nemesis
12
0 / 1 / 4
6,834
683
7,255
8,965
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Violent_Princee
Discordia
15
6 / 0 / 4
8,710
871
14,383
4,970
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 1 / 1
7,504
750
8,580
12,567
10,405
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
13
0 / 2 / 2
7,276
728
2,139
12,435
9,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 0 / 0
6,554
655
525
2,482
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
13
1 / 4 / 3
7,115
712
6,256
11,059
4,829
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Zanyxi
Aphrodite
14
2 / 3 / 1
7,391
739
7,173
13,198
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
6
6
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
1
1
3.5
W
Ishtar
Aureannax
Ishtar
1
3
3
0.83
L
Sylvanus
0
2
2
0.5
W
3
1
2
4
W
0
1
5
2.5
L
0
0
0
0
L
Heimdallr
1
4
3
0.63
W
Nemesis
ScarabScare
Nemesis
0
1
4
2
W
Discordia
Violent_Princee
Discordia
6
0
4
8
L
Aphrodite
Zanyxi
Aphrodite
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,576
Damage
24,673
34,917
Taken
51,741
14,816
Mitigated
33,821
6,671
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,580
760
0
3,370
12,567
10,405
86
7,362
5,205
25,248
0
W
Ishtar
Aureannax
Ishtar
4,046
2,108
0
1,235
8,916
3,685
526
3,287
5,544
0
20,946
L
Sylvanus
2,139
783
2,480
4,274
12,435
9,810
0
6,246
6,189
16,258
0
W
7,382
3,600
0
1,630
6,285
2,396
2,330
3,693
2,592
24,623
0
W
9,510
2,834
0
919
5,781
2,465
307
2,884
2,897
31,913
0
L
525
0
345
855
2,482
1,744
0
1,307
1,175
14,451
0
L
Heimdallr
6,256
1,183
0
0
11,059
4,829
1,232
7,226
3,833
0
25,300
W
Nemesis
ScarabScare
Nemesis
7,255
2,596
0
680
8,965
4,288
0
6,299
2,666
0
16,754
W
Discordia
Violent_Princee
Discordia
14,383
726
120
2,087
4,970
1,982
0
2,169
2,801
30,734
0
L
Aphrodite
Zanyxi
Aphrodite
7,173
351
2,956
5,553
13,198
7,033
289
9,134
4,064
29,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
35,840
211
Minions Killed
177
0
Camps Cleared
0
1,037,863
Distance Traveled
870,927
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,504
750
32
3
0
202,974
0
W
Ishtar
7,406
741
33
3
0
186,339
6
L
Sylvanus
7,276
728
29
3
0
163,174
1
W
Sol
7,734
773
43
4
0
191,770
0
W
Nu Wa
7,374
737
58
6
0
189,257
3
L
Ra
6,554
655
22
2
0
110,440
1
L
Heimdallr
7,115
712
41
4
0
180,272
0
W
Nemesis
6,834
683
26
3
0
251,831
0
W
Discordia
8,710
871
51
5
0
218,666
0
L
Aphrodite
7,391
739
53
5
0
214,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role