Player Matchup

Medusa
Medusa
Duelvian
Medusa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,392 Elo+
Party 1
Hercules
Hercules
JadenLuv
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
MayIOfferUAnEgg
Erlang Shen
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
TheLoneBadger_
Gilgamesh
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
godisafreshman
Guan Yu
Level 48
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 5L
1,518 Elo+
Party 1
Team Averages
Level 66
1,543 SR
1,460 Elo+

VS

Team Averages
Level 36
1,500 SR
1,490 Elo+
The Morrigan
The Morrigan
GhostInYourWires
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,701 Elo+
Solo
Zeus
Zeus
Myle
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 69L
1,490 Elo+
Solo
Neith
Neith
PoisonFireWolf43
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,256 Elo+
Solo
Ullr
Ullr
Sukular
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
WitchKIng32
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Duelvian
Medusa
15
3 / 5 / 14
9,253
841
12,031
11,130
4,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hercules
JadenLuv
Hercules
17
12 / 2 / 12
10,351
941
11,656
17,727
22,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
MayIOfferUAnEgg
Erlang Shen
16
5 / 1 / 15
8,999
818
8,209
12,598
9,621
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
TheLoneBadger_
Gilgamesh
16
4 / 1 / 16
9,414
856
7,885
12,571
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 4 / 18
9,466
861
11,134
16,441
17,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GhostInYourWires
The Morrigan
15
3 / 8 / 2
8,597
782
10,087
9,995
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
Myle
Zeus
13
0 / 4 / 1
7,396
672
5,295
6,364
2,374
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 3
8,186
744
17,235
10,228
4,298
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
Sukular
Ullr
14
4 / 7 / 3
8,190
745
11,168
15,217
6,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 4 / 4
8,746
795
8,870
13,610
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
27
Kills
12
13
Deaths
27
75
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
Duelvian
Medusa
3
5
14
2
L
The Morrigan
GhostInYourWires
The Morrigan
3
8
2
0.5
W
Hercules
JadenLuv
Hercules
12
2
12
9
W
Erlang Shen
MayIOfferUAnEgg
Erlang Shen
5
1
15
12.5
L
Zeus
Myle
Zeus
0
4
1
0.13
L
2
4
3
0.88
L
Ullr
Sukular
Ullr
4
7
3
0.79
W
Gilgamesh
TheLoneBadger_
Gilgamesh
4
1
16
12
L
3
4
4
1.25
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,915
Damage
52,655
70,467
Taken
55,414
66,256
Mitigated
35,792
32,365
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Duelvian
Medusa
12,031
4,979
976
634
11,130
4,700
1,844
2,191
8,939
0
30,382
L
The Morrigan
GhostInYourWires
The Morrigan
10,087
3,658
125
556
9,995
4,625
0
0
9,633
10,893
5,809
W
Hercules
JadenLuv
Hercules
11,656
2,500
1,076
5,750
17,727
22,646
460
2,523
15,204
0
24,666
W
Erlang Shen
MayIOfferUAnEgg
Erlang Shen
8,209
2,613
2,879
3,835
12,598
9,621
420
3,149
9,449
0
19,335
L
Zeus
Myle
Zeus
5,295
690
257
344
6,364
2,374
0
0
6,241
13,002
0
L
17,235
5,911
414
2,490
10,228
4,298
0
0
10,029
0
33,135
L
Ullr
Sukular
Ullr
11,168
3,783
127
2,017
15,217
6,519
0
0
15,070
0
17,485
W
Gilgamesh
TheLoneBadger_
Gilgamesh
7,885
903
3,021
2,687
12,571
12,031
626
3,984
8,587
0
16,267
L
8,870
2,247
2,760
4,356
13,610
17,976
0
0
13,235
4,109
8,225
W
11,134
1,030
7,217
4,290
16,441
17,258
403
3,267
13,174
0
19,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,483
Gold Earned
41,115
129
Minions Killed
80
0
Camps Cleared
0
1,123,195
Distance Traveled
808,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,253
841
54
5
0
190,272
0
L
The Morrigan
8,597
782
12
1
0
156,184
0
W
Hercules
10,351
941
32
3
0
209,954
0
W
Erlang Shen
8,999
818
16
1
0
239,724
0
L
Zeus
7,396
672
17
2
0
149,588
0
L
Neith
8,186
744
34
3
0
179,590
0
L
Ullr
8,190
745
11
1
0
157,453
0
W
Gilgamesh
9,414
856
16
1
0
250,510
0
L
Horus
8,746
795
6
1
0
165,844
0
W
Guan Yu
9,466
861
11
1
0
232,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role