Player Matchup

Bastet
Bastet
Eiliptic
Bastet
Level 87
God Stats
5W - 3L
1,717 SR
Queue Stats
227W - 204L
1,506 Elo+
Party 4
Chang'e
Chang'e
MAFIABOBA-KOBE8
Chang'e
Level 137
God Stats
2W - 4L
1,321 SR
Queue Stats
11W - 14L
1,433 Elo+
Party 1
Poseidon
Poseidon
PlayingOffense
Poseidon
Level 85
God Stats
20W - 17L
1,474 SR
Queue Stats
236W - 223L
1,491 Elo+
Party 4
Danzaburou
Danzaburou
djmrgreg
Danzaburou
Level 123
God Stats
20W - 16L
1,509 SR
Queue Stats
203W - 206L
1,486 Elo+
Party 1
Charon
Charon
l-JoseArod-l
Charon
Level 142
God Stats
11W - 8L
1,533 SR
Queue Stats
200W - 196L
1,453 Elo+
Party 1
Team Averages
Level 115
1,511 SR
1,474 Elo+

VS

Team Averages
Level 128
1,580 SR
1,542 Elo+
Lancelot
Lancelot
L0boPard0
Lancelot
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,572 Elo+
Party 3
Rama
Rama
OGMel
Rama
Level 145
God Stats
8W - 11L
1,440 SR
Queue Stats
138W - 128L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
mojosodopebro15
Ao Kuang
Level 194
God Stats
2W - 1L
1,852 SR
Queue Stats
36W - 21L
1,566 Elo+
Party 2
Agni
Agni
thefaceslasher1
Agni
Level 120
God Stats
6W - 3L
1,608 SR
Queue Stats
292W - 279L
1,544 Elo+
Party 3
Bastet
Bastet
xDISHRAGx
Bastet
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
180W - 185L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Eiliptic
Bastet
15
7 / 2 / 6
9,509
634
11,770
15,808
6,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 2 / 5
8,340
556
9,426
13,323
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
15
7 / 2 / 4
9,435
629
10,361
9,072
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
djmrgreg
Danzaburou
15
1 / 0 / 1
8,648
577
2,573
4,342
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
12
1 / 1 / 8
8,276
552
5,302
13,261
12,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
L0boPard0
Lancelot
13
1 / 5 / 2
7,999
533
7,876
14,615
8,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
OGMel
Rama
14
0 / 2 / 0
8,343
556
2,038
7,194
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
11
1 / 3 / 3
6,951
463
4,131
12,743
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 6 / 0
7,741
516
8,901
11,241
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
xDISHRAGx
Bastet
13
1 / 4 / 2
7,239
483
7,796
14,953
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
7
7
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
Eiliptic
Bastet
7
2
6
5
L
Lancelot
L0boPard0
Lancelot
1
5
2
0.4
W
4
2
5
3.25
L
Rama
OGMel
Rama
0
2
0
0
W
Poseidon
7
2
4
4.5
W
Danzaburou
djmrgreg
Danzaburou
1
0
1
1.5
W
Charon
1
1
8
5
L
Ao Kuang
1
3
3
0.83
L
4
6
0
0.67
L
Bastet
xDISHRAGx
Bastet
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,432
Damage
30,742
55,806
Taken
60,746
27,476
Mitigated
26,679
21,241
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Eiliptic
Bastet
11,770
5,257
0
5,986
15,808
6,210
572
3,724
12,084
0
82,761
L
Lancelot
L0boPard0
Lancelot
7,876
1,318
0
3,855
14,615
8,631
0
8,423
6,118
0
57,346
W
9,426
1,284
600
5,896
13,323
4,038
0
995
12,328
52,655
0
L
Rama
OGMel
Rama
2,038
1,819
0
2,200
7,194
2,631
0
673
6,521
0
72,155
W
Poseidon
10,361
1,341
0
2,500
9,072
3,369
450
4,536
4,536
70,200
585
W
Danzaburou
djmrgreg
Danzaburou
2,573
528
18
2,537
4,342
1,644
1,682
493
3,849
0
69,581
W
Charon
5,302
565
0
3,704
13,261
12,215
90
3,284
9,977
23,014
0
L
Ao Kuang
4,131
640
0
4,696
12,743
5,965
0
4,240
8,371
26,704
0
L
8,901
650
0
1,307
11,241
4,129
138
6,753
4,088
49,967
0
L
Bastet
xDISHRAGx
Bastet
7,796
1,770
0
4,047
14,953
5,323
0
4,223
10,559
0
60,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,208
Gold Earned
38,273
475
Minions Killed
435
0
Camps Cleared
0
1,545,420
Distance Traveled
1,528,859
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,509
634
118
8
0
342,301
0
L
Lancelot
7,999
533
79
5
0
309,823
0
W
Chang'e
8,340
556
85
6
0
279,146
7
L
Rama
8,343
556
140
9
0
271,774
6
W
Poseidon
9,435
629
141
9
0
358,288
0
W
Danzaburou
8,648
577
108
7
0
254,584
6
W
Charon
8,276
552
23
2
0
311,101
4
L
Ao Kuang
6,951
463
35
2
0
316,228
4
L
Agni
7,741
516
90
6
0
277,567
0
L
Bastet
7,239
483
91
6
0
353,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role