Player Matchup

Amaterasu
Amaterasu
Killah666-aldair
Amaterasu
Level 103
God Stats
1W - 6L
1,500 SR
Queue Stats
386W - 384L
1,443 Elo+
Solo
Medusa
Medusa
ToxicAdagio
Medusa
Level 127
God Stats
14W - 13L
1,462 SR
Queue Stats
270W - 270L
1,424 Elo+
Party 2
Ao Kuang
Ao Kuang
WhitesnakeTM
Ao Kuang
Level 72
God Stats
39W - 25L
1,613 SR
Queue Stats
500W - 521L
1,435 Elo+
Party 2
Team Averages
Level 101
1,525 SR
1,434 Elo+

VS

Team Averages
Level 99
1,501 SR
1,442 Elo+
Sun Wukong
Sun Wukong
I L0VE TRAPS
Sun Wukong
Level 104
God Stats
1W - 0L
1,214 SR
Queue Stats
56W - 58L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
TheAbducT0R
Cernunnos
Level 87
God Stats
14W - 13L
1,497 SR
Queue Stats
72W - 76L
1,440 Elo+
Party 1
Arachne
Arachne
WhiskeyWillWin
Arachne
Level 105
God Stats
11W - 3L
1,793 SR
Queue Stats
71W - 63L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
3 / 2 / 0
8,970
690
5,074
9,811
6,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
11
0 / 2 / 2
8,601
662
6,537
8,022
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
WhitesnakeTM
Ao Kuang
10
0 / 6 / 3
8,427
648
5,117
16,376
13,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I L0VE TRAPS
Sun Wukong
13
3 / 1 / 4
9,933
764
8,387
8,934
7,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
TheAbducT0R
Cernunnos
14
4 / 0 / 5
10,861
835
12,235
7,931
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 6
10,616
817
10,107
9,547
4,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
10
10
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
I L0VE TRAPS
Sun Wukong
3
1
4
5
L
Amaterasu
3
2
0
1.5
W
Cernunnos
TheAbducT0R
Cernunnos
4
0
5
6.5
L
Medusa
0
2
2
0.5
W
3
2
6
3
L
Ao Kuang
WhitesnakeTM
Ao Kuang
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
30,729
34,209
Taken
26,412
22,178
Mitigated
15,562
2,306
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
I L0VE TRAPS
Sun Wukong
8,387
1,649
0
2,783
8,934
7,698
134
2,130
6,804
0
28,887
L
Amaterasu
5,074
1,841
0
1,123
9,811
6,041
0
100
9,420
0
18,949
W
Cernunnos
TheAbducT0R
Cernunnos
12,235
8,455
0
2,844
7,931
3,514
2,366
2,011
5,920
0
48,421
L
Medusa
6,537
2,508
0
250
8,022
3,129
0
0
7,839
0
43,808
W
10,107
7,882
0
2,656
9,547
4,350
620
1,758
7,789
0
55,821
L
Ao Kuang
WhitesnakeTM
Ao Kuang
5,117
1,422
0
933
16,376
13,008
0
0
15,967
16,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
31,410
125
Minions Killed
156
0
Camps Cleared
0
735,132
Distance Traveled
672,179
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,933
764
25
2
0
216,866
3
L
Amaterasu
8,970
690
34
3
0
265,467
1
W
Cernunnos
10,861
835
69
5
0
222,632
2
L
Medusa
8,601
662
62
5
0
240,015
0
W
Arachne
10,616
817
62
5
0
232,681
2
L
Ao Kuang
8,427
648
29
2
0
229,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role