Player Matchup

He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
S2 Smokin
Ah Muzen Cab
Gold IV
Level 127
God Stats
32W - 31L
1,652 SR
Queue Stats
73W - 90L
1,531 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
ovsiz
Cu Chulainn
Gold V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,616 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,551 SR
1,549 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,500 SR
1,456 MMR
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Gold III
 
Horus
Gold III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum V
dhenriq
Ah Puch
Platinum V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 97L
1,367 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 0 / 5
11,507
822
16,444
7,723
2,607
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
S2 Smokin
Ah Muzen Cab
15
5 / 1 / 5
11,774
841
13,088
10,013
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
ovsiz
Cu Chulainn
12
0 / 0 / 4
9,436
674
3,896
10,172
9,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AresCharonCabrakanAtlas

VS

Bans
BacchusShivaHadesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 2 / 0
9,304
665
6,067
11,729
4,188
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
11
0 / 6 / 0
8,548
611
3,477
18,751
14,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
dhenriq
Ah Puch
12
0 / 2 / 1
9,106
650
10,577
10,066
3,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
1
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
5
7.5
L
Anhur
 
Anhur
1
2
0
0.5
L
Horus
 
Horus
0
6
0
0
W
Ah Muzen Cab
S2 Smokin
Ah Muzen Cab
5
1
5
7.5
L
Ah Puch
dhenriq
Ah Puch
0
2
1
0.25
W
Cu Chulainn
ovsiz
Cu Chulainn
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,428
Damage
20,121
27,908
Taken
40,546
16,460
Mitigated
21,806
4,953
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,444
505
0
894
7,723
2,607
925
1,861
5,862
55,595
0
L
Anhur
 
Anhur
6,067
2,852
0
84
11,729
4,188
0
4,163
7,566
0
36,801
L
Horus
 
Horus
3,477
1,102
1,565
2,252
18,751
14,429
0
7,527
11,224
0
14,580
W
Ah Muzen Cab
S2 Smokin
Ah Muzen Cab
13,088
4,594
0
2,629
10,013
4,091
1,323
5,418
4,595
0
73,607
L
Ah Puch
dhenriq
Ah Puch
10,577
245
0
1,934
10,066
3,189
0
5,170
4,896
46,919
0
W
Cu Chulainn
ovsiz
Cu Chulainn
3,896
594
0
1,430
10,172
9,762
614
3,619
6,553
0
11,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,717
Gold Earned
26,958
199
Minions Killed
155
0
Camps Cleared
0
818,421
Distance Traveled
740,719
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,507
822
73
5
0
291,043
2
L
Anhur
9,304
665
77
6
0
249,018
0
L
Horus
8,548
611
14
1
0
247,173
3
W
Ah Muzen Cab
11,774
841
111
8
0
291,152
2
L
Ah Puch
9,106
650
64
5
0
244,528
0
W
Cu Chulainn
9,436
674
15
1
0
236,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role