Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ImJustToDamGood
Danzaburou
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 3L
1,500 Elo+
Party 3
Horus
Horus
KiddShogun
Horus
Level 29
God Stats
1W - 1L
1,154 SR
Queue Stats
65W - 56L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Soto Dorado
Cthulhu
Level 13
God Stats
1W - 1L
1,554 SR
Queue Stats
12W - 13L
1,356 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXD4RKL0RDXx
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 1L
1,834 Elo+
Party 3
Team Averages
Level 43
1,442 SR
1,530 Elo+

VS

Team Averages
Level 75
1,436 SR
1,420 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DampWizard
Bakasura
Level 136
God Stats
2W - 3L
1,601 SR
Queue Stats
147W - 203L
1,426 Elo+
Party 1
Atlas
Atlas
MalaFlub 55
Atlas
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
130W - 178L
1,396 Elo+
Party 1
Ix Chel
Ix Chel
Trumpster69000
Ix Chel
Level 98
God Stats
2W - 5L
1,381 SR
Queue Stats
188W - 227L
1,404 Elo+
Party 1
Neith
Neith
redraiders6
Neith
Level 67
God Stats
0W - 5L
1,199 SR
Queue Stats
125W - 186L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 1 / 1
6,340
634
3,901
4,951
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ImJustToDamGood
Danzaburou
9
2 / 0 / 2
5,484
548
7,586
6,918
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
10
0 / 1 / 2
5,330
533
5,428
6,417
4,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Soto Dorado
Cthulhu
9
1 / 0 / 6
5,853
585
3,800
6,139
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
xXD4RKL0RDXx
Tsukuyomi
13
4 / 0 / 5
7,245
725
7,230
6,374
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 1 / 0
6,986
699
3,597
10,491
7,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bakasura
DampWizard
Bakasura
11
0 / 2 / 0
5,806
581
2,877
9,437
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 0
5,183
518
2,968
11,121
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 1
5,319
532
1,432
6,767
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,822
482
4,115
5,339
1,750
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
2
2
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
1
3.5
L
Amaterasu
 
Amaterasu
2
1
0
2
L
Bakasura
DampWizard
Bakasura
0
2
0
0
W
Danzaburou
ImJustToDamGood
Danzaburou
2
0
2
3
W
Horus
0
1
2
1
L
0
3
0
0
W
Cthulhu
Soto Dorado
Cthulhu
1
0
6
4
L
0
3
1
0.17
L
0
1
0
0
W
Tsukuyomi
xXD4RKL0RDXx
Tsukuyomi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,945
Damage
14,989
30,799
Taken
43,155
15,392
Mitigated
23,103
10,903
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,901
501
75
1,734
4,951
1,426
310
1,145
3,382
47,967
0
L
Amaterasu
 
Amaterasu
3,597
1,205
0
3,901
10,491
7,924
0
544
9,947
0
48,616
L
Bakasura
DampWizard
Bakasura
2,877
2,166
0
2,504
9,437
3,580
0
1,574
7,863
0
41,755
W
Danzaburou
ImJustToDamGood
Danzaburou
7,586
3,486
0
2,515
6,918
2,378
0
1,800
5,118
0
36,843
W
Horus
5,428
2,632
40
1,336
6,417
4,774
150
0
6,417
0
30,346
L
2,968
1,276
243
3,186
11,121
7,569
0
1,939
9,182
17,838
0
W
Cthulhu
Soto Dorado
Cthulhu
3,800
642
61
880
6,139
4,409
308
1,035
5,101
18,931
0
L
1,432
93
55
1,508
6,767
2,280
0
2,496
4,271
27,675
0
L
4,115
1,851
160
3,292
5,339
1,750
0
1,148
4,191
0
28,094
W
Tsukuyomi
xXD4RKL0RDXx
Tsukuyomi
7,230
2,116
0
4,262
6,374
2,405
0
303
6,004
0
57,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
28,116
289
Minions Killed
295
0
Camps Cleared
0
1,143,657
Distance Traveled
1,024,777
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,340
634
75
8
0
223,835
0
L
Amaterasu
6,986
699
86
9
0
189,528
0
L
Bakasura
5,806
581
86
9
0
251,674
0
W
Danzaburou
5,484
548
56
6
0
215,332
0
W
Horus
5,330
533
38
4
0
218,552
0
L
Atlas
5,183
518
22
2
0
202,949
0
W
Cthulhu
5,853
585
15
2
0
242,815
0
L
Ix Chel
5,319
532
48
5
0
208,830
0
L
Neith
4,822
482
53
5
0
171,796
4
W
Tsukuyomi
7,245
725
105
11
0
243,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role