Player Matchup

Izanami
Izanami
AlMBOTBOB
Izanami
Level 76
God Stats
18W - 10L
1,498 SR
Queue Stats
19W - 14L
1,562 Elo+
Party 1
Chiron
Chiron
PuReD3z1rE
Chiron
Level 46
God Stats
1W - 0L
1,423 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Athena
Athena
caprison1234
Athena
Level 66
God Stats
1W - 5L
1,618 SR
Queue Stats
16W - 13L
1,560 Elo+
Party 1
Team Averages
Level 63
1,513 SR
1,541 Elo+

VS

Team Averages
Level 85
1,572 SR
1,482 Elo+
Charybdis
Charybdis
 
Charybdis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
alv7
Bacchus
Level 79
God Stats
2W - 2L
1,662 SR
Queue Stats
18W - 18L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
zipal
Kukulkan
Level 78
God Stats
54W - 45L
1,554 SR
Queue Stats
183W - 180L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlMBOTBOB
Izanami
16
12 / 4 / 2
13,638
909
12,746
17,102
7,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
PuReD3z1rE
Chiron
15
1 / 6 / 5
10,975
732
7,680
13,005
5,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
13
1 / 2 / 6
10,632
709
4,573
17,638
20,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 6 / 7
10,475
698
9,968
11,898
4,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
alv7
Bacchus
13
4 / 5 / 6
11,114
741
10,029
15,406
22,866
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
zipal
Kukulkan
15
7 / 3 / 5
12,341
823
19,677
9,081
3,881
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
14
Kills
12
12
Deaths
14
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
7
0.75
W
Izanami
AlMBOTBOB
Izanami
12
4
2
3.25
W
Chiron
PuReD3z1rE
Chiron
1
6
5
0.58
L
Bacchus
alv7
Bacchus
4
5
6
1.4
W
Athena
1
2
6
2
L
Kukulkan
zipal
Kukulkan
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,999
Damage
39,674
47,745
Taken
36,385
33,681
Mitigated
31,127
5,754
Healing
2,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,968
4,521
0
100
11,898
4,380
861
1,023
10,875
0
49,286
W
Izanami
AlMBOTBOB
Izanami
12,746
8,922
0
3,731
17,102
7,442
1,897
10,146
6,956
0
58,404
W
Chiron
PuReD3z1rE
Chiron
7,680
3,627
494
1,529
13,005
5,672
1,138
8,300
4,694
0
34,239
L
Bacchus
alv7
Bacchus
10,029
1,047
0
931
15,406
22,866
208
2,808
12,598
18,599
0
W
Athena
4,573
1,553
0
0
17,638
20,567
126
11,847
5,791
15,661
233
L
Kukulkan
zipal
Kukulkan
19,677
1,028
298
782
9,081
3,881
399
864
8,217
62,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
33,930
135
Minions Killed
154
0
Camps Cleared
0
786,139
Distance Traveled
777,804
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,475
698
63
4
0
236,454
5
W
Izanami
13,638
909
78
5
0
245,061
0
W
Chiron
10,975
732
34
2
0
244,655
0
L
Bacchus
11,114
741
13
1
0
281,603
0
W
Athena
10,632
709
23
2
0
296,423
0
L
Kukulkan
12,341
823
78
5
0
259,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role