Player Matchup

Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BenFlowers
Kukulkan
Level 106
God Stats
1W - 2L
1,172 SR
Queue Stats
108W - 109L
1,582 Elo+
Solo
Chaac
Chaac
CG_KIKI14
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,268 Elo+
Solo
Ix Chel
Ix Chel
Jman00232
Ix Chel
Level 62
God Stats
6W - 2L
1,531 SR
Queue Stats
128W - 122L
1,472 Elo+
Party 2
Sobek
Sobek
KiloMako
Sobek
Level 127
God Stats
1W - 1L
1,480 SR
Queue Stats
166W - 169L
1,456 Elo+
Party 2
Team Averages
Level 74
1,437 SR
1,456 Elo+

VS

Team Averages
Level 108
1,640 SR
1,497 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
JRamen
Vulcan
Level 65
God Stats
1W - 1L
1,922 SR
Queue Stats
34W - 35L
1,498 Elo+
Party 1
Ix Chel
Ix Chel
Shteve12
Ix Chel
Level 87
God Stats
5W - 1L
1,714 SR
Queue Stats
250W - 251L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
TugiKun_95
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,476 Elo+
Solo
Zeus
Zeus
ismaelsayco56
Zeus
Level 125
God Stats
7W - 7L
1,563 SR
Queue Stats
197W - 206L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 1 / 7
9,449
787
10,886
11,575
5,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
BenFlowers
Kukulkan
18
6 / 1 / 10
10,869
906
19,443
6,764
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
CG_KIKI14
Chaac
17
5 / 2 / 9
9,569
797
8,479
17,501
16,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Jman00232
Ix Chel
16
3 / 2 / 7
9,014
751
4,993
9,771
4,853
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
KiloMako
Sobek
13
1 / 3 / 12
8,252
688
6,470
13,289
16,667
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
0 / 3 / 7
8,015
668
5,575
8,424
4,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
JRamen
Vulcan
15
1 / 4 / 7
8,401
700
15,435
10,525
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Shteve12
Ix Chel
16
2 / 4 / 4
8,525
710
9,951
13,271
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nu Wa
13
2 / 4 / 4
7,846
654
10,695
11,777
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 4
8,975
748
10,436
8,668
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
18
Kills
8
9
Deaths
19
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
7
6.5
L
The Morrigan
 
The Morrigan
0
3
7
1.17
W
Kukulkan
BenFlowers
Kukulkan
6
1
10
11
W
Chaac
CG_KIKI14
Chaac
5
2
9
4.75
L
Vulcan
JRamen
Vulcan
1
4
7
1.13
W
Ix Chel
Jman00232
Ix Chel
3
2
7
3.25
W
Sobek
KiloMako
Sobek
1
3
12
2.33
L
Ix Chel
Shteve12
Ix Chel
2
4
4
1
L
Nu Wa
2
4
4
1
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,271
Damage
52,092
58,900
Taken
52,665
46,739
Mitigated
22,630
33,467
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,886
427
1,348
6,079
11,575
5,203
864
11,053
522
33,328
0
L
The Morrigan
 
The Morrigan
5,575
333
1,083
483
8,424
4,104
0
6,731
1,693
15,106
0
W
Kukulkan
BenFlowers
Kukulkan
19,443
619
2,805
1,605
6,764
3,393
697
4,817
1,947
57,335
0
W
Chaac
CG_KIKI14
Chaac
8,479
471
743
5,387
17,501
16,623
199
16,537
964
0
26,422
L
Vulcan
JRamen
Vulcan
15,435
5,211
1,583
1,613
10,525
4,528
0
7,470
3,055
30,453
0
W
Ix Chel
Jman00232
Ix Chel
4,993
288
8,817
4,033
9,771
4,853
312
9,365
406
20,431
0
W
Sobek
KiloMako
Sobek
6,470
37
732
1,918
13,289
16,667
96
10,617
2,672
14,337
0
L
Ix Chel
Shteve12
Ix Chel
9,951
854
4,236
4,331
13,271
5,732
0
11,001
2,270
24,502
0
L
Nu Wa
10,695
1,957
829
2,171
11,777
4,818
8
10,000
1,777
15,690
0
L
10,436
346
454
1,215
8,668
3,448
0
6,590
2,078
23,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,153
Gold Earned
41,762
215
Minions Killed
127
0
Camps Cleared
0
1,180,867
Distance Traveled
1,125,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,449
787
55
5
0
206,103
0
L
The Morrigan
8,015
668
20
2
0
205,029
0
W
Kukulkan
10,869
906
87
7
0
264,439
0
W
Chaac
9,569
797
36
3
0
272,351
0
L
Vulcan
8,401
700
40
3
0
251,529
0
W
Ix Chel
9,014
751
30
3
0
219,473
0
W
Sobek
8,252
688
7
1
0
218,501
0
L
Ix Chel
8,525
710
15
1
0
234,532
0
L
Nu Wa
7,846
654
11
1
0
214,975
0
L
Zeus
8,975
748
41
3
0
219,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role