Player Matchup

Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Sleeper013
Sun Wukong
Level 91
God Stats
8W - 6L
1,502 SR
Queue Stats
9W - 9L
1,240 Elo+
Solo
Anubis
Anubis
Tomspana
Anubis
Level 61
God Stats
2W - 2L
1,524 SR
Queue Stats
67W - 81L
1,365 Elo+
Party 2
Team Averages
Level 72
1,508 SR
1,368 Elo+

VS

Team Averages
Level 35
1,455 SR
1,394 Elo+
Chaac
Chaac
FZaIkO
Chaac
Level 34
God Stats
19W - 13L
1,364 SR
Queue Stats
133W - 132L
1,395 Elo+
Party 1
Rama
Rama
coloraoo51
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,444 Elo+
Party 1
Sol
Sol
Комбреро
Sol
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 121L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
10 / 2 / 4
10,747
977
16,124
9,735
3,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Sleeper013
Sun Wukong
12
5 / 1 / 8
9,503
864
10,071
13,091
9,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Tomspana
Anubis
11
1 / 3 / 13
9,117
829
4,847
5,991
2,726
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FZaIkO
Chaac
12
4 / 4 / 2
8,871
806
10,908
12,343
10,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 4
8,777
798
4,563
11,428
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 6 / 5
8,360
760
7,086
11,616
3,252
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
6
6
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
4
6
L
Chaac
FZaIkO
Chaac
4
4
2
1.25
W
Sun Wukong
Sleeper013
Sun Wukong
5
1
8
9
W
Anubis
Tomspana
Anubis
1
3
13
2.5
L
1
6
4
0.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,042
Damage
22,557
28,817
Taken
35,387
16,661
Mitigated
17,317
5,881
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,124
8,106
0
1,404
9,735
3,966
983
1,928
7,807
0
46,949
L
Chaac
FZaIkO
Chaac
10,908
930
0
2,354
12,343
10,026
0
1,953
10,390
0
30,476
W
Sun Wukong
Sleeper013
Sun Wukong
10,071
1,603
0
3,468
13,091
9,969
401
3,468
9,623
0
27,384
W
Anubis
Tomspana
Anubis
4,847
284
0
1,009
5,991
2,726
534
1,690
4,301
19,894
0
L
4,563
3,175
0
1,696
11,428
4,039
0
1,206
10,222
0
27,911
L
7,086
956
0
3,037
11,616
3,252
0
2,186
9,430
32,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,367
Gold Earned
26,008
112
Minions Killed
116
0
Camps Cleared
0
626,952
Distance Traveled
609,409
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,747
977
51
5
0
217,828
0
L
Chaac
8,871
806
33
3
0
235,049
0
W
Sun Wukong
9,503
864
18
2
0
215,329
0
W
Anubis
9,117
829
43
4
0
193,795
3
L
Rama
8,777
798
39
4
0
177,403
0
L
Sol
8,360
760
44
4
0
196,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role