Player Matchup

Artemis
Artemis
AtomicReaper92
Artemis
Level 67
God Stats
17W - 2L
1,500 SR
Queue Stats
99W - 77L
1,416 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JackleBull
Morgan Le Fay
Level 121
God Stats
40W - 31L
1,599 SR
Queue Stats
181W - 179L
1,484 Elo+
Party 1
Ymir
Ymir
NatsuDraignire
Ymir
Level 66
God Stats
12W - 6L
1,636 SR
Queue Stats
79W - 62L
1,377 Elo+
Solo
Team Averages
Level 85
1,578 SR
1,426 Elo+

VS

Team Averages
Level 66
1,495 SR
1,327 Elo+
Yemoja
Yemoja
BossmanKing
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 105L
1,380 Elo+
Party 2
Ao Kuang
Ao Kuang
RPO x Magic
Ao Kuang
Level 97
God Stats
11W - 14L
1,486 SR
Queue Stats
250W - 232L
1,344 Elo+
Party 2
Vamana
Vamana
RPO x Tre
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 7
13,596
850
15,539
9,582
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
JackleBull
Morgan Le Fay
16
5 / 3 / 10
13,019
814
23,092
11,578
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 12
12,695
793
6,871
15,347
16,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 3 / 5
11,075
692
6,768
15,977
19,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
RPO x Magic
Ao Kuang
15
8 / 8 / 1
12,768
798
13,289
21,614
10,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
RPO x Tre
Vamana
12
0 / 5 / 3
10,336
646
4,943
18,354
16,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
16
Kills
9
9
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
Yemoja
1
3
5
1.17
W
Morgan Le Fay
JackleBull
Morgan Le Fay
5
3
10
3.33
W
3
3
12
3
L
Ao Kuang
RPO x Magic
Ao Kuang
8
8
1
1.06
L
Vamana
RPO x Tre
Vamana
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,502
Damage
25,000
36,507
Taken
55,945
26,392
Mitigated
47,337
5,838
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,539
11,138
0
2,293
9,582
4,575
1,745
5,759
3,823
0
54,365
L
Yemoja
6,768
1,234
905
607
15,977
19,707
22
8,770
7,207
34,282
0
W
Morgan Le Fay
JackleBull
Morgan Le Fay
23,092
4,125
297
2,812
11,578
5,262
737
7,229
4,349
82,392
0
W
6,871
1,380
0
436
15,347
16,555
388
8,043
7,304
24,925
0
L
Ao Kuang
RPO x Magic
Ao Kuang
13,289
3,050
0
4,636
21,614
10,899
0
11,701
9,913
40,278
0
L
Vamana
RPO x Tre
Vamana
4,943
1,338
0
117
18,354
16,731
0
10,339
8,015
0
19,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
34,179
177
Minions Killed
101
0
Camps Cleared
0
818,928
Distance Traveled
724,578
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,596
850
74
5
0
232,355
0
L
Yemoja
11,075
692
30
2
0
238,699
2
W
Morgan Le Fay
13,019
814
85
5
0
295,215
3
W
Ymir
12,695
793
18
1
0
291,358
0
L
Ao Kuang
12,768
798
55
3
0
219,262
0
L
Vamana
10,336
646
16
1
0
266,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role