Player Matchup

Ne Zha
Ne Zha
CHEWIE_DIOS07
Ne Zha
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
278W - 275L
1,345 Elo+
Party 1
Xing Tian
Xing Tian
CoreFighter0
Xing Tian
Level 100
God Stats
2W - 3L
1,265 SR
Queue Stats
172W - 147L
1,510 Elo+
Solo
Charon
Charon
Jibtendo
Charon
Level 139
God Stats
1W - 1L
1,531 SR
Queue Stats
137W - 118L
1,607 Elo+
Solo
Merlin
Merlin
MochaQuarantini
Merlin
Level 128
God Stats
12W - 8L
1,672 SR
Queue Stats
433W - 414L
1,446 Elo+
Solo
Discordia
Discordia
serCalvastan
Discordia
Level 144
God Stats
12W - 3L
1,482 SR
Queue Stats
416W - 397L
1,467 Elo+
Party 1
Team Averages
Level 108
1,490 SR
1,475 Elo+

VS

Team Averages
Level 102
1,591 SR
1,502 Elo+
Cerberus
Cerberus
BusterNutt66
Cerberus
Level 93
God Stats
5W - 1L
1,969 SR
Queue Stats
58W - 49L
1,530 Elo+
Solo
Xing Tian
Xing Tian
TTucci10
Xing Tian
Level 125
God Stats
10W - 10L
1,678 SR
Queue Stats
534W - 535L
1,501 Elo+
Solo
Jing Wei
Jing Wei
blappinthabase
Jing Wei
Level 121
God Stats
1W - 3L
1,539 SR
Queue Stats
93W - 86L
1,562 Elo+
Solo
Hachiman
Hachiman
tXblanketXt
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,472 Elo+
Solo
Fenrir
Fenrir
zomberernest35
Fenrir
Level 109
God Stats
0W - 1L
1,267 SR
Queue Stats
27W - 37L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
7,722
772
5,623
6,031
3,089
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
CoreFighter0
Xing Tian
14
3 / 1 / 19
8,963
896
6,399
12,106
13,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
Jibtendo
Charon
17
6 / 1 / 18
9,555
956
12,748
10,792
13,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 1 / 13
9,189
919
14,053
5,811
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
serCalvastan
Discordia
16
6 / 1 / 17
9,174
917
14,625
5,714
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BusterNutt66
Cerberus
12
1 / 6 / 2
7,229
723
4,687
12,971
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
TTucci10
Xing Tian
15
2 / 3 / 2
8,178
818
6,797
12,141
12,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
15
0 / 4 / 3
7,021
702
4,059
9,904
5,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
tXblanketXt
Hachiman
13
2 / 6 / 1
7,607
761
6,304
11,329
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 6 / 0
6,721
672
2,052
12,566
6,883
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
14
25
Kills
6
6
Deaths
25
76
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BusterNutt66
Cerberus
1
6
2
0.33
W
4
2
9
4.25
W
Xing Tian
CoreFighter0
Xing Tian
3
1
19
12.5
W
Charon
Jibtendo
Charon
6
1
18
15
W
6
1
13
12.5
L
Xing Tian
TTucci10
Xing Tian
2
3
2
1
L
Jing Wei
0
4
3
0.38
W
Discordia
serCalvastan
Discordia
6
1
17
14.5
L
Hachiman
tXblanketXt
Hachiman
2
6
1
0.42
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,448
Damage
23,899
40,454
Taken
58,911
36,050
Mitigated
43,029
15,000
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BusterNutt66
Cerberus
4,687
257
432
1,889
12,971
12,537
0
10,207
2,526
11,234
0
W
5,623
1,980
896
589
6,031
3,089
227
1,972
4,059
0
9,424
W
Xing Tian
CoreFighter0
Xing Tian
6,399
383
1,939
1,902
12,106
13,632
321
2,472
9,634
8,711
405
W
Charon
Jibtendo
Charon
12,748
856
2,958
3,410
10,792
13,180
597
2,695
8,097
22,642
918
W
14,053
742
360
1,050
5,811
3,223
1,651
2,012
3,799
29,369
0
L
Xing Tian
TTucci10
Xing Tian
6,797
170
1,475
1,834
12,141
12,698
0
7,615
4,240
13,015
385
L
Jing Wei
4,059
2,559
610
1,274
9,904
5,263
0
8,352
1,302
0
17,757
W
Discordia
serCalvastan
Discordia
14,625
399
1,235
661
5,714
2,926
368
1,948
3,766
28,830
0
L
Hachiman
tXblanketXt
Hachiman
6,304
3,695
873
1,448
11,329
5,648
0
8,935
2,138
0
14,066
L
2,052
402
289
467
12,566
6,883
0
10,075
2,203
0
3,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,603
Gold Earned
36,756
113
Minions Killed
81
0
Camps Cleared
0
1,012,514
Distance Traveled
835,361
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,229
723
13
1
0
161,465
0
W
Ne Zha
7,722
772
12
1
0
185,248
0
W
Xing Tian
8,963
896
0
0
0
205,953
0
W
Charon
9,555
956
36
4
0
210,874
0
W
Merlin
9,189
919
32
3
0
197,799
0
L
Xing Tian
8,178
818
11
1
0
173,837
4
L
Jing Wei
7,021
702
33
3
0
162,397
0
W
Discordia
9,174
917
33
3
0
212,640
0
L
Hachiman
7,607
761
21
2
0
165,871
0
L
Fenrir
6,721
672
3
0
0
171,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role