Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Sluggard58
Hou Yi
Level 105
God Stats
2W - 3L
1,444 SR
Queue Stats
85W - 90L
1,527 Elo+
Party 1
Nemesis
Nemesis
ed-dragon365
Nemesis
Level 233
God Stats
4W - 9L
1,017 SR
Queue Stats
760W - 753L
1,423 Elo+
Solo
Hun Batz
Hun Batz
godisarka
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,515 Elo+
Solo
Fafnir
Fafnir
xBabysiterx
Fafnir
Level 108
God Stats
1W - 7L
1,086 SR
Queue Stats
234W - 242L
1,478 Elo+
Party 1
Team Averages
Level 118
1,309 SR
1,489 Elo+

VS

Team Averages
Level 76
1,621 SR
1,572 Elo+
Anhur
Anhur
AZO_470
Anhur
Level 149
God Stats
3W - 1L
1,823 SR
Queue Stats
62W - 55L
1,535 Elo+
Party 2
Charybdis
Charybdis
ItsOnlySercan
Charybdis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,681 Elo+
Party 2
Tiamat
Tiamat
ObeIix
Tiamat
Level 24
God Stats
3W - 0L
1,612 SR
Queue Stats
61W - 38L
1,563 Elo+
Party 3
Agni
Agni
Talirus
Agni
Level 62
God Stats
2W - 0L
1,511 SR
Queue Stats
48W - 50L
1,514 Elo+
Party 3
Bastet
Bastet
labomitraille
Bastet
Level 59
God Stats
6W - 5L
1,657 SR
Queue Stats
246W - 226L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 6 / 6
8,925
687
8,162
12,965
4,738
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Sluggard58
Hou Yi
15
3 / 4 / 9
9,023
694
9,517
11,227
4,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ed-dragon365
Nemesis
15
6 / 4 / 7
9,386
722
10,407
18,140
15,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
godisarka
Hun Batz
14
2 / 5 / 10
8,380
645
11,210
12,976
6,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
15
4 / 5 / 10
9,310
716
8,760
14,980
18,092
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AZO_470
Anhur
17
5 / 4 / 14
10,805
831
12,218
11,315
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
ItsOnlySercan
Charybdis
17
5 / 4 / 10
10,270
790
10,478
10,955
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
ObeIix
Tiamat
19
7 / 2 / 10
11,298
869
15,408
13,697
10,394
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Talirus
Agni
17
5 / 4 / 10
10,361
797
10,373
9,283
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 9
9,158
704
12,251
12,529
5,161
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
77
19
Kills
24
24
Deaths
20
42
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
6
6
1.17
W
Anhur
AZO_470
Anhur
5
4
14
3
W
Charybdis
ItsOnlySercan
Charybdis
5
4
10
2.5
W
Tiamat
ObeIix
Tiamat
7
2
10
6
L
Hou Yi
Sluggard58
Hou Yi
3
4
9
1.88
W
Agni
Talirus
Agni
5
4
10
2.5
L
Nemesis
ed-dragon365
Nemesis
6
4
7
2.38
L
Hun Batz
godisarka
Hun Batz
2
5
10
1.4
W
2
6
9
1.08
L
Fafnir
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,056
Damage
60,728
70,288
Taken
57,779
49,415
Mitigated
28,675
16,481
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,162
3,238
1,031
1,862
12,965
4,738
0
4,613
8,352
0
23,582
W
Anhur
AZO_470
Anhur
12,218
4,097
1,301
2,456
11,315
4,287
1,567
1,721
9,594
0
26,888
W
Charybdis
ItsOnlySercan
Charybdis
10,478
3,837
584
2,030
10,955
4,981
2,866
2,340
8,615
0
27,782
W
Tiamat
ObeIix
Tiamat
15,408
1,302
1,605
3,879
13,697
10,394
1,153
2,062
11,635
34,646
0
L
Hou Yi
Sluggard58
Hou Yi
9,517
5,093
220
1,267
11,227
4,395
0
4,391
6,836
0
19,627
W
Agni
Talirus
Agni
10,373
240
1,431
1,436
9,283
3,852
1,783
962
8,321
22,535
0
L
Nemesis
ed-dragon365
Nemesis
10,407
1,220
1,549
3,936
18,140
15,223
0
8,751
9,389
855
17,298
L
Hun Batz
godisarka
Hun Batz
11,210
1,806
438
1,529
12,976
6,967
0
1,714
11,262
0
22,044
W
12,251
1,966
799
1,513
12,529
5,161
815
2,073
10,456
0
16,581
L
Fafnir
8,760
2,135
1,771
2,878
14,980
18,092
24
6,312
8,668
14,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
51,892
112
Minions Killed
134
0
Camps Cleared
0
1,058,642
Distance Traveled
1,206,810
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,925
687
29
2
0
177,703
0
W
Anhur
10,805
831
28
2
0
223,867
0
W
Charybdis
10,270
790
27
2
0
209,879
0
W
Tiamat
11,298
869
34
3
0
288,383
0
L
Hou Yi
9,023
694
31
2
0
211,673
0
W
Agni
10,361
797
33
3
0
225,930
0
L
Nemesis
9,386
722
19
1
0
218,669
0
L
Hun Batz
8,380
645
22
2
0
231,376
0
W
Bastet
9,158
704
12
1
0
258,751
0
L
Fafnir
9,310
716
11
1
0
219,221
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role