Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Heevs
Horus
Level 127
God Stats
4W - 3L
1,598 SR
Queue Stats
87W - 74L
1,627 Elo+
Party 1
Olorun
Olorun
PresLeches
Olorun
Level 128
God Stats
1W - 0L
1,897 SR
Queue Stats
91W - 78L
1,645 Elo+
Party 1
Martichoras
Martichoras
Speαr
Martichoras
Level 140
God Stats
2W - 1L
1,800 SR
Queue Stats
255W - 203L
1,563 Elo+
Party 1
Nike
Nike
Šhepherd
Nike
Level 93
God Stats
1W - 0L
1,900 SR
Queue Stats
16W - 18L
1,614 Elo+
Party 1
Team Averages
Level 123
1,739 SR
1,590 Elo+

VS

Team Averages
Level 181
1,607 SR
1,633 Elo+
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
GiantDeath
Hades
Level 176
God Stats
7W - 6L
1,709 SR
Queue Stats
486W - 337L
1,658 Elo+
Party 2
Thor
Thor
Hiyaman
Thor
Level 200
God Stats
7W - 2L
1,802 SR
Queue Stats
211W - 116L
1,784 Elo+
Party 2
Apollo
Apollo
xXlAsianManlXx
Apollo
Level 180
God Stats
3W - 2L
1,523 SR
Queue Stats
661W - 478L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 0 / 2
5,977
598
3,617
8,662
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Heevs
Horus
9
3 / 0 / 3
5,987
599
4,595
9,959
6,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
PresLeches
Olorun
10
1 / 3 / 1
6,326
633
4,634
8,388
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
Speαr
Martichoras
10
1 / 0 / 3
5,914
591
6,843
5,499
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
11
0 / 0 / 1
6,136
614
5,614
8,419
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
3 / 2 / 0
6,626
663
6,870
5,139
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
8
0 / 2 / 0
4,975
498
4,936
7,848
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
11
0 / 1 / 0
6,437
644
4,767
9,556
4,143
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
Hiyaman
Thor
8
0 / 2 / 2
5,426
543
3,429
10,228
5,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
5,233
523
3,543
8,669
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
2
4
L
Thoth
 
Thoth
3
2
0
1.5
L
Neith
 
Neith
0
2
0
0
L
Hades
0
1
0
0
W
Horus
Heevs
Horus
3
0
3
4.5
L
Thor
Hiyaman
Thor
0
2
2
0.5
W
Olorun
PresLeches
Olorun
1
3
1
0.5
W
Martichoras
Speαr
Martichoras
1
0
3
2.5
L
0
1
0
0
W
Nike
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
23,545
40,927
Taken
41,440
20,798
Mitigated
16,376
10,940
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,617
2,183
0
690
8,662
3,105
0
453
8,209
0
44,355
L
Thoth
 
Thoth
6,870
311
0
695
5,139
1,727
0
2,744
2,395
46,731
0
L
Neith
 
Neith
4,936
1,923
0
1,530
7,848
2,513
0
0
7,848
0
35,589
L
Hades
4,767
955
60
6,700
9,556
4,143
0
0
9,556
52,092
0
W
Horus
Heevs
Horus
4,595
1,692
620
3,583
9,959
6,967
0
1,103
8,675
0
11,587
L
Thor
Hiyaman
Thor
3,429
489
829
2,491
10,228
5,175
0
1,836
8,392
0
17,923
W
Olorun
PresLeches
Olorun
4,634
2,575
360
2,365
8,388
3,062
0
5,159
2,802
51,312
4,050
W
Martichoras
Speαr
Martichoras
6,843
2,646
0
1,322
5,499
2,256
0
0
5,499
0
43,779
L
3,543
1,639
0
3,887
8,669
2,818
0
54
8,615
0
37,899
W
Nike
5,614
1,383
0
2,000
8,419
5,408
0
4,314
4,105
0
51,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,340
Gold Earned
28,697
333
Minions Killed
347
0
Camps Cleared
0
1,153,263
Distance Traveled
1,077,768
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,977
598
65
7
0
274,070
0
L
Thoth
6,626
663
93
9
0
223,565
2
L
Neith
4,975
498
65
7
0
199,851
0
L
Hades
6,437
644
102
10
0
206,316
0
W
Horus
5,987
599
11
1
0
242,861
3
L
Thor
5,426
543
26
3
0
219,236
3
W
Olorun
6,326
633
96
10
0
210,128
2
W
Martichoras
5,914
591
76
8
0
210,564
0
L
Apollo
5,233
523
61
6
0
228,800
0
W
Nike
6,136
614
85
9
0
215,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role