Player Matchup

Fenrir
Fenrir
ElManxD
Fenrir
Level 88
God Stats
7W - 8L
1,464 SR
Queue Stats
511W - 527L
1,321 Elo+
Solo
Janus
Janus
HomemadeAnimal4
Janus
Level 143
God Stats
49W - 50L
1,481 SR
Queue Stats
571W - 541L
1,376 Elo+
Solo
Scylla
Scylla
TheSnowQueen167
Scylla
Level 53
God Stats
7W - 4L
1,676 SR
Queue Stats
9W - 6L
1,497 Elo+
Solo
Kukulkan
Kukulkan
catch-bld-drip69
Kukulkan
Level 65
God Stats
135W - 123L
1,536 SR
Queue Stats
505W - 521L
1,412 Elo+
Solo
Sobek
Sobek
topshelfpleasure
Sobek
Level 63
God Stats
463W - 614L
1,364 SR
Queue Stats
490W - 635L
1,318 Elo+
Solo
Team Averages
Level 82
1,504 SR
1,385 Elo+

VS

Team Averages
Level 87
1,512 SR
1,454 Elo+
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AMUN-RA_83
Yemoja
Level 45
God Stats
27W - 25L
1,572 SR
Queue Stats
230W - 233L
1,486 Elo+
Solo
Ganesha
Ganesha
Ribeiro Master
Ganesha
Level 119
God Stats
5W - 7L
1,457 SR
Queue Stats
110W - 113L
1,427 Elo+
Solo
Ullr
Ullr
blissful-chive4
Ullr
Level 75
God Stats
370W - 426L
1,500 SR
Queue Stats
431W - 490L
1,424 Elo+
Solo
Nu Wa
Nu Wa
x508xNoChance
Nu Wa
Level 129
God Stats
3W - 10L
1,529 SR
Queue Stats
251W - 252L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElManxD
Fenrir
10
0 / 0 / 2
5,348
1,070
1,869
5,189
2,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
5,580
1,116
3,004
1,600
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,867
1,173
1,912
1,315
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 1
5,933
1,187
2,735
694
298
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 0
5,318
1,064
67
323
269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

394

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 0
5,579
1,116
1,280
641
214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
AMUN-RA_83
Yemoja
10
0 / 0 / 0
5,659
1,132
1,807
4,285
1,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 0
5,320
1,064
946
5,120
3,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 0 / 0
4,965
993
0
0
0
10
0 / 0 / 0
5,614
1,123
4,018
1,182
334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
2
Kills
0
0
Deaths
2
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Yemoja
AMUN-RA_83
Yemoja
0
0
0
0
W
Fenrir
ElManxD
Fenrir
0
0
2
1
W
0
0
2
1
L
0
2
0
0
W
1
0
1
1.5
L
0
0
0
0
W
1
0
1
1.5
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,587
Damage
8,051
9,121
Taken
11,228
3,510
Mitigated
6,101
1,706
Healing
1,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,280
55
0
0
641
214
0
567
60
11,583
0
L
Yemoja
AMUN-RA_83
Yemoja
1,807
291
882
713
4,285
1,821
0
2,838
1,023
5,108
0
W
Fenrir
ElManxD
Fenrir
1,869
368
0
1,253
5,189
2,145
0
4,336
703
0
4,541
W
3,004
79
0
0
1,600
458
0
1,078
222
14,973
0
L
946
0
0
0
5,120
3,732
0
3,276
1,314
5,018
0
W
1,912
343
0
0
1,315
340
0
979
36
6,588
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,735
54
0
190
694
298
0
585
109
18,277
0
W
67
0
0
263
323
269
0
323
0
1,102
0
L
4,018
1,294
0
161
1,182
334
0
377
569
22,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,046
Gold Earned
27,137
104
Minions Killed
102
3
Camps Cleared
3
498,134
Distance Traveled
351,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,579
1,116
40
8
1
104,620
0
L
Yemoja
5,659
1,132
11
2
2
78,832
0
W
Fenrir
5,348
1,070
9
2
0
101,049
0
W
Janus
5,580
1,116
30
6
2
102,567
0
L
Ganesha
5,320
1,064
0
0
0
73,175
0
W
Scylla
5,867
1,173
16
3
1
89,099
0
L
Ullr
4,965
993
0
0
0
0
0
W
Kukulkan
5,933
1,187
48
10
0
90,186
0
W
Sobek
5,318
1,064
1
0
0
115,233
0
L
Nu Wa
5,614
1,123
51
10
0
94,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role