Player Matchup

Thanatos
Thanatos
Arjun_K_
Thanatos
Level 59
God Stats
2W - 4L
1,443 SR
Queue Stats
7W - 13L
1,392 Elo+
Party 2
Ymir
Ymir
GSP_04
Ymir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,386 Elo+
Party 2
Anubis
Anubis
JayS_07_
Anubis
Level 38
God Stats
1W - 4L
1,257 SR
Queue Stats
6W - 8L
1,465 Elo+
Party 2
Raijin
Raijin
MWERGHHHHH
Raijin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,267 Elo+
Party 2
Danzaburou
Danzaburou
Sevaqk
Danzaburou
Level 23
God Stats
2W - 2L
1,564 SR
Queue Stats
6W - 8L
1,450 Elo+
Party 2
Team Averages
Level 60
1,453 SR
1,392 Elo+

VS

Team Averages
Level 121
1,639 SR
1,548 Elo+
Skadi
Skadi
Cyadad
Skadi
Level 155
God Stats
1W - 0L
1,667 SR
Queue Stats
25W - 17L
1,637 Elo+
Party 1
Horus
Horus
Haute
Horus
Level 123
God Stats
5W - 3L
1,622 SR
Queue Stats
17W - 15L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
JIMBO224
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 74L
1,481 Elo+
Party 3
Anubis
Anubis
Lbf x P
Anubis
Level 126
God Stats
6W - 2L
1,584 SR
Queue Stats
32W - 26L
1,579 Elo+
Party 1
Surtr
Surtr
ahwfl
Surtr
Level 75
God Stats
4W - 1L
1,825 SR
Queue Stats
89W - 63L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arjun_K_
Thanatos
12
5 / 4 / 2
7,509
578
6,666
10,812
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
GSP_04
Ymir
9
0 / 2 / 1
6,070
467
1,255
9,236
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
JayS_07_
Anubis
12
0 / 5 / 3
6,652
512
2,686
9,387
4,114
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
MWERGHHHHH
Raijin
13
5 / 4 / 1
8,294
638
6,335
7,981
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Sevaqk
Danzaburou
8
0 / 5 / 0
5,074
390
2,312
9,191
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cyadad
Skadi
12
6 / 0 / 3
7,607
585
11,635
5,402
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
Haute
Horus
12
5 / 0 / 7
7,084
545
6,493
3,629
2,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
JIMBO224
Baron Samedi
12
3 / 3 / 2
6,815
524
4,895
6,731
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Lbf x P
Anubis
12
4 / 3 / 2
7,001
539
5,096
8,729
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
ahwfl
Surtr
12
2 / 4 / 1
6,922
532
5,874
12,121
8,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
20
20
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arjun_K_
Thanatos
5
4
2
1.5
W
Skadi
Cyadad
Skadi
6
0
3
7.5
L
Ymir
GSP_04
Ymir
0
2
1
0.25
W
Horus
Haute
Horus
5
0
7
8.5
W
Baron Samedi
JIMBO224
Baron Samedi
3
3
2
1.33
L
Anubis
JayS_07_
Anubis
0
5
3
0.3
W
Anubis
Lbf x P
Anubis
4
3
2
1.67
L
Raijin
MWERGHHHHH
Raijin
5
4
1
1.38
L
Danzaburou
Sevaqk
Danzaburou
0
5
0
0
W
Surtr
ahwfl
Surtr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,254
Damage
33,993
46,607
Taken
36,612
21,199
Mitigated
19,374
12,162
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arjun_K_
Thanatos
6,666
1,339
0
5,999
10,812
3,859
0
2,908
7,803
0
43,307
W
Skadi
Cyadad
Skadi
11,635
5,514
0
1,645
5,402
1,932
257
527
4,875
0
58,083
L
Ymir
GSP_04
Ymir
1,255
51
0
1,061
9,236
7,082
0
1,468
7,581
22,120
0
W
Horus
Haute
Horus
6,493
1,978
240
1,248
3,629
2,455
76
195
3,434
0
18,775
W
Baron Samedi
JIMBO224
Baron Samedi
4,895
262
324
2,199
6,731
2,537
0
2,063
4,619
38,452
0
L
Anubis
JayS_07_
Anubis
2,686
258
0
3,051
9,387
4,114
0
4,387
4,870
39,714
0
W
Anubis
Lbf x P
Anubis
5,096
127
0
3,800
8,729
3,765
0
1,860
6,839
55,721
0
L
Raijin
MWERGHHHHH
Raijin
6,335
680
0
1,074
7,981
3,307
128
1,365
6,616
55,536
0
L
Danzaburou
Sevaqk
Danzaburou
2,312
317
0
977
9,191
2,837
0
0
8,988
0
22,576
W
Surtr
ahwfl
Surtr
5,874
2,076
0
1,995
12,121
8,685
0
5,164
6,569
571
41,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,599
Gold Earned
35,429
314
Minions Killed
317
0
Camps Cleared
0
1,247,320
Distance Traveled
1,278,163
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,509
578
59
5
0
284,565
6
W
Skadi
7,607
585
96
7
0
262,751
0
L
Ymir
6,070
467
25
2
0
262,331
3
W
Horus
7,084
545
25
2
0
286,266
1
W
Baron Samedi
6,815
524
71
5
0
250,473
0
L
Anubis
6,652
512
71
5
0
228,407
2
W
Anubis
7,001
539
73
6
0
259,046
1
L
Raijin
8,294
638
127
10
0
217,775
0
L
Danzaburou
5,074
390
32
2
0
254,242
0
W
Surtr
6,922
532
52
4
0
219,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role