Player Matchup

Merlin
Merlin
Darkovos
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,137 Elo+
Solo
Ravana
Ravana
Nukem1998
Ravana
Level 17
God Stats
0W - 1L
936 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
VesperTerror6
Arachne
Level 49
God Stats
1W - 2L
1,552 SR
Queue Stats
189W - 272L
1,385 Elo+
Solo
Xing Tian
Xing Tian
madeheavemn
Xing Tian
Level 23
God Stats
11W - 6L
1,302 SR
Queue Stats
360W - 367L
1,606 Elo+
Solo
Bakasura
Bakasura
salt_drill51
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,365 Elo+
Solo
Team Averages
Level 27
1,358 SR
1,399 Elo+

VS

Team Averages
Level 30
1,513 SR
1,341 Elo+
Xbalanque
Xbalanque
ArkMelody
Xbalanque
Level 83
God Stats
6W - 3L
1,565 SR
Queue Stats
305W - 345L
1,399 Elo+
Solo
Bellona
Bellona
LokiMainButTrash
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,467 Elo+
Party 2
Zeus
Zeus
SPK Crawford
Zeus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,185 Elo+
Party 1
Discordia
Discordia
SPK Green
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,185 Elo+
Party 1
Fenrir
Fenrir
WhiskeyRick
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darkovos
Merlin
5
0 / 1 / 1
4,584
764
962
1,057
389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Nukem1998
Ravana
7
0 / 6 / 1
4,754
792
2,448
6,567
2,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
11
0 / 4 / 3
5,329
888
1,048
6,045
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
madeheavemn
Xing Tian
13
8 / 2 / 2
7,536
1,256
8,377
11,100
7,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
salt_drill51
Bakasura
9
2 / 4 / 3
5,578
930
3,496
5,835
3,217
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArkMelody
Xbalanque
10
5 / 2 / 5
6,420
1,070
6,774
4,523
1,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 10
6,351
1,059
2,938
2,596
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 11
7,361
1,227
6,645
3,688
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SPK Green
Discordia
11
1 / 2 / 12
6,437
1,073
5,716
3,440
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
10
6 / 4 / 5
6,991
1,165
5,058
5,579
2,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
10
Kills
17
17
Deaths
10
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ArkMelody
Xbalanque
5
2
5
3.75
L
Merlin
Darkovos
Merlin
0
1
1
0.5
W
2
0
10
7
L
Ravana
Nukem1998
Ravana
0
6
1
0.08
W
3
2
11
4.25
W
Discordia
SPK Green
Discordia
1
2
12
3.5
L
Arachne
0
4
3
0.38
W
Fenrir
6
4
5
2.13
L
Xing Tian
madeheavemn
Xing Tian
8
2
2
4.5
L
Bakasura
salt_drill51
Bakasura
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,331
Damage
27,131
30,604
Taken
19,826
18,239
Mitigated
8,769
4,777
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ArkMelody
Xbalanque
6,774
3,567
0
667
4,523
1,782
0
2,008
2,395
0
13,101
L
Merlin
Darkovos
Merlin
962
177
72
102
1,057
389
0
661
396
1,127
0
W
2,938
1,332
700
270
2,596
1,908
90
1,097
1,240
0
6,007
L
Ravana
Nukem1998
Ravana
2,448
717
0
84
6,567
2,569
0
2,441
3,855
0
4,074
W
6,645
933
616
503
3,688
1,390
236
2,164
1,482
14,532
0
W
Discordia
SPK Green
Discordia
5,716
1,051
0
566
3,440
1,213
522
2,469
910
9,848
0
L
Arachne
1,048
825
0
451
6,045
4,395
0
2,762
3,033
0
3,945
W
Fenrir
5,058
1,844
0
448
5,579
2,476
0
1,601
3,790
0
8,844
L
Xing Tian
madeheavemn
Xing Tian
8,377
769
0
2,994
11,100
7,669
0
3,946
6,944
13,669
0
L
Bakasura
salt_drill51
Bakasura
3,496
2,372
423
651
5,835
3,217
0
1,993
3,614
0
4,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,781
Gold Earned
33,560
28
Minions Killed
67
0
Camps Cleared
0
459,531
Distance Traveled
511,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,420
1,070
13
2
0
87,261
0
L
Merlin
4,584
764
0
0
0
28,572
0
W
Bellona
6,351
1,059
7
1
0
125,414
0
L
Ravana
4,754
792
1
0
0
100,649
0
W
Zeus
7,361
1,227
19
3
0
100,689
0
W
Discordia
6,437
1,073
15
3
0
102,111
0
L
Arachne
5,329
888
3
1
0
104,619
0
W
Fenrir
6,991
1,165
13
2
0
96,346
0
L
Xing Tian
7,536
1,256
14
2
0
120,295
0
L
Bakasura
5,578
930
10
2
0
105,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role