Player Matchup

Baron Samedi
Baron Samedi
Lat1
Baron Samedi
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Bacchus
Bacchus
Tudils
Bacchus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Awilix
Awilix
rouger0n1n
Awilix
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,463 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,488 Elo+

VS

Team Averages
Level 123
1,442 SR
1,437 Elo+
Charon
Charon
adam_andrade001
Charon
Level 156
God Stats
9W - 9L
1,455 SR
Queue Stats
48W - 49L
1,471 Elo+
Solo
Discordia
Discordia
mazipan90
Discordia
Level 148
God Stats
7W - 7L
1,541 SR
Queue Stats
123W - 124L
1,504 Elo+
Solo
Danzaburou
Danzaburou
mine2291
Danzaburou
Level 66
God Stats
15W - 6L
1,331 SR
Queue Stats
70W - 91L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lat1
Baron Samedi
14
0 / 5 / 4
10,683
668
10,734
18,616
9,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Tudils
Bacchus
14
1 / 6 / 4
11,006
688
4,273
19,658
18,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
rouger0n1n
Awilix
16
7 / 6 / 1
13,269
829
13,092
20,972
11,827
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 12
12,059
754
13,371
15,455
18,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
mazipan90
Discordia
15
8 / 4 / 8
12,883
805
21,648
10,343
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
mine2291
Danzaburou
16
7 / 2 / 9
13,431
839
17,193
11,737
5,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
17
17
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Lat1
Baron Samedi
0
5
4
0.4
L
Bacchus
Tudils
Bacchus
1
6
4
0.5
W
2
2
12
4
W
Discordia
mazipan90
Discordia
8
4
8
3
W
Danzaburou
mine2291
Danzaburou
7
2
9
5.75
L
Awilix
rouger0n1n
Awilix
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,099
Damage
52,212
59,246
Taken
37,535
40,333
Mitigated
28,034
10,904
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Lat1
Baron Samedi
10,734
1,215
2,325
4,741
18,616
9,877
468
14,154
3,854
54,625
0
L
Bacchus
Tudils
Bacchus
4,273
795
0
1,003
19,658
18,629
170
8,883
10,372
14,019
0
W
13,371
2,335
0
480
15,455
18,434
465
7,140
8,315
35,015
0
W
Discordia
mazipan90
Discordia
21,648
1,138
0
730
10,343
3,953
643
2,965
7,378
67,720
0
W
Danzaburou
mine2291
Danzaburou
17,193
6,023
0
3,165
11,737
5,647
1,214
5,526
6,211
0
63,395
L
Awilix
rouger0n1n
Awilix
13,092
6,030
0
2,835
20,972
11,827
945
11,035
9,652
0
42,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
38,373
133
Minions Killed
190
0
Camps Cleared
0
794,174
Distance Traveled
820,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,683
668
68
4
0
267,173
0
L
Bacchus
11,006
688
20
1
0
238,630
0
W
Charon
12,059
754
29
2
0
297,676
0
W
Discordia
12,883
805
95
6
0
260,700
0
W
Danzaburou
13,431
839
66
4
0
261,984
0
L
Awilix
13,269
829
45
3
0
288,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role