Player Matchup

Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cxde-Dreamy
King Arthur
Level 57
God Stats
17W - 19L
1,450 SR
Queue Stats
199W - 204L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Kenheadlines
Kukulkan
Level 100
God Stats
9W - 9L
1,477 SR
Queue Stats
37W - 30L
1,437 Elo+
Solo
Jing Wei
Jing Wei
SILENT_DEF
Jing Wei
Level 124
God Stats
2W - 0L
1,651 SR
Queue Stats
21W - 11L
1,580 Elo+
Party 3
Xing Tian
Xing Tian
SILENT_LEA
Xing Tian
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,441 Elo+
Party 3
Team Averages
Level 96
1,516 SR
1,476 Elo+

VS

Team Averages
Level 76
1,557 SR
1,460 Elo+
Chaac
Chaac
Acssin_Sebas
Chaac
Level 45
God Stats
5W - 4L
1,946 SR
Queue Stats
194W - 177L
1,481 Elo+
Party 2
Raijin
Raijin
DreamedPants336
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 262L
1,417 Elo+
Solo
Jing Wei
Jing Wei
Liggmanutz
Jing Wei
Level 62
God Stats
4W - 8L
1,346 SR
Queue Stats
148W - 145L
1,447 Elo+
Party 1
Cerberus
Cerberus
YerrPuCStinks
Cerberus
Level 61
God Stats
46W - 36L
1,479 SR
Queue Stats
347W - 328L
1,503 Elo+
Party 1
Loki
Loki
miski_504
Loki
Level 103
God Stats
5W - 3L
1,515 SR
Queue Stats
107W - 99L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
10 / 3 / 2
9,630
602
15,312
14,312
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Cxde-Dreamy
King Arthur
15
2 / 1 / 3
9,464
592
14,114
16,418
17,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Kenheadlines
Kukulkan
15
3 / 0 / 4
9,629
602
13,864
7,088
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SILENT_DEF
Jing Wei
14
3 / 1 / 8
8,714
545
9,172
9,159
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
SILENT_LEA
Xing Tian
12
1 / 2 / 8
8,191
512
5,399
15,890
15,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,892
493
9,554
21,277
24,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 2 / 2
8,019
501
7,124
12,648
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Liggmanutz
Jing Wei
11
0 / 6 / 2
6,984
437
7,913
13,465
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
YerrPuCStinks
Cerberus
12
4 / 6 / 0
8,085
505
6,352
18,862
15,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
15
1 / 2 / 3
7,973
498
5,906
14,897
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
19
Kills
7
7
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
3
2
3.67
L
1
3
0
0.33
W
King Arthur
Cxde-Dreamy
King Arthur
2
1
3
3.5
L
1
2
2
1
W
Kukulkan
Kenheadlines
Kukulkan
3
0
4
5
L
Jing Wei
Liggmanutz
Jing Wei
0
6
2
0.17
W
Jing Wei
SILENT_DEF
Jing Wei
3
1
8
7
W
Xing Tian
SILENT_LEA
Xing Tian
1
2
8
2.5
L
Cerberus
YerrPuCStinks
Cerberus
4
6
0
0.67
L
Loki
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,861
Damage
36,849
62,867
Taken
81,149
45,931
Mitigated
57,611
14,355
Healing
22,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,312
9,739
0
4,667
14,312
6,023
142
2,753
11,559
0
66,063
L
9,554
1,601
0
7,027
21,277
24,950
0
2,891
18,367
1,789
58,388
W
King Arthur
Cxde-Dreamy
King Arthur
14,114
1,561
0
1,031
16,418
17,616
0
890
15,528
607
72,298
L
7,124
468
0
3,525
12,648
5,184
0
6,827
5,821
60,510
0
W
Kukulkan
Kenheadlines
Kukulkan
13,864
1,599
0
2,198
7,088
2,913
232
4,705
2,383
76,823
0
L
Jing Wei
Liggmanutz
Jing Wei
7,913
5,263
0
2,598
13,465
5,109
382
2,740
10,715
0
47,407
W
Jing Wei
SILENT_DEF
Jing Wei
9,172
7,097
0
4,212
9,159
3,731
662
3,160
5,999
0
65,473
W
Xing Tian
SILENT_LEA
Xing Tian
5,399
1,254
0
2,247
15,890
15,648
56
2,696
13,194
24,710
0
L
Cerberus
YerrPuCStinks
Cerberus
6,352
385
0
2,506
18,862
15,845
0
5,381
13,473
27,527
0
L
Loki
5,906
528
0
7,113
14,897
6,523
0
1,861
13,030
0
78,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,628
Gold Earned
38,953
402
Minions Killed
444
0
Camps Cleared
0
1,667,402
Distance Traveled
1,596,035
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,630
602
81
5
0
381,078
0
L
Chaac
7,892
493
94
6
0
283,922
0
W
King Arthur
9,464
592
93
6
0
334,067
2
L
Raijin
8,019
501
119
7
0
310,237
0
W
Kukulkan
9,629
602
122
8
0
310,552
0
L
Jing Wei
6,984
437
84
5
0
292,684
0
W
Jing Wei
8,714
545
85
5
0
298,285
2
W
Xing Tian
8,191
512
21
1
0
343,420
4
L
Cerberus
8,085
505
36
2
0
340,616
0
L
Loki
7,973
498
111
7
0
368,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role