Player Matchup

Osiris
Osiris
Gold IV
ExTaCy_CRICKALAN
Osiris
Gold IV
Level 113
God Stats
2W - 1L
1,781 SR
Queue Stats
86W - 88L
1,506 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
FidgetyGrub3
Heimdallr
Platinum IV
Level 111
God Stats
3W - 3L
1,562 SR
Queue Stats
274W - 272L
1,501 MMR
Solo
Ra
Ra
Gold II
WarPenguins
Ra
Gold II
Level 122
God Stats
1W - 1L
1,332 SR
Queue Stats
101W - 97L
1,525 MMR
Party 3
He Bo
He Bo
Gold II
ruinevoke1
He Bo
Gold II
Level 85
God Stats
5W - 3L
1,557 SR
Queue Stats
101W - 97L
1,525 MMR
Party 3
Ares
Ares
Silver II
vl RioT lv
Ares
Silver II
Level 128
God Stats
4W - 2L
1,532 SR
Queue Stats
5W - 8L
1,507 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,553 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,596 SR
1,515 MMR
Kuzenbo
Kuzenbo
Gold II
BeanieBlinkGone
Kuzenbo
Gold II
Level 147
God Stats
20W - 24L
1,586 SR
Queue Stats
269W - 272L
1,406 MMR
Party 1
Freya
Freya
Silver II
Destro2475
Freya
Silver II
Level 116
God Stats
0W - 2L
1,610 SR
Queue Stats
6W - 9L
1,392 MMR
Party 2
Ganesha
Ganesha
Gold V
HoneyBadger3216
Ganesha
Gold V
Level 87
God Stats
4W - 1L
1,664 SR
Queue Stats
4W - 1L
1,656 MMR
Party 2
Discordia
Discordia
Bronze III
OgHashbrownies
Discordia
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
XChampagnePapiX
Zhong Kui
Gold II
Level 220
God Stats
71W - 55L
1,621 SR
Queue Stats
480W - 489L
1,621 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,897
564
9,184
15,565
10,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
FidgetyGrub3
Heimdallr
13
1 / 1 / 1
7,912
565
7,042
9,161
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 3
9,084
649
6,405
6,857
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
17
8 / 1 / 3
9,399
671
7,224
8,094
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

11
0 / 2 / 5
7,566
540
6,230
12,337
12,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
RaijinThorKaliBakasura

VS

Bans
Sun WukongPeleCabrakanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
6,891
492
7,372
17,936
20,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
12
0 / 2 / 2
6,733
481
4,078
8,735
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
1 / 2 / 2
7,012
501
2,737
12,662
8,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
OgHashbrownies
Discordia
12
3 / 4 / 2
7,422
530
8,141
8,592
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
XChampagnePapiX
Zhong Kui
14
1 / 1 / 2
7,534
538
3,999
8,281
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
7
7
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Freya
0
2
2
0.5
W
1
2
3
1.25
W
Heimdallr
FidgetyGrub3
Heimdallr
1
1
1
1.5
L
1
2
2
1
L
Discordia
OgHashbrownies
Discordia
3
4
2
1
W
4
1
3
5.5
L
Zhong Kui
XChampagnePapiX
Zhong Kui
1
1
2
2
W
He Bo
8
1
3
9.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,085
Damage
26,327
52,014
Taken
56,206
32,186
Mitigated
42,611
18,100
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,372
2,361
0
5,016
17,936
20,294
6
4,206
13,730
37,061
221
L
Freya
4,078
1,092
0
2,454
8,735
3,918
0
1,498
7,237
44,871
0
W
9,184
3,207
0
5,435
15,565
10,930
0
5,844
8,590
0
52,474
W
Heimdallr
FidgetyGrub3
Heimdallr
7,042
2,966
0
2,691
9,161
3,627
1,344
5,822
3,048
0
64,255
L
2,737
323
1,756
2,379
12,662
8,710
0
6,443
6,219
19,546
0
L
Discordia
OgHashbrownies
Discordia
8,141
1,330
0
1,455
8,592
3,393
0
5,662
2,930
58,203
0
W
6,405
1,194
900
2,499
6,857
2,711
0
3,885
2,584
79,194
1,035
L
Zhong Kui
XChampagnePapiX
Zhong Kui
3,999
283
0
4,139
8,281
6,296
0
1,783
6,498
67,023
0
W
He Bo
7,224
641
0
4,548
8,094
2,892
13
2,247
5,652
83,728
0
W
6,230
1,166
0
2,027
12,337
12,026
0
5,881
6,034
26,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
35,592
485
Minions Killed
379
0
Camps Cleared
0
1,547,587
Distance Traveled
1,490,495
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,891
492
40
3
0
275,028
0
L
Freya
6,733
481
98
7
0
311,805
1
W
Osiris
7,897
564
89
6
0
298,330
2
W
Heimdallr
7,912
565
95
7
0
265,844
4
L
Ganesha
7,012
501
6
0
0
319,547
2
L
Discordia
7,422
530
105
8
0
277,675
3
W
Ra
9,084
649
147
11
0
310,089
0
L
Zhong Kui
7,534
538
130
9
0
306,440
0
W
He Bo
9,399
671
125
9
0
373,018
0
W
Ares
7,566
540
29
2
0
300,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role