Player Matchup

Sol
Sol
Silver I
BBGerican
Sol
Silver I
Level 135
God Stats
39W - 44L
1,455 SR
Queue Stats
66W - 74L
1,511 MMR
Solo
Mercury
Mercury
Gold III
DogofLegend
Mercury
Gold III
Level 159
God Stats
7W - 5L
1,823 SR
Queue Stats
171W - 160L
1,539 MMR
Solo
Rama
Rama
Gold V
OlDirtyBasty
Rama
Gold V
Level 156
God Stats
12W - 8L
1,918 SR
Queue Stats
44W - 33L
1,623 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
Thaon
Zhong Kui
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
xRevolveR
Kuzenbo
Gold IV
Level 162
God Stats
3W - 2L
1,498 SR
Queue Stats
113W - 107L
1,495 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,639 SR
1,534 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,567 SR
1,514 MMR
Athena
Athena
Silver I
 
Athena
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold III
LeSwanNoir
Achilles
Gold III
Level 95
God Stats
2W - 1L
1,888 SR
Queue Stats
142W - 142L
1,529 MMR
Party 1
Hachiman
Hachiman
Gold II
MrOscuro
Hachiman
Gold II
Level 154
God Stats
22W - 31L
1,511 SR
Queue Stats
585W - 597L
1,516 MMR
Solo
Janus
Janus
Gold II
Silryu
Janus
Gold II
Level 159
God Stats
6W - 13L
1,522 SR
Queue Stats
335W - 346L
1,533 MMR
Solo
Ne Zha
Ne Zha
Gold III
iGuitxr
Ne Zha
Gold III
Level 114
God Stats
3W - 9L
1,415 SR
Queue Stats
120W - 129L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,288
755
2,471
3,327
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
DogofLegend
Mercury
8
1 / 0 / 2
4,704
672
1,791
4,213
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
4 / 0 / 1
5,231
747
3,787
3,858
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Thaon
Zhong Kui
9
1 / 0 / 0
5,400
771
2,470
3,328
2,134
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
xRevolveR
Kuzenbo
7
1 / 0 / 3
4,823
689
1,837
3,256
2,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneThorIshtarAo Kuang

VS

Bans
Ix ChelMartichorasHe BoBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 1 / 0
3,778
540
786
4,595
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
LeSwanNoir
Achilles
8
0 / 1 / 0
3,965
566
1,441
5,798
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
MrOscuro
Hachiman
6
0 / 3 / 0
3,632
519
3,174
5,151
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Silryu
Janus
7
0 / 3 / 0
3,774
539
1,871
4,296
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
iGuitxr
Ne Zha
6
0 / 2 / 0
3,618
517
832
4,388
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
10
Kills
0
0
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
W
3
0
1
3.5
W
Mercury
DogofLegend
Mercury
1
0
2
2
L
Achilles
LeSwanNoir
Achilles
0
1
0
0
L
Hachiman
MrOscuro
Hachiman
0
3
0
0
W
4
0
1
4.5
L
Janus
Silryu
Janus
0
3
0
0
W
Zhong Kui
Thaon
Zhong Kui
1
0
0
1
L
Ne Zha
iGuitxr
Ne Zha
0
2
0
0
W
Kuzenbo
xRevolveR
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,356
Damage
8,104
17,982
Taken
24,228
7,590
Mitigated
9,961
8,309
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
786
422
0
1,496
4,595
2,813
0
951
3,644
9,765
0
W
2,471
1,161
0
2,275
3,327
858
1,031
1,249
1,928
30,681
0
W
Mercury
DogofLegend
Mercury
1,791
990
0
779
4,213
1,278
0
502
3,667
0
28,257
L
Achilles
LeSwanNoir
Achilles
1,441
178
0
2,131
5,798
3,016
0
2,470
3,328
0
23,480
L
Hachiman
MrOscuro
Hachiman
3,174
2,069
0
497
5,151
1,477
0
886
4,265
0
21,228
W
3,787
3,113
0
1,591
3,858
1,211
0
266
3,592
0
32,628
L
Janus
Silryu
Janus
1,871
93
0
402
4,296
1,341
0
2,011
2,285
18,288
0
W
Zhong Kui
Thaon
Zhong Kui
2,470
275
0
2,715
3,328
2,134
0
0
3,328
37,711
0
L
Ne Zha
iGuitxr
Ne Zha
832
172
0
1,012
4,388
1,314
0
460
3,928
0
18,528
W
Kuzenbo
xRevolveR
Kuzenbo
1,837
820
0
949
3,256
2,109
9
446
2,810
11,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
18,767
260
Minions Killed
158
0
Camps Cleared
0
731,592
Distance Traveled
631,536
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,778
540
21
3
0
134,474
2
W
Sol
5,288
755
52
7
0
142,742
1
W
Mercury
4,704
672
50
7
0
170,544
2
L
Achilles
3,965
566
34
5
0
140,055
0
L
Hachiman
3,632
519
33
5
0
121,278
0
W
Rama
5,231
747
67
10
0
131,291
1
L
Janus
3,774
539
40
6
0
130,612
0
W
Zhong Kui
5,400
771
78
11
0
129,036
0
L
Ne Zha
3,618
517
30
4
0
105,117
0
W
Kuzenbo
4,823
689
13
2
0
157,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role