Player Matchup

Arachne
Arachne
Masters
 
Arachne
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond III
BeerGutxJrs
Anubis
Diamond III
Level 156
God Stats
17W - 7L
1,791 SR
Queue Stats
95W - 82L
2,227 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
RYUZEI258
Sun Wukong
Diamond III
Level 109
God Stats
17W - 17L
1,712 SR
Queue Stats
152W - 150L
2,161 MMR
Solo
Rama
Rama
Diamond IV
SpeedDemón
Rama
Diamond IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 123L
2,219 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
UndeadElijah
Kuzenbo
Diamond IV
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 148L
2,201 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,601 SR
2,062 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,700 SR
2,220 MMR
Vulcan
Vulcan
Diamond IV
JTaids
Vulcan
Diamond IV
Level 170
God Stats
8W - 5L
1,707 SR
Queue Stats
334W - 311L
2,237 MMR
Solo
Chernobog
Chernobog
Diamond III
Jigalu
Chernobog
Diamond III
Level 158
God Stats
9W - 4L
1,782 SR
Queue Stats
98W - 76L
2,347 MMR
Party 1
Ganesha
Ganesha
Diamond IV
PiggyCanine
Ganesha
Diamond IV
Level 88
God Stats
18W - 8L
1,761 SR
Queue Stats
101W - 89L
2,148 MMR
Solo
Amaterasu
Amaterasu
Diamond III
Slimetoes
Amaterasu
Diamond III
Level 89
God Stats
6W - 3L
1,749 SR
Queue Stats
332W - 302L
2,147 MMR
Solo
Ne Zha
Ne Zha
Diamond V
maillo22
Ne Zha
Diamond V
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 83L
2,219 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
9 / 0 / 4
8,930
638
9,816
11,299
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
14
1 / 0 / 8
8,389
599
7,945
5,973
2,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
RYUZEI258
Sun Wukong
14
1 / 0 / 4
8,236
588
11,255
13,925
8,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 3 / 1
7,945
568
7,381
14,866
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
UndeadElijah
Kuzenbo
11
2 / 1 / 7
7,360
526
7,064
11,227
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ApolloJormungandrAresLoki

VS

Bans
ThanatosKaliCabrakanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JTaids
Vulcan
12
2 / 1 / 0
7,222
516
9,330
5,420
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Jigalu
Chernobog
15
1 / 1 / 3
8,579
613
10,014
8,753
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
PiggyCanine
Ganesha
9
0 / 4 / 3
6,212
444
1,993
11,317
8,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Slimetoes
Amaterasu
13
0 / 2 / 0
7,946
568
8,929
21,630
19,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
maillo22
Ne Zha
10
1 / 7 / 0
6,301
450
4,348
14,430
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
0
4
11
W
Anubis
1
0
8
5
L
Vulcan
JTaids
Vulcan
2
1
0
2
L
Chernobog
Jigalu
Chernobog
1
1
3
2.5
L
Ganesha
PiggyCanine
Ganesha
0
4
3
0.38
W
Sun Wukong
RYUZEI258
Sun Wukong
1
0
4
3
L
Amaterasu
Slimetoes
Amaterasu
0
2
0
0
W
1
3
1
0.5
W
Kuzenbo
UndeadElijah
Kuzenbo
2
1
7
5.5
L
Ne Zha
maillo22
Ne Zha
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,461
Damage
34,614
57,290
Taken
61,550
32,239
Mitigated
38,833
26,448
Healing
18,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,816
7,223
0
4,555
11,299
4,472
0
2,280
9,019
0
73,333
W
Anubis
7,945
407
0
3,731
5,973
2,880
513
2,553
3,420
86,279
0
L
Vulcan
JTaids
Vulcan
9,330
4,362
0
611
5,420
1,974
0
2,767
2,653
68,182
0
L
Chernobog
Jigalu
Chernobog
10,014
6,110
0
4,312
8,753
3,918
860
1,036
7,717
0
81,435
L
Ganesha
PiggyCanine
Ganesha
1,993
278
0
1,695
11,317
8,645
0
4,334
6,983
12,524
0
W
Sun Wukong
RYUZEI258
Sun Wukong
11,255
3,282
0
5,944
13,925
8,575
0
1,016
12,909
0
71,353
L
Amaterasu
Slimetoes
Amaterasu
8,929
4,016
0
10,015
21,630
19,202
0
3,656
17,974
0
74,513
W
7,381
6,033
0
7,913
14,866
5,676
0
1,185
13,681
0
79,780
W
Kuzenbo
UndeadElijah
Kuzenbo
7,064
2,858
0
4,305
11,227
10,636
169
4,289
6,938
23,266
0
L
Ne Zha
maillo22
Ne Zha
4,348
1,399
0
1,582
14,430
5,094
0
3,216
11,214
0
51,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
36,260
540
Minions Killed
525
0
Camps Cleared
0
1,549,624
Distance Traveled
1,468,096
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,930
638
94
7
0
339,491
1
W
Anubis
8,389
599
160
11
0
287,142
0
L
Vulcan
7,222
516
140
10
0
297,152
0
L
Chernobog
8,579
613
164
12
0
276,903
2
L
Ganesha
6,212
444
0
0
0
289,116
3
W
Sun Wukong
8,236
588
123
9
0
324,250
5
L
Amaterasu
7,946
568
136
10
0
280,237
1
W
Rama
7,945
568
135
10
0
265,365
1
W
Kuzenbo
7,360
526
28
2
0
333,376
3
L
Ne Zha
6,301
450
85
6
0
324,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role