Player Matchup

Merlin
Merlin
BlitzAce209
Merlin
Level 83
God Stats
94W - 140L
1,351 SR
Queue Stats
423W - 455L
1,384 Elo+
Solo
Chaac
Chaac
Tacoboi144820
Chaac
Level 63
God Stats
0W - 1L
1,841 SR
Queue Stats
9W - 23L
1,257 Elo+
Solo
Danzaburou
Danzaburou
UnforgivedSoul77
Danzaburou
Level 57
God Stats
15W - 19L
1,446 SR
Queue Stats
141W - 150L
1,405 Elo+
Solo
Team Averages
Level 68
1,546 SR
1,349 Elo+

VS

Team Averages
Level 78
1,620 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
BrisbyBream
Morgan Le Fay
Level 100
God Stats
26W - 22L
1,542 SR
Queue Stats
150W - 150L
1,404 Elo+
Party 1
Nike
Nike
Owlparadox
Nike
Level 69
God Stats
1W - 0L
1,819 SR
Queue Stats
51W - 61L
1,382 Elo+
Party 1
Fenrir
Fenrir
Tzintzun_20
Fenrir
Level 64
God Stats
5W - 3L
1,497 SR
Queue Stats
171W - 163L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 0 / 0
7,467
747
7,221
3,706
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 2
6,859
686
3,125
6,477
4,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
UnforgivedSoul77
Danzaburou
9
1 / 0 / 0
6,746
675
4,655
2,688
911
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrisbyBream
Morgan Le Fay
10
0 / 0 / 1
6,659
666
5,481
2,705
1,135
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 1
6,504
650
2,393
7,800
5,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
9
1 / 1 / 0
6,824
682
2,174
9,883
5,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
0
0
1
W
Morgan Le Fay
BrisbyBream
Morgan Le Fay
0
0
1
0.5
W
0
1
1
0.5
L
0
1
2
1
W
Fenrir
1
1
0
1
L
Danzaburou
UnforgivedSoul77
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,001
Damage
10,048
12,871
Taken
20,388
6,968
Mitigated
12,255
2,041
Healing
3,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,221
279
0
110
3,706
1,380
0
2,315
1,391
38,291
0
W
Morgan Le Fay
BrisbyBream
Morgan Le Fay
5,481
413
0
0
2,705
1,135
15
988
1,717
31,776
0
W
2,393
98
0
0
7,800
5,588
0
2,349
5,451
0
13,121
L
3,125
420
0
1,450
6,477
4,677
0
2,615
3,862
0
12,666
W
Fenrir
2,174
415
0
3,910
9,883
5,532
0
4,079
5,804
0
17,458
L
Danzaburou
UnforgivedSoul77
Danzaburou
4,655
2,198
0
481
2,688
911
0
1,039
1,649
0
16,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,072
Gold Earned
19,987
100
Minions Killed
90
0
Camps Cleared
0
499,886
Distance Traveled
600,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,467
747
59
6
0
164,802
0
W
Morgan Le Fay
6,659
666
33
3
0
198,718
0
W
Nike
6,504
650
23
2
0
202,584
0
L
Chaac
6,859
686
24
2
0
186,714
0
W
Fenrir
6,824
682
34
3
0
199,233
0
L
Danzaburou
6,746
675
17
2
0
148,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role