Player Matchup

Agni
Agni
Gold I
TheLastStarman
Agni
Gold I
Level 185
God Stats
5W - 2L
1,431 SR
Queue Stats
51W - 49L
1,783 MMR
Party 2
Shiva
Shiva
Platinum V
YeelHigh
Shiva
Platinum V
Level 63
God Stats
27W - 11L
1,817 SR
Queue Stats
64W - 49L
1,734 MMR
Party 2
Charon
Charon
Gold I
project2532
Charon
Gold I
Level 121
God Stats
5W - 4L
1,727 SR
Queue Stats
14W - 9L
1,896 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,658 SR
1,804 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 156
1,617 SR
1,620 MMR
Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold I
Danaey
Cerberus
Gold I
Level 159
God Stats
11W - 3L
1,789 SR
Queue Stats
156W - 164L
1,609 MMR
Party 1
Sylvanus
Sylvanus
Gold II
Raulbolillo
Sylvanus
Gold II
Level 149
God Stats
15W - 23L
1,562 SR
Queue Stats
18W - 26L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,367
796
6,491
6,682
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
YeelHigh
Shiva
7
1 / 0 / 3
6,150
769
864
2,332
1,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon
8
2 / 0 / 1
6,563
820
2,556
3,264
1,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BacchusAchillesMartichorasKuzenboGanesha

VS

Bans
AtlasHeimdallrHou YiUllrHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 0 / 0
6,647
831
5,897
6,226
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Danaey
Cerberus
8
0 / 3 / 0
6,268
784
2,320
9,822
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Raulbolillo
Sylvanus
9
0 / 1 / 0
6,576
822
827
4,839
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
3
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
0
0
W
Cerberus
Danaey
Cerberus
0
3
0
0
W
Sylvanus
Raulbolillo
Sylvanus
0
1
0
0
L
0
0
4
2
L
Shiva
YeelHigh
Shiva
1
0
3
2.5
L
Charon
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,911
Damage
9,044
12,278
Taken
20,887
4,469
Mitigated
10,055
831
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,897
209
0
710
6,226
2,652
628
3,027
3,161
0
25,597
W
Cerberus
Danaey
Cerberus
2,320
72
0
889
9,822
4,951
716
3,459
6,324
12,958
0
W
Sylvanus
Raulbolillo
Sylvanus
827
104
1,032
1,791
4,839
2,452
1,596
2,838
2,001
21,169
5,309
L
6,491
206
0
662
6,682
1,763
0
1,936
4,590
35,022
0
L
Shiva
YeelHigh
Shiva
864
0
0
32
2,332
1,513
0
177
2,145
0
2,064
L
Charon
2,556
497
0
137
3,264
1,193
0
888
2,252
7,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,080
Gold Earned
19,491
56
Minions Killed
103
0
Camps Cleared
0
341,620
Distance Traveled
453,925
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,647
831
24
3
0
168,569
1
W
Cerberus
6,268
784
36
5
0
149,128
1
W
Sylvanus
6,576
822
43
5
0
136,228
0
L
Agni
6,367
796
50
6
0
162,553
0
L
Shiva
6,150
769
1
0
0
95,712
0
L
Charon
6,563
820
5
1
0
83,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role