Player Matchup

Charybdis
Charybdis
Kirewinde
Charybdis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Riichiro
Baron Samedi
Level 108
God Stats
4W - 2L
1,464 SR
Queue Stats
8W - 6L
1,542 Elo+
Party 1
Cerberus
Cerberus
ZachDan9736
Cerberus
Level 34
God Stats
2W - 1L
1,421 SR
Queue Stats
7W - 10L
1,361 Elo+
Party 1
Team Averages
Level 97
1,462 SR
1,458 Elo+

VS

Team Averages
Level 91
1,472 SR
1,424 Elo+
Sun Wukong
Sun Wukong
Pachekoskhy
Sun Wukong
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 33L
1,390 Elo+
Solo
Horus
Horus
ThiagoEric
Horus
Level 65
God Stats
0W - 2L
1,269 SR
Queue Stats
107W - 130L
1,443 Elo+
Solo
Mercury
Mercury
h4LL99
Mercury
Level 78
God Stats
3W - 5L
1,646 SR
Queue Stats
356W - 439L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kirewinde
Charybdis
13
8 / 0 / 4
10,722
894
15,444
7,172
3,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Riichiro
Baron Samedi
12
3 / 2 / 9
9,732
811
10,847
8,057
4,395
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ZachDan9736
Cerberus
11
1 / 0 / 11
9,203
767
7,500
11,826
12,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pachekoskhy
Sun Wukong
11
0 / 3 / 2
8,469
706
9,716
16,366
14,090
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
10
1 / 6 / 1
8,549
712
2,646
14,110
10,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
h4LL99
Mercury
11
1 / 3 / 1
8,567
714
5,366
10,701
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
2
2
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Kirewinde
Charybdis
8
0
4
10
L
Sun Wukong
Pachekoskhy
Sun Wukong
0
3
2
0.33
W
Baron Samedi
Riichiro
Baron Samedi
3
2
9
3.75
L
Horus
1
6
1
0.25
W
Cerberus
ZachDan9736
Cerberus
1
0
11
6.5
L
Mercury
h4LL99
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,791
Damage
17,728
27,055
Taken
41,177
20,082
Mitigated
28,657
8,053
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Kirewinde
Charybdis
15,444
8,625
0
1,783
7,172
3,241
2,691
0
7,172
0
49,417
L
Sun Wukong
Pachekoskhy
Sun Wukong
9,716
984
0
3,162
16,366
14,090
0
7,010
9,356
0
30,609
W
Baron Samedi
Riichiro
Baron Samedi
10,847
1,562
732
2,000
8,057
4,395
480
69
7,988
36,999
0
L
Horus
2,646
1,402
1,978
2,590
14,110
10,432
0
5,526
8,584
0
14,474
W
Cerberus
ZachDan9736
Cerberus
7,500
573
0
3,538
11,826
12,446
0
275
11,551
24,083
287
L
Mercury
h4LL99
Mercury
5,366
1,362
0
1,593
10,701
4,135
0
5,810
4,891
0
29,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
25,585
158
Minions Killed
88
0
Camps Cleared
0
704,236
Distance Traveled
730,970
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,722
894
74
6
0
222,932
1
L
Sun Wukong
8,469
706
32
3
0
255,821
0
W
Baron Samedi
9,732
811
54
5
0
230,354
0
L
Horus
8,549
712
8
1
0
209,243
2
W
Cerberus
9,203
767
30
3
0
250,950
6
L
Mercury
8,567
714
48
4
0
265,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role