Player Matchup

Thor
Thor
Bigshmacken
Thor
Level 90
God Stats
27W - 25L
1,657 SR
Queue Stats
108W - 78L
1,564 Elo+
Party 1
Cabrakan
Cabrakan
CEOofBlackthorn
Cabrakan
Level 4
God Stats
2W - 1L
1,516 SR
Queue Stats
4W - 3L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
CoryBaxter24
Zhong Kui
Level 127
God Stats
21W - 14L
1,691 SR
Queue Stats
330W - 207L
1,644 Elo+
Party 1
Jormungandr
Jormungandr
Jonath4nn
Jormungandr
Level 144
God Stats
2W - 0L
1,724 SR
Queue Stats
112W - 71L
1,623 Elo+
Party 1
Jing Wei
Jing Wei
Ninjaboy912
Jing Wei
Level 132
God Stats
2W - 1L
1,510 SR
Queue Stats
45W - 31L
1,605 Elo+
Party 1
Team Averages
Level 99
1,620 SR
1,600 Elo+

VS

Team Averages
Level 74
1,591 SR
1,430 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CreamedLamp
Skadi
Level 121
God Stats
2W - 2L
1,800 SR
Queue Stats
128W - 143L
1,444 Elo+
Solo
Cerberus
Cerberus
Kanttum
Cerberus
Level 26
God Stats
1W - 2L
1,820 SR
Queue Stats
38W - 44L
1,441 Elo+
Solo
Ra
Ra
Ky Skoon D
Ra
Level 26
God Stats
54W - 173L
1,208 SR
Queue Stats
73W - 207L
1,193 Elo+
Solo
Awilix
Awilix
Zanitar
Awilix
Level 90
God Stats
6W - 3L
1,627 SR
Queue Stats
156W - 119L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
7,950
883
7,637
5,966
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
13
1 / 1 / 9
6,807
756
4,952
8,752
9,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
CoryBaxter24
Zhong Kui
14
3 / 1 / 10
7,595
844
12,539
7,974
6,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Jonath4nn
Jormungandr
14
2 / 0 / 6
7,233
804
7,861
8,769
6,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Ninjaboy912
Jing Wei
15
3 / 0 / 6
8,030
892
4,967
4,966
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 2 / 1
7,093
788
5,469
4,914
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
7,238
804
7,801
9,736
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
Kanttum
Cerberus
11
0 / 5 / 1
6,381
709
3,855
17,448
12,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 2
6,252
695
2,503
911
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
Zanitar
Awilix
12
1 / 3 / 0
6,599
733
4,763
9,819
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
15
Kills
2
2
Deaths
15
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
6
0
6
9
W
Cabrakan
1
1
9
5.5
W
Zhong Kui
CoryBaxter24
Zhong Kui
3
1
10
8
L
1
5
1
0.3
W
Jormungandr
Jonath4nn
Jormungandr
2
0
6
5
L
Cerberus
Kanttum
Cerberus
0
5
1
0.1
L
0
0
2
1
W
Jing Wei
Ninjaboy912
Jing Wei
3
0
6
6
L
Awilix
Zanitar
Awilix
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,956
Damage
24,391
36,427
Taken
42,828
28,370
Mitigated
23,431
10,640
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,469
32
0
0
4,914
2,154
0
1,444
3,470
27,276
0
W
7,637
1,156
0
1,240
5,966
2,801
0
2,406
3,404
0
23,817
W
Cabrakan
4,952
686
0
2,572
8,752
9,987
31
3,071
5,423
6,387
0
W
Zhong Kui
CoryBaxter24
Zhong Kui
12,539
1,303
0
3,327
7,974
6,485
312
2,343
5,525
27,613
0
L
7,801
2,183
0
375
9,736
4,064
39
4,441
5,068
0
27,779
W
Jormungandr
Jonath4nn
Jormungandr
7,861
1,730
0
2,309
8,769
6,678
200
2,614
6,050
30,897
0
L
Cerberus
Kanttum
Cerberus
3,855
129
782
1,923
17,448
12,501
0
11,364
5,811
10,715
0
L
2,503
90
991
0
911
568
0
835
76
10,490
0
W
Jing Wei
Ninjaboy912
Jing Wei
4,967
3,779
0
1,192
4,966
2,419
449
706
4,198
0
31,918
L
Awilix
Zanitar
Awilix
4,763
1,443
0
617
9,819
4,144
0
6,637
3,051
0
14,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,615
Gold Earned
33,563
212
Minions Killed
172
0
Camps Cleared
0
1,084,438
Distance Traveled
939,406
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,093
788
66
7
0
170,321
4
W
Thor
7,950
883
40
4
0
227,806
0
W
Cabrakan
6,807
756
3
0
0
214,203
0
W
Zhong Kui
7,595
844
37
4
0
227,234
0
L
Skadi
7,238
804
43
5
0
182,484
0
W
Jormungandr
7,233
804
45
5
0
212,476
0
L
Cerberus
6,381
709
15
2
0
198,468
0
L
Ra
6,252
695
24
3
0
181,083
3
W
Jing Wei
8,030
892
87
10
0
202,719
0
L
Awilix
6,599
733
24
3
0
207,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role