Player Matchup

Sol
Sol
Blahlust
Sol
Level 84
God Stats
11W - 12L
1,344 SR
Queue Stats
461W - 454L
1,384 Elo+
Solo
Da Ji
Da Ji
Zerokun998
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,272 Elo+
Party 2
Achilles
Achilles
monsterstein
Achilles
Level 123
God Stats
13W - 12L
1,666 SR
Queue Stats
184W - 189L
1,327 Elo+
Party 2
Team Averages
Level 105
1,503 SR
1,327 Elo+

VS

Team Averages
Level 51
1,501 SR
1,374 Elo+
Anubis
Anubis
Bandit0081
Anubis
Level 12
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
MasterAwakening
Ishtar
Level 38
God Stats
17W - 16L
1,510 SR
Queue Stats
21W - 23L
1,338 Elo+
Solo
Hercules
Hercules
SolarTanuki
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
10,020
835
13,893
7,671
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
13
8 / 2 / 6
10,023
835
12,730
8,631
4,748
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
monsterstein
Achilles
12
1 / 0 / 12
9,036
753
4,488
10,778
12,028
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bandit0081
Anubis
10
1 / 7 / 0
8,009
667
3,803
9,637
3,762
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 3
8,347
696
7,557
12,836
4,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
SolarTanuki
Hercules
11
2 / 2 / 0
8,141
678
7,847
12,976
11,964
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bandit0081
Anubis
1
7
0
0.14
W
5
1
6
8
L
0
5
3
0.3
L
Hercules
SolarTanuki
Hercules
2
2
0
1
W
Da Ji
8
2
6
5.5
W
Achilles
monsterstein
Achilles
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,111
Damage
19,207
27,080
Taken
35,449
19,488
Mitigated
19,891
9,235
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bandit0081
Anubis
3,803
89
0
1,458
9,637
3,762
0
1,650
7,987
20,170
0
W
13,893
2,463
0
3,725
7,671
2,712
692
1,191
6,480
51,392
0
L
7,557
6,124
0
2,060
12,836
4,165
114
7,337
5,499
0
34,858
L
Hercules
SolarTanuki
Hercules
7,847
3,187
362
3,614
12,976
11,964
0
5,823
7,153
0
22,052
W
Da Ji
12,730
5,118
0
836
8,631
4,748
1,129
671
7,960
0
25,679
W
Achilles
monsterstein
Achilles
4,488
990
0
4,674
10,778
12,028
0
2,368
8,410
677
19,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
24,497
107
Minions Killed
101
0
Camps Cleared
0
668,323
Distance Traveled
595,308
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,009
667
32
3
0
174,385
0
W
Sol
10,020
835
74
6
0
223,800
0
L
Ishtar
8,347
696
49
4
0
180,043
2
L
Hercules
8,141
678
20
2
0
240,880
0
W
Da Ji
10,023
835
17
1
0
213,676
0
W
Achilles
9,036
753
16
1
0
230,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role