Player Matchup

Shiva
Shiva
BSL95
Shiva
Level 118
God Stats
6W - 7L
1,569 SR
Queue Stats
333W - 335L
1,470 Elo+
Party 1
Pele
Pele
BraverISorry
Pele
Level 143
God Stats
3W - 5L
1,404 SR
Queue Stats
363W - 449L
1,438 Elo+
Party 1
Raijin
Raijin
MiddOrTroll
Raijin
Level 158
God Stats
4W - 4L
1,506 SR
Queue Stats
67W - 104L
1,384 Elo+
Party 1
Ymir
Ymir
Ral175
Ymir
Level 149
God Stats
2W - 4L
1,513 SR
Queue Stats
62W - 87L
1,375 Elo+
Party 1
Medusa
Medusa
TadeElMago
Medusa
Level 89
God Stats
3W - 1L
1,552 SR
Queue Stats
69W - 72L
1,527 Elo+
Solo
Team Averages
Level 131
1,509 SR
1,439 Elo+

VS

Team Averages
Level 145
1,528 SR
1,487 Elo+
Fafnir
Fafnir
Dustinpd
Fafnir
Level 175
God Stats
3W - 1L
1,623 SR
Queue Stats
207W - 274L
1,527 Elo+
Party 2
Hachiman
Hachiman
TeezyTheSavage
Hachiman
Level 133
God Stats
8W - 7L
1,541 SR
Queue Stats
153W - 189L
1,524 Elo+
Party 2
Lancelot
Lancelot
UniversalKarma-
Lancelot
Level 138
God Stats
2W - 1L
1,434 SR
Queue Stats
47W - 63L
1,384 Elo+
Party 2
Ix Chel
Ix Chel
insane_slasher12
Ix Chel
Level 148
God Stats
7W - 7L
1,539 SR
Queue Stats
172W - 180L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
vNghiitMerry
Jormungandr
Level 129
God Stats
2W - 2L
1,504 SR
Queue Stats
462W - 484L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BSL95
Shiva
11
1 / 0 / 2
6,053
605
5,158
8,871
5,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 2
6,214
621
3,033
7,278
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
11
3 / 1 / 0
6,216
622
3,246
4,484
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Ral175
Ymir
8
0 / 0 / 1
5,090
509
1,377
5,883
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
TadeElMago
Medusa
9
0 / 2 / 0
5,484
548
4,229
6,442
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dustinpd
Fafnir
7
0 / 0 / 1
5,356
536
3,593
7,209
6,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
9
1 / 1 / 1
5,245
525
1,831
5,080
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
9
2 / 0 / 1
5,442
544
5,097
4,826
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,238
524
2,247
3,356
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
vNghiitMerry
Jormungandr
10
0 / 3 / 0
5,803
580
4,569
8,740
5,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
3
3
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
BSL95
Shiva
1
0
2
2
L
1
0
2
2
W
Fafnir
Dustinpd
Fafnir
0
0
1
0.5
L
Raijin
3
1
0
3
L
Ymir
Ral175
Ymir
0
0
1
0.5
L
Medusa
TadeElMago
Medusa
0
2
0
0
W
Hachiman
1
1
1
1.5
W
Lancelot
2
0
1
2.5
W
0
1
1
0.5
W
Jormungandr
vNghiitMerry
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,043
Damage
17,337
32,958
Taken
29,211
15,985
Mitigated
16,267
8,583
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BSL95
Shiva
5,158
1,142
158
1,623
8,871
5,957
0
4,963
3,908
0
41,985
L
3,033
540
0
1,849
7,278
2,503
0
627
6,619
0
59,927
W
Fafnir
Dustinpd
Fafnir
3,593
785
0
3,095
7,209
6,579
0
1,946
5,263
14,384
0
L
Raijin
3,246
367
0
1,525
4,484
1,450
0
1,591
2,748
41,207
0
L
Ymir
Ral175
Ymir
1,377
542
0
1,903
5,883
3,986
0
1,987
3,703
6,102
0
L
Medusa
TadeElMago
Medusa
4,229
1,187
0
1,525
6,442
2,089
198
871
5,571
0
44,032
W
Hachiman
1,831
836
0
1,869
5,080
1,588
0
686
4,394
0
31,855
W
Lancelot
5,097
1,240
0
460
4,826
1,620
0
382
4,444
0
28,809
W
2,247
72
200
1,095
3,356
986
0
798
2,558
28,444
0
W
Jormungandr
vNghiitMerry
Jormungandr
4,569
1,988
0
2,657
8,740
5,494
0
811
7,929
39,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
27,084
338
Minions Killed
256
0
Camps Cleared
0
1,032,216
Distance Traveled
1,017,254
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,053
605
74
7
0
188,757
4
L
Pele
6,214
621
94
9
0
235,663
0
W
Fafnir
5,356
536
9
1
0
210,979
2
L
Raijin
6,216
622
85
9
0
208,246
1
L
Ymir
5,090
509
9
1
0
214,169
3
L
Medusa
5,484
548
76
8
0
185,381
1
W
Hachiman
5,245
525
56
6
0
191,726
1
W
Lancelot
5,442
544
42
4
0
251,852
0
W
Ix Chel
5,238
524
73
7
0
192,535
2
W
Jormungandr
5,803
580
76
8
0
170,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role