Player Matchup

Arachne
Arachne
KnownEAGLE1043
Arachne
Level 107
God Stats
84W - 57L
1,621 SR
Queue Stats
398W - 449L
1,428 Elo+
Party 1
Scylla
Scylla
Phayden
Scylla
Level 28
God Stats
6W - 4L
1,619 SR
Queue Stats
49W - 76L
1,280 Elo+
Party 1
Bacchus
Bacchus
xd PSYCHO4472
Bacchus
Level 49
God Stats
6W - 2L
1,547 SR
Queue Stats
158W - 205L
1,305 Elo+
Party 1
Team Averages
Level 61
1,596 SR
1,338 Elo+

VS

Team Averages
Level 85
1,340 SR
1,408 Elo+
Ullr
Ullr
JollyWojack75
Ullr
Level 81
God Stats
6W - 7L
1,356 SR
Queue Stats
31W - 20L
1,506 Elo+
Solo
Surtr
Surtr
Tokii888
Surtr
Level 106
God Stats
21W - 25L
1,491 SR
Queue Stats
380W - 411L
1,377 Elo+
Party 2
Olorun
Olorun
bbysumo
Olorun
Level 69
God Stats
0W - 4L
1,175 SR
Queue Stats
40W - 62L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 2
13,699
913
16,872
14,502
8,268
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Phayden
Scylla
13
1 / 4 / 7
11,184
746
8,597
10,000
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
15
2 / 2 / 8
11,814
788
8,966
17,971
30,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
11,119
741
7,392
10,706
4,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Tokii888
Surtr
14
4 / 3 / 3
11,504
767
10,062
15,302
14,647
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
bbysumo
Olorun
12
2 / 6 / 4
10,424
695
11,447
14,584
6,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
8
8
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
10
2
2
5.5
W
Scylla
Phayden
Scylla
1
4
7
1.13
L
Surtr
Tokii888
Surtr
4
3
3
1.83
L
Olorun
bbysumo
Olorun
2
6
4
0.67
W
Bacchus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,435
Damage
28,901
42,473
Taken
40,592
42,226
Mitigated
25,453
8,278
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,392
3,747
0
1,230
10,706
4,329
0
5,061
5,645
0
43,479
W
16,872
12,218
0
5,778
14,502
8,268
1,304
3,032
11,470
0
64,528
W
Scylla
Phayden
Scylla
8,597
1,069
0
798
10,000
3,842
937
3,092
6,908
50,126
0
L
Surtr
Tokii888
Surtr
10,062
4,352
0
1,767
15,302
14,647
669
4,957
10,345
813
31,884
L
Olorun
bbysumo
Olorun
11,447
5,201
594
4,418
14,584
6,477
593
6,517
8,067
42,442
0
W
Bacchus
8,966
938
0
1,702
17,971
30,116
350
6,291
11,680
31,671
1,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,697
Gold Earned
33,047
184
Minions Killed
150
0
Camps Cleared
0
809,629
Distance Traveled
763,065
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,119
741
57
4
0
243,834
0
W
Arachne
13,699
913
65
4
0
318,112
0
W
Scylla
11,184
746
80
5
0
240,517
0
L
Surtr
11,504
767
41
3
0
284,045
1
L
Olorun
10,424
695
52
3
0
235,186
1
W
Bacchus
11,814
788
39
3
0
251,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role