Player Matchup

Cthulhu
Cthulhu
Platinum II
C0ckYnatoR
Cthulhu
Platinum II
Level 109
God Stats
76W - 62L
1,617 SR
Queue Stats
609W - 662L
1,870 MMR
Party 1
Izanami
Izanami
Platinum V
DeimosK
Izanami
Platinum V
Level 146
God Stats
2W - 1L
1,833 SR
Queue Stats
46W - 41L
1,722 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum I
fing69
Ao Kuang
Platinum I
Level 149
God Stats
57W - 31L
1,724 SR
Queue Stats
614W - 671L
2,017 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,725 SR
1,870 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,497 SR
1,755 MMR
Anubis
Anubis
Platinum II
DirkOFFtheBASE
Anubis
Platinum II
Level 79
God Stats
10W - 13L
1,382 SR
Queue Stats
232W - 267L
1,852 MMR
Party 2
Hachiman
Hachiman
Gold II
MrNigotiv
Hachiman
Gold II
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 152L
1,618 MMR
Solo
Ares
Ares
Platinum IV
laufknoedl
Ares
Platinum IV
Level 140
God Stats
62W - 64L
1,609 SR
Queue Stats
349W - 398L
1,794 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C0ckYnatoR
Cthulhu
11
3 / 4 / 6
9,241
770
8,758
16,035
17,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
DeimosK
Izanami
12
1 / 6 / 7
9,201
767
10,517
13,863
5,209
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
fing69
Ao Kuang
11
5 / 6 / 3
9,364
780
13,123
18,797
20,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
CharonAchillesRaijinKuzenbo

VS

Bans
ThothMartichorasZhong KuiXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 8
10,549
879
15,899
13,144
8,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
MrNigotiv
Hachiman
13
4 / 6 / 6
10,524
877
12,955
12,876
5,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 0 / 7
10,764
897
14,317
15,215
18,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
9
Kills
16
16
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
C0ckYnatoR
Cthulhu
3
4
6
1.5
L
Izanami
DeimosK
Izanami
1
6
7
0.75
W
5
3
8
3
W
Hachiman
MrNigotiv
Hachiman
4
6
6
1.17
L
Ao Kuang
fing69
Ao Kuang
5
6
3
1.08
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,398
Damage
43,171
48,695
Taken
41,235
42,360
Mitigated
31,939
6,250
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
C0ckYnatoR
Cthulhu
8,758
750
132
2,433
16,035
17,031
48
10,315
5,264
18,114
0
L
Izanami
DeimosK
Izanami
10,517
6,574
0
750
13,863
5,209
67
6,918
6,469
0
50,622
W
15,899
1,944
0
4,381
13,144
8,053
1,027
7,924
5,220
60,478
0
W
Hachiman
MrNigotiv
Hachiman
12,955
7,147
0
1,142
12,876
5,742
1,556
7,515
5,361
0
44,963
L
Ao Kuang
fing69
Ao Kuang
13,123
3,626
0
2,935
18,797
20,120
0
10,543
7,657
21,397
0
W
14,317
1,318
0
3,324
15,215
18,144
187
7,508
7,707
22,039
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,806
Gold Earned
31,837
97
Minions Killed
134
0
Camps Cleared
0
662,025
Distance Traveled
675,952
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,241
770
21
2
0
232,834
0
L
Izanami
9,201
767
63
5
0
211,843
0
W
Anubis
10,549
879
60
5
0
205,339
4
W
Hachiman
10,524
877
57
5
0
208,583
0
L
Ao Kuang
9,364
780
13
1
0
217,348
1
W
Ares
10,764
897
17
1
0
262,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role