Player Matchup

Chaac
Chaac
Chuckyy2x_
Chaac
Level 127
God Stats
6W - 8L
1,510 SR
Queue Stats
898W - 899L
1,453 Elo+
Solo
Raijin
Raijin
DonDiedLit
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,481 Elo+
Solo
Artemis
Artemis
Ninja stlye
Artemis
Level 123
God Stats
8W - 4L
1,446 SR
Queue Stats
79W - 87L
1,465 Elo+
Solo
Team Averages
Level 124
1,485 SR
1,466 Elo+

VS

Team Averages
Level 112
1,676 SR
1,493 Elo+
Ravana
Ravana
DT_0315
Ravana
Level 125
God Stats
9W - 3L
1,833 SR
Queue Stats
152W - 146L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JMARSHMONEY
Kumbhakarna
Level 104
God Stats
1W - 2L
1,632 SR
Queue Stats
127W - 131L
1,475 Elo+
Party 1
Zeus
Zeus
Sprintlikesean
Zeus
Level 107
God Stats
38W - 33L
1,562 SR
Queue Stats
217W - 210L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 2 / 8
9,470
789
10,496
11,841
7,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
DonDiedLit
Raijin
12
4 / 1 / 4
9,960
830
5,846
5,568
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Ninja stlye
Artemis
13
6 / 1 / 3
10,072
839
11,848
7,216
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DT_0315
Ravana
11
1 / 4 / 2
8,550
713
6,769
9,885
9,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
JMARSHMONEY
Kumbhakarna
10
1 / 3 / 2
8,047
671
3,135
15,507
15,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 3
9,178
765
10,169
8,456
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
3
4
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
2
8
2
L
Ravana
DT_0315
Ravana
1
4
2
0.5
W
Raijin
DonDiedLit
Raijin
4
1
4
6
L
Kumbhakarna
JMARSHMONEY
Kumbhakarna
1
3
2
0.67
W
Artemis
Ninja stlye
Artemis
6
1
3
7.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
20,073
24,625
Taken
33,848
12,008
Mitigated
28,114
3,553
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,496
2,338
0
2,105
11,841
7,809
0
7,543
4,298
440
35,812
L
Ravana
DT_0315
Ravana
6,769
1,494
0
2,071
9,885
9,042
0
2,796
7,034
0
23,893
W
Raijin
DonDiedLit
Raijin
5,846
539
0
1,160
5,568
1,715
360
2,226
3,342
33,867
0
L
Kumbhakarna
JMARSHMONEY
Kumbhakarna
3,135
99
0
850
15,507
15,978
25
2,051
13,391
8,547
0
W
Artemis
Ninja stlye
Artemis
11,848
4,986
0
288
7,216
2,484
1,176
3,827
3,389
0
31,019
L
10,169
2,306
0
578
8,456
3,094
0
1,609
6,764
52,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
25,775
134
Minions Killed
113
0
Camps Cleared
0
590,224
Distance Traveled
614,939
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,470
789
57
5
0
244,194
1
L
Ravana
8,550
713
26
2
0
216,961
2
W
Raijin
9,960
830
41
3
0
154,078
3
L
Kumbhakarna
8,047
671
1
0
0
197,872
1
W
Artemis
10,072
839
36
3
0
191,952
0
L
Zeus
9,178
765
86
7
0
200,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role