Player Matchup

Agni
Agni
Kingkiller1908-s
Agni
Level 41
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 8L
1,230 Elo+
Solo
Bakasura
Bakasura
Pandarkan
Bakasura
Level 145
God Stats
2W - 6L
1,442 SR
Queue Stats
274W - 286L
1,459 Elo+
Solo
Hercules
Hercules
Skeeter123
Hercules
Level 87
God Stats
5W - 4L
1,537 SR
Queue Stats
389W - 402L
1,475 Elo+
Solo
Hachiman
Hachiman
ZURIC1000
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,567 Elo+
Solo
Sol
Sol
nak21savage
Sol
Level 115
God Stats
24W - 26L
1,521 SR
Queue Stats
240W - 236L
1,527 Elo+
Solo
Team Averages
Level 87
1,451 SR
1,452 Elo+

VS

Team Averages
Level 61
1,317 SR
1,426 Elo+
Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
King-Helge2822
Persephone
Level 62
God Stats
2W - 8L
1,080 SR
Queue Stats
322W - 319L
1,328 Elo+
Party 2
Awilix
Awilix
Klapsenkind69
Awilix
Level 64
God Stats
11W - 13L
1,261 SR
Queue Stats
291W - 286L
1,369 Elo+
Party 2
Surtr
Surtr
NaroWolf7148
Surtr
Level 27
God Stats
3W - 1L
1,243 SR
Queue Stats
59W - 65L
1,419 Elo+
Party 1
Hachiman
Hachiman
Nmwezus
Hachiman
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,998
571
1,003
5,317
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Pandarkan
Bakasura
8
1 / 0 / 0
4,317
617
1,502
6,781
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Skeeter123
Hercules
4
1 / 0 / 0
3,662
523
329
1,584
675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
ZURIC1000
Hachiman
6
1 / 2 / 0
3,792
542
3,588
4,246
1,267
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

4
0 / 0 / 0
3,375
482
2,077
1,994
397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 0 / 2
4,450
636
1,155
6,672
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
King-Helge2822
Persephone
9
2 / 0 / 1
5,370
767
3,478
3,350
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 1 / 0
3,933
562
1,241
3,512
955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
5,032
719
1,313
3,727
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Nmwezus
Hachiman
7
2 / 1 / 0
4,444
635
3,299
3,517
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
5
5
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
2
1
W
Persephone
King-Helge2822
Persephone
2
0
1
2.5
L
0
3
0
0
W
1
1
0
1
W
0
1
0
0
W
Hachiman
Nmwezus
Hachiman
2
1
0
2
L
Bakasura
Pandarkan
Bakasura
1
0
0
1
L
Hercules
Skeeter123
Hercules
1
0
0
1
L
Hachiman
ZURIC1000
Hachiman
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,499
Damage
10,486
19,922
Taken
20,778
6,440
Mitigated
7,666
6,150
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,155
376
0
2,424
6,672
3,232
0
1,428
5,244
14,844
0
W
Persephone
King-Helge2822
Persephone
3,478
131
0
1,262
3,350
1,001
0
1,003
2,347
31,877
0
L
1,003
146
0
875
5,317
1,786
0
3,325
1,992
20,943
0
W
1,241
443
0
30
3,512
955
0
105
3,257
0
9,205
W
1,313
448
0
1,002
3,727
1,517
612
0
3,617
260
29,604
W
Hachiman
Nmwezus
Hachiman
3,299
2,495
0
920
3,517
961
156
544
2,973
0
19,951
L
Bakasura
Pandarkan
Bakasura
1,502
1,164
0
3,096
6,781
2,315
0
153
6,628
0
17,917
L
Hercules
Skeeter123
Hercules
329
56
0
897
1,584
675
0
19
1,565
0
5,721
L
Hachiman
ZURIC1000
Hachiman
3,588
2,252
0
0
4,246
1,267
0
990
3,256
0
13,711
L
2,077
1,054
0
1,282
1,994
397
0
165
1,829
13,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,144
Gold Earned
23,229
146
Minions Killed
171
0
Camps Cleared
0
502,566
Distance Traveled
698,546
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,450
636
14
2
0
138,089
1
W
Persephone
5,370
767
53
8
0
130,693
3
L
Agni
3,998
571
43
6
0
127,396
0
W
Awilix
3,933
562
18
3
0
131,414
0
W
Surtr
5,032
719
55
8
0
159,724
0
W
Hachiman
4,444
635
31
4
0
138,626
0
L
Bakasura
4,317
617
47
7
0
140,404
0
L
Hercules
3,662
523
12
2
0
43,208
0
L
Hachiman
3,792
542
20
3
0
133,617
0
L
Sol
3,375
482
24
3
0
57,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role