Player Matchup

Anubis
Anubis
HollowedRonin
Anubis
Level 124
God Stats
10W - 12L
1,491 SR
Queue Stats
98W - 113L
1,506 Elo+
Solo
Amaterasu
Amaterasu
KeksDesu
Amaterasu
Level 115
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2
Bastet
Bastet
N0iproks
Bastet
Level 118
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
SarahDuck53
Skadi
Level 88
God Stats
66W - 67L
1,531 SR
Queue Stats
216W - 208L
1,442 Elo+
Solo
Bacchus
Bacchus
spyagent007
Bacchus
Level 112
God Stats
0W - 1L
1,538 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2
Team Averages
Level 111
1,465 SR
1,574 Elo+

VS

Team Averages
Level 124
1,468 SR
1,443 Elo+
Charon
Charon
DredgenHope
Charon
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 249L
1,460 Elo+
Party 1
Anubis
Anubis
Mubarkov
Anubis
Level 119
God Stats
5W - 12L
1,395 SR
Queue Stats
159W - 276L
1,422 Elo+
Party 1
Medusa
Medusa
TheFatR4t
Medusa
Level 144
God Stats
47W - 54L
1,439 SR
Queue Stats
228W - 224L
1,434 Elo+
Solo
Ah Puch
Ah Puch
TheReaperLives
Ah Puch
Level 121
God Stats
12W - 12L
1,508 SR
Queue Stats
127W - 217L
1,431 Elo+
Party 1
Arachne
Arachne
squallito974
Arachne
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 168L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
7,847
561
6,337
10,195
4,277
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
KeksDesu
Amaterasu
14
3 / 3 / 1
8,266
590
8,633
15,018
9,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bastet
N0iproks
Bastet
14
6 / 2 / 1
8,019
573
7,535
13,393
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 2
5,178
370
3,128
4,009
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
spyagent007
Bacchus
11
1 / 0 / 3
6,974
498
3,663
8,534
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
0 / 2 / 3
7,716
551
4,213
9,696
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Mubarkov
Anubis
14
7 / 2 / 3
8,741
624
10,414
8,041
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
TheFatR4t
Medusa
14
2 / 2 / 0
8,054
575
4,442
8,906
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 3 / 1
8,159
583
5,721
10,090
6,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
squallito974
Arachne
14
4 / 3 / 2
8,504
607
5,349
12,353
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
12
Kills
14
14
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
0
2
3
0.75
L
2
8
3
0.44
L
Amaterasu
KeksDesu
Amaterasu
3
3
1
1.17
W
Anubis
Mubarkov
Anubis
7
2
3
4.25
L
Bastet
N0iproks
Bastet
6
2
1
3.25
L
0
1
2
1
W
Medusa
TheFatR4t
Medusa
2
2
0
1
W
1
3
1
0.5
L
Bacchus
spyagent007
Bacchus
1
0
3
2.5
W
Arachne
squallito974
Arachne
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,296
Damage
30,139
51,149
Taken
49,086
26,990
Mitigated
25,344
16,670
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
4,213
839
0
2,329
9,696
7,802
177
947
8,749
24,787
0
L
6,337
301
0
1,715
10,195
4,277
0
5,701
4,494
57,748
0
L
Amaterasu
KeksDesu
Amaterasu
8,633
3,700
0
5,504
15,018
9,621
0
6,705
8,103
0
64,270
W
Anubis
Mubarkov
Anubis
10,414
187
0
4,568
8,041
3,254
0
3,036
5,005
59,663
0
L
Bastet
N0iproks
Bastet
7,535
2,205
0
5,061
13,393
4,539
0
3,929
9,453
0
61,139
L
3,128
1,191
0
407
4,009
1,231
0
1,727
2,282
0
24,654
W
Medusa
TheFatR4t
Medusa
4,442
1,553
0
3,281
8,906
3,526
2,841
3,565
5,341
0
66,580
W
5,721
927
0
3,746
10,090
6,256
644
0
10,090
60,783
0
L
Bacchus
spyagent007
Bacchus
3,663
525
191
3,792
8,534
7,322
0
2,065
6,469
21,775
0
W
Arachne
squallito974
Arachne
5,349
4,208
0
1,224
12,353
4,506
0
2,452
9,901
0
54,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,284
Gold Earned
41,174
387
Minions Killed
451
0
Camps Cleared
0
1,235,201
Distance Traveled
1,258,908
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,716
551
22
2
0
267,582
1
L
Anubis
7,847
561
97
7
0
234,065
1
L
Amaterasu
8,266
590
117
8
0
263,711
0
W
Anubis
8,741
624
112
8
0
237,027
0
L
Bastet
8,019
573
89
6
0
324,877
0
L
Skadi
5,178
370
51
4
0
133,248
0
W
Medusa
8,054
575
117
8
0
240,874
2
W
Ah Puch
8,159
583
109
8
0
215,359
0
L
Bacchus
6,974
498
33
2
0
279,300
0
W
Arachne
8,504
607
91
7
0
298,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role