Player Matchup

Tiamat
Tiamat
DeFapster
Tiamat
Level 22
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 5L
1,254 Elo+
Party 2
Ix Chel
Ix Chel
jojobever
Ix Chel
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,161 Elo+
Party 2
Artio
Artio
takemikazuchio
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,254 Elo+
Party 2
Team Averages
Level 25
1,566 SR
1,223 Elo+

VS

Team Averages
Level 30
1,413 SR
1,446 Elo+
Zeus
Zeus
 
Zeus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FZaIkO
The Morrigan
Level 33
God Stats
11W - 13L
1,469 SR
Queue Stats
133W - 132L
1,391 Elo+
Party 1
Neith
Neith
coloraoo51
Neith
Level 17
God Stats
1W - 2L
1,270 SR
Queue Stats
5W - 5L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeFapster
Tiamat
9
1 / 3 / 1
7,310
731
6,638
8,432
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
jojobever
Ix Chel
9
0 / 8 / 1
7,304
730
5,450
10,639
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
7,104
710
1,849
12,670
10,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
6 / 0 / 7
8,933
893
9,245
6,031
1,994
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
FZaIkO
The Morrigan
10
3 / 1 / 3
7,931
793
5,375
4,202
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Neith
12
4 / 1 / 9
9,250
925
11,165
7,547
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
13
13
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
7
9.5
L
Tiamat
DeFapster
Tiamat
1
3
1
0.5
W
The Morrigan
FZaIkO
The Morrigan
3
1
3
4.5
W
Neith
4
1
9
8.5
L
Ix Chel
jojobever
Ix Chel
0
8
1
0.06
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,937
Damage
25,785
31,741
Taken
17,780
17,722
Mitigated
5,813
2,527
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,245
1,590
0
1,592
6,031
1,994
260
4,712
1,037
28,144
0
L
Tiamat
DeFapster
Tiamat
6,638
1,031
0
911
8,432
3,481
0
3,469
4,963
21,423
0
W
The Morrigan
FZaIkO
The Morrigan
5,375
871
0
461
4,202
1,201
0
3,201
591
16,563
0
W
Neith
11,165
3,834
0
3,251
7,547
2,618
0
5,672
1,681
0
38,168
L
Ix Chel
jojobever
Ix Chel
5,450
82
100
350
10,639
3,597
120
4,841
5,798
30,761
0
L
1,849
424
138
1,028
12,670
10,644
0
6,549
6,121
7,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,718
Gold Earned
26,114
89
Minions Killed
109
0
Camps Cleared
0
563,991
Distance Traveled
537,250
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,933
893
42
4
0
195,902
0
L
Tiamat
7,310
731
28
3
0
181,092
0
W
The Morrigan
7,931
793
17
2
0
148,704
0
W
Neith
9,250
925
50
5
0
192,644
4
L
Ix Chel
7,304
730
52
5
0
168,406
0
L
Artio
7,104
710
9
1
0
214,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role