Player Matchup

Zeus
Zeus
 
Zeus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Davichon
Mulan
Level 80
God Stats
3W - 3L
1,606 SR
Queue Stats
3W - 3L
1,664 Elo+
Party 1
Geb
Geb
FilthyGandhi
Geb
Level 157
God Stats
13W - 8L
1,570 SR
Queue Stats
74W - 61L
1,515 Elo+
Solo
Neith
Neith
Hallowen_dm
Neith
Level 156
God Stats
6W - 10L
1,431 SR
Queue Stats
156W - 164L
1,435 Elo+
Solo
Scylla
Scylla
iTzMyah
Scylla
Level 127
God Stats
18W - 24L
1,529 SR
Queue Stats
174W - 188L
1,443 Elo+
Solo
Team Averages
Level 123
1,527 SR
1,511 Elo+

VS

Team Averages
Level 120
1,469 SR
1,455 Elo+
Hel
Hel
Borriqua
Hel
Level 145
God Stats
6W - 6L
1,500 SR
Queue Stats
260W - 255L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
Gredieboy
Ao Kuang
Level 124
God Stats
87W - 67L
1,568 SR
Queue Stats
741W - 725L
1,479 Elo+
Solo
Da Ji
Da Ji
QuietFawn11971
Da Ji
Level 107
God Stats
8W - 7L
1,399 SR
Queue Stats
212W - 253L
1,432 Elo+
Solo
Hou Yi
Hou Yi
critzu
Hou Yi
Level 105
God Stats
4W - 0L
1,590 SR
Queue Stats
17W - 11L
1,612 Elo+
Solo
Surtr
Surtr
lucasfranco2207
Surtr
Level 117
God Stats
6W - 7L
1,289 SR
Queue Stats
91W - 109L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 8 / 4
7,383
615
8,094
10,606
3,276
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Davichon
Mulan
14
3 / 6 / 3
8,359
697
9,079
15,682
14,141
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 1
8,339
695
3,958
9,843
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 3 / 3
8,461
705
8,490
10,428
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Scylla
iTzMyah
Scylla
16
3 / 5 / 4
9,189
766
9,548
13,807
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 13
8,897
741
7,185
8,187
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Gredieboy
Ao Kuang
16
8 / 3 / 8
9,715
810
13,762
15,240
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
7 / 0 / 9
9,688
807
15,118
9,884
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
critzu
Hou Yi
17
6 / 0 / 10
9,619
802
11,264
6,832
3,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 16
8,881
740
8,576
12,986
8,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
8
Kills
24
24
Deaths
8
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
8
4
0.25
W
1
1
13
7.5
L
Mulan
Davichon
Mulan
3
6
3
0.75
L
1
2
1
0.75
W
Ao Kuang
Gredieboy
Ao Kuang
8
3
8
4
L
1
3
3
0.83
W
7
0
9
11.5
W
Hou Yi
critzu
Hou Yi
6
0
10
11
L
Scylla
iTzMyah
Scylla
3
5
4
1
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,169
Damage
55,905
60,366
Taken
53,129
36,848
Mitigated
28,849
5,525
Healing
19,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,094
1,159
80
249
10,606
3,276
0
932
9,674
17,724
0
W
7,185
348
5,389
4,379
8,187
3,725
593
3,103
4,934
33,068
0
L
Mulan
Davichon
Mulan
9,079
588
0
371
15,682
14,141
0
6,889
8,793
0
18,985
L
3,958
64
0
423
9,843
9,170
0
4,698
5,145
15,325
0
W
Ao Kuang
Gredieboy
Ao Kuang
13,762
5,274
0
5,129
15,240
7,515
357
5,229
9,871
34,865
0
L
8,490
1,433
0
1,415
10,428
4,572
112
3,788
6,640
0
34,747
W
15,118
3,440
0
1,804
9,884
5,977
0
3,132
6,720
0
39,613
W
Hou Yi
critzu
Hou Yi
11,264
6,448
0
1,866
6,832
3,090
1,674
2,284
4,492
0
37,472
L
Scylla
iTzMyah
Scylla
9,548
1,435
90
2,897
13,807
5,689
0
5,068
8,739
39,400
0
W
8,576
3,179
0
1,203
12,986
8,542
0
7,312
5,512
598
17,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,731
Gold Earned
46,800
228
Minions Killed
231
0
Camps Cleared
0
1,092,927
Distance Traveled
1,235,273
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,383
615
35
3
0
197,421
0
W
Hel
8,897
741
62
5
0
232,270
1
L
Mulan
8,359
697
26
2
0
239,016
0
L
Geb
8,339
695
21
2
0
217,303
0
W
Ao Kuang
9,715
810
49
4
0
246,192
0
L
Neith
8,461
705
64
5
0
233,738
0
W
Da Ji
9,688
807
46
4
0
271,283
0
W
Hou Yi
9,619
802
61
5
0
249,189
0
L
Scylla
9,189
766
82
7
0
205,449
0
W
Surtr
8,881
740
13
1
0
236,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role