Player Matchup

Sobek
Sobek
JuicyMinotaurr
Sobek
Level 84
God Stats
1W - 3L
1,469 SR
Queue Stats
116W - 119L
1,414 Elo+
Party 2
Anubis
Anubis
Juulboy Q1439
Anubis
Level 45
God Stats
2W - 7L
1,385 SR
Queue Stats
74W - 58L
1,484 Elo+
Party 2
Mulan
Mulan
ModernPanda24
Mulan
Level 29
God Stats
3W - 1L
1,715 SR
Queue Stats
102W - 102L
1,397 Elo+
Party 2
Team Averages
Level 53
1,523 SR
1,432 Elo+

VS

Team Averages
Level 97
1,605 SR
1,445 Elo+
Ra
Ra
Bulbasaor
Ra
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,219 Elo+
Solo
Chaac
Chaac
Zelthor93
Chaac
Level 147
God Stats
5W - 0L
1,749 SR
Queue Stats
48W - 51L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
athale7
Aphrodite
Level 15
God Stats
5W - 4L
1,566 SR
Queue Stats
8W - 7L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
10,809
721
8,824
18,509
26,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 8 / 2
10,323
688
9,881
12,855
6,556
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 5 / 4
9,715
648
5,927
13,882
15,509
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 6
12,697
846
15,341
8,532
3,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Zelthor93
Chaac
13
2 / 1 / 11
10,839
723
14,092
16,476
10,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
athale7
Aphrodite
14
4 / 3 / 8
11,252
750
9,398
10,336
4,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
14
14
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
L
2
1
4
4
L
3
8
2
0.5
L
1
5
4
0.6
W
Chaac
Zelthor93
Chaac
2
1
11
7.5
W
Aphrodite
athale7
Aphrodite
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
38,831
45,246
Taken
35,344
48,621
Mitigated
19,180
6,516
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,341
1,618
1,573
1,882
8,532
3,334
1,140
5,105
3,427
57,345
0
L
8,824
519
0
3,598
18,509
26,556
0
10,549
7,700
33,508
750
L
9,881
347
263
1,882
12,855
6,556
0
5,647
7,208
43,423
0
L
5,927
477
0
773
13,882
15,509
0
8,603
5,164
0
18,403
W
Chaac
Zelthor93
Chaac
14,092
1,673
0
4,235
16,476
10,887
326
7,312
9,164
677
45,843
W
Aphrodite
athale7
Aphrodite
9,398
1,406
5,203
4,487
10,336
4,959
588
6,456
3,880
32,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
34,788
113
Minions Killed
166
0
Camps Cleared
0
761,656
Distance Traveled
900,682
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,697
846
79
5
0
294,858
0
L
Sobek
10,809
721
28
2
0
279,441
0
L
Anubis
10,323
688
60
4
0
226,248
2
L
Mulan
9,715
648
25
2
0
255,967
0
W
Chaac
10,839
723
39
3
0
301,121
0
W
Aphrodite
11,252
750
48
3
0
304,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role