Player Matchup

Charon
Charon
 
Charon
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jorgesan1128
Hercules
Level 79
God Stats
3W - 5L
1,511 SR
Queue Stats
95W - 86L
1,535 Elo+
Solo
Apollo
Apollo
Pu77aCus
Apollo
Level 129
God Stats
9W - 7L
1,644 SR
Queue Stats
149W - 118L
1,537 Elo+
Solo
Merlin
Merlin
erkiturkey
Merlin
Level 191
God Stats
13W - 10L
1,634 SR
Queue Stats
283W - 274L
1,517 Elo+
Solo
Team Averages
Level 143
1,558 SR
1,518 Elo+

VS

Team Averages
Level 128
1,552 SR
1,535 Elo+
Ares
Ares
Hostilekitten24
Ares
Level 125
God Stats
4W - 1L
1,644 SR
Queue Stats
144W - 128L
1,558 Elo+
Party 2
Chang'e
Chang'e
Reekelhala
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 127L
1,589 Elo+
Party 2
Arachne
Arachne
SquiddySquirt
Arachne
Level 121
God Stats
3W - 6L
1,522 SR
Queue Stats
158W - 133L
1,565 Elo+
Party 2
Medusa
Medusa
xFr0x
Medusa
Level 179
God Stats
8W - 8L
1,551 SR
Queue Stats
565W - 537L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
xKingxMoney183
Kukulkan
Level 187
God Stats
10W - 12L
1,544 SR
Queue Stats
708W - 672L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
2 / 3 / 2
5,943
594
4,334
9,787
8,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
 
Susano
8
1 / 2 / 0
4,871
487
2,762
6,453
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Jorgesan1128
Hercules
8
0 / 3 / 0
4,619
462
1,190
8,591
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Pu77aCus
Apollo
8
1 / 3 / 2
5,218
522
7,148
8,424
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
erkiturkey
Merlin
11
0 / 1 / 0
5,852
585
2,925
5,421
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 2
5,962
596
3,451
8,608
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Reekelhala
Chang'e
11
4 / 0 / 0
7,057
706
7,457
4,135
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
11
2 / 0 / 1
6,078
608
2,975
7,926
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
xFr0x
Medusa
10
1 / 3 / 4
5,902
590
9,435
9,134
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
11
1 / 0 / 0
6,075
608
1,268
3,649
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
12
12
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
3
2
1
L
Susano
 
Susano
1
2
0
0.5
W
4
1
2
5
L
Hercules
Jorgesan1128
Hercules
0
3
0
0
L
Apollo
Pu77aCus
Apollo
1
3
2
0.67
W
Chang'e
Reekelhala
Chang'e
4
0
0
4
W
Arachne
2
0
1
2.5
L
Merlin
erkiturkey
Merlin
0
1
0
0
W
Medusa
xFr0x
Medusa
1
3
4
1
W
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,359
Damage
24,586
38,676
Taken
33,452
21,177
Mitigated
16,506
10,641
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,334
1,247
0
1,916
9,787
8,206
0
1,549
8,238
19,089
0
L
Susano
 
Susano
2,762
574
0
2,732
6,453
2,156
0
1,730
4,609
0
25,675
W
3,451
267
0
2,429
8,608
7,072
0
2,658
5,943
11,675
0
L
Hercules
Jorgesan1128
Hercules
1,190
256
0
1,448
8,591
4,869
0
5,273
2,924
0
21,909
L
Apollo
Pu77aCus
Apollo
7,148
5,472
0
3,007
8,424
4,005
0
1,566
6,858
0
40,114
W
Chang'e
Reekelhala
Chang'e
7,457
757
0
2,853
4,135
1,511
121
68
3,953
48,405
0
W
Arachne
2,975
1,890
0
3,006
7,926
2,827
0
1,537
6,368
0
46,653
L
Merlin
erkiturkey
Merlin
2,925
231
0
1,538
5,421
1,941
0
1,538
3,871
49,628
0
W
Medusa
xFr0x
Medusa
9,435
3,757
0
1,922
9,134
3,771
0
2,003
7,131
0
43,687
W
Kukulkan
1,268
167
0
375
3,649
1,325
0
932
2,685
50,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
31,074
293
Minions Killed
342
0
Camps Cleared
0
890,474
Distance Traveled
1,028,113
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,943
594
30
3
0
169,961
0
L
Susano
4,871
487
49
5
0
176,037
0
W
Ares
5,962
596
12
1
0
207,543
2
L
Hercules
4,619
462
42
4
0
184,525
0
L
Apollo
5,218
522
72
7
0
186,195
0
W
Chang'e
7,057
706
91
9
0
195,331
2
W
Arachne
6,078
608
76
8
0
223,226
0
L
Merlin
5,852
585
100
10
0
173,756
0
W
Medusa
5,902
590
64
6
0
185,350
1
W
Kukulkan
6,075
608
99
10
0
216,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role