Player Matchup

Olorun
Olorun
BB_D3ATHREAPER
Olorun
Level 66
God Stats
2W - 1L
1,253 SR
Queue Stats
305W - 309L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
DaBloodsploder
Erlang Shen
Level 106
God Stats
2W - 2L
1,501 SR
Queue Stats
52W - 46L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
Klayface1
Zhong Kui
Level 85
God Stats
6W - 6L
1,522 SR
Queue Stats
60W - 48L
1,452 Elo+
Solo
Athena
Athena
LuxurYachT
Athena
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 1
Zeus
Zeus
Ophsotet
Zeus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 1
Team Averages
Level 68
1,455 SR
1,378 Elo+

VS

Team Averages
Level 76
1,512 SR
1,426 Elo+
Nike
Nike
LegendarySomb
Nike
Level 48
God Stats
47W - 31L
1,602 SR
Queue Stats
123W - 125L
1,429 Elo+
Solo
Janus
Janus
THESIVILWAREKING
Janus
Level 59
God Stats
5W - 6L
1,428 SR
Queue Stats
148W - 168L
1,385 Elo+
Solo
Loki
Loki
UnicornSwagX
Loki
Level 69
God Stats
13W - 18L
1,499 SR
Queue Stats
149W - 155L
1,447 Elo+
Solo
Anhur
Anhur
gamey_789
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,447 Elo+
Solo
Jormungandr
Jormungandr
jdog1078
Jormungandr
Level 99
God Stats
2W - 3L
1,530 SR
Queue Stats
342W - 340L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,287
607
5,747
6,087
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Erlang Shen
DaBloodsploder
Erlang Shen
13
2 / 0 / 1
6,884
574
1,338
9,189
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Klayface1
Zhong Kui
12
1 / 1 / 0
6,490
541
5,328
9,011
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
LuxurYachT
Athena
10
0 / 0 / 5
5,422
452
2,555
7,340
5,588
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
10
2 / 3 / 1
5,962
497
5,984
7,136
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,887
574
5,719
8,502
6,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 2 / 1
6,604
550
7,626
7,207
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 3
6,365
530
3,693
8,935
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
gamey_789
Anhur
10
0 / 2 / 0
5,785
482
2,029
7,982
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
jdog1078
Jormungandr
6
0 / 1 / 0
4,688
391
1,917
5,919
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
4
4
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Erlang Shen
DaBloodsploder
Erlang Shen
2
0
1
2.5
W
Zhong Kui
Klayface1
Zhong Kui
1
1
0
1
L
1
0
0
1
W
Athena
LuxurYachT
Athena
0
0
5
2.5
W
Zeus
2
3
1
0.83
L
2
2
1
1.25
L
1
2
3
1.25
L
Anhur
gamey_789
Anhur
0
2
0
0
L
Jormungandr
jdog1078
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
20,984
38,763
Taken
38,545
22,111
Mitigated
19,238
13,896
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,747
2,351
173
3,838
6,087
2,408
899
1,303
4,724
58,305
0
W
Erlang Shen
DaBloodsploder
Erlang Shen
1,338
511
0
4,732
9,189
4,469
510
1,650
7,429
0
58,049
W
Zhong Kui
Klayface1
Zhong Kui
5,328
908
0
3,924
9,011
7,485
0
0
9,011
40,028
6,841
L
5,719
586
0
1,990
8,502
6,360
0
4,407
4,095
0
52,763
W
Athena
LuxurYachT
Athena
2,555
809
292
463
7,340
5,588
279
2,744
4,426
11,857
0
W
Zeus
5,984
1,408
0
474
7,136
2,161
256
3,238
3,630
36,694
0
L
7,626
363
0
750
7,207
2,712
60
4,881
2,326
45,439
0
L
3,693
814
0
4,230
8,935
3,282
0
3,155
5,780
0
41,937
L
Anhur
gamey_789
Anhur
2,029
1,073
0
2,178
7,982
2,883
0
3,224
4,758
0
43,116
L
Jormungandr
jdog1078
Jormungandr
1,917
588
183
815
5,919
4,001
0
3,710
2,209
13,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
30,329
348
Minions Killed
312
0
Camps Cleared
0
1,199,062
Distance Traveled
1,035,547
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,287
607
92
8
0
217,409
2
W
Erlang Shen
6,884
574
97
8
0
288,693
0
W
Zhong Kui
6,490
541
77
6
0
207,795
4
L
Nike
6,887
574
83
7
0
221,457
0
W
Athena
5,422
452
17
1
0
269,531
1
W
Zeus
5,962
497
65
5
0
215,634
0
L
Janus
6,604
550
85
7
0
205,574
0
L
Loki
6,365
530
66
6
0
237,927
2
L
Anhur
5,785
482
67
6
0
218,838
0
L
Jormungandr
4,688
391
11
1
0
151,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role