Player Matchup

Ares
Ares
Calaman69
Ares
Level 155
God Stats
0W - 2L
1,425 SR
Queue Stats
222W - 255L
1,487 Elo+
Party 3
Agni
Agni
CallmeBoki
Agni
Level 100
God Stats
0W - 1L
1,747 SR
Queue Stats
137W - 159L
1,481 Elo+
Party 3
Thanatos
Thanatos
Epaminondas93
Thanatos
Level 180
God Stats
39W - 27L
1,575 SR
Queue Stats
268W - 284L
1,548 Elo+
Party 3
Osiris
Osiris
lale2413
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,508 Elo+
Party 1
Izanami
Izanami
vihreabanaani
Izanami
Level 6
God Stats
3W - 3L
1,697 SR
Queue Stats
11W - 10L
1,562 Elo+
Party 1
Team Averages
Level 113
1,589 SR
1,517 Elo+

VS

Team Averages
Level 129
1,571 SR
1,554 Elo+
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 81
God Stats
202W - 168L
1,590 SR
Queue Stats
222W - 199L
1,540 Elo+
Solo
Discordia
Discordia
Oh-Yeah-Blud-77
Discordia
Level 135
God Stats
29W - 25L
1,509 SR
Queue Stats
520W - 469L
1,559 Elo+
Solo
Thanatos
Thanatos
krowbus
Thanatos
Level 158
God Stats
7W - 2L
1,757 SR
Queue Stats
37W - 20L
1,552 Elo+
Party 2
Skadi
Skadi
noseand
Skadi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,579 Elo+
Party 2
Artio
Artio
宿命漩涡下我只是一片被扯碎的泡沫
Artio
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
442W - 426L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 2 / 1
5,407
492
2,556
7,745
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 1
5,448
495
2,309
6,231
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Epaminondas93
Thanatos
11
1 / 1 / 1
6,048
550
3,007
10,557
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
lale2413
Osiris
11
1 / 2 / 0
6,098
554
5,015
12,604
10,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
10
0 / 1 / 0
5,853
532
2,706
5,826
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Furrulk
Baron Samedi
12
2 / 1 / 1
6,578
598
7,759
6,550
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Oh-Yeah-Blud-77
Discordia
11
0 / 1 / 4
6,177
562
6,440
3,476
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
krowbus
Thanatos
13
5 / 1 / 0
7,095
645
5,988
9,769
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
noseand
Skadi
11
0 / 0 / 2
6,069
552
4,467
4,758
1,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 3
6,291
572
3,445
8,220
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
1
0.25
L
1
3
1
0.5
L
Thanatos
Epaminondas93
Thanatos
1
1
1
1.5
W
Baron Samedi
Furrulk
Baron Samedi
2
1
1
2.5
W
Discordia
Oh-Yeah-Blud-77
Discordia
0
1
4
2
W
Thanatos
krowbus
Thanatos
5
1
0
5
L
Osiris
lale2413
Osiris
1
2
0
0.5
W
Skadi
noseand
Skadi
0
0
2
1
L
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,593
Damage
28,099
42,963
Taken
32,773
23,269
Mitigated
15,216
15,459
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,556
179
0
1,584
7,745
4,950
0
3,746
3,825
12,538
0
L
2,309
181
0
1,919
6,231
1,746
0
2,572
3,397
33,719
0
L
Thanatos
Epaminondas93
Thanatos
3,007
1,004
0
6,707
10,557
4,086
0
1,689
8,746
0
46,094
W
Baron Samedi
Furrulk
Baron Samedi
7,759
769
0
3,572
6,550
3,052
44
0
6,550
44,351
0
W
Discordia
Oh-Yeah-Blud-77
Discordia
6,440
222
0
1,330
3,476
881
0
1,207
2,157
52,856
0
W
Thanatos
krowbus
Thanatos
5,988
1,455
0
9,237
9,769
3,582
0
1,455
8,202
0
73,431
L
Osiris
lale2413
Osiris
5,015
1,273
0
4,285
12,604
10,540
0
7,764
4,222
0
38,697
W
Skadi
noseand
Skadi
4,467
1,474
0
750
4,758
1,329
454
301
4,457
0
50,232
L
Izanami
2,706
2,291
0
964
5,826
1,947
0
697
5,129
0
47,308
W
3,445
605
180
3,796
8,220
6,372
0
1,592
6,542
26,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,854
Gold Earned
32,210
328
Minions Killed
403
0
Camps Cleared
0
1,126,074
Distance Traveled
1,148,787
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,407
492
22
2
0
224,760
2
L
Agni
5,448
495
78
7
0
242,479
2
L
Thanatos
6,048
550
71
6
0
258,876
3
W
Baron Samedi
6,578
598
78
7
0
205,010
2
W
Discordia
6,177
562
96
9
0
234,630
2
W
Thanatos
7,095
645
106
10
0
262,262
0
L
Osiris
6,098
554
63
6
0
212,145
0
W
Skadi
6,069
552
88
8
0
221,455
0
L
Izanami
5,853
532
94
9
0
187,814
3
W
Artio
6,291
572
35
3
0
225,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role