Player Matchup

Nox
Nox
NinjaXwarriorjr
Nox
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Shiva
Shiva
SwankMantis7819
Shiva
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
cheeto15
Baba Yaga
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 179L
1,579 Elo+
Solo
Cu Chulainn
Cu Chulainn
l0ll0l00ll00l0l
Cu Chulainn
Level 60
God Stats
2W - 5L
1,351 SR
Queue Stats
473W - 516L
1,391 Elo+
Solo
Sol
Sol
zumbiod
Sol
Level 29
God Stats
1W - 1L
1,518 SR
Queue Stats
15W - 18L
1,404 Elo+
Solo
Team Averages
Level 50
1,474 SR
1,475 Elo+

VS

Team Averages
Level 34
1,500 SR
1,447 Elo+
Tyr
Tyr
Klaroxy
Tyr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
NSWP18
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pritchardville
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 121L
1,397 Elo+
Solo
Amaterasu
Amaterasu
Zsaka
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
xXPixxyXx
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
8,039
804
2,367
5,678
1,922
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 16
8,823
882
4,170
9,090
8,233
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
cheeto15
Baba Yaga
15
3 / 1 / 19
9,074
907
15,132
7,778
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
l0ll0l00ll00l0l
Cu Chulainn
15
6 / 2 / 14
8,918
892
10,665
13,384
8,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
17
9 / 2 / 12
10,221
1,022
14,629
7,343
2,836
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
1 / 6 / 4
7,541
754
5,834
13,382
11,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
NSWP18
Nu Wa
15
2 / 3 / 4
8,124
812
10,173
6,228
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Pritchardville
Morgan Le Fay
16
5 / 5 / 1
8,829
883
12,914
11,019
5,541
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Zsaka
Amaterasu
11
0 / 6 / 4
6,486
649
3,713
11,141
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
xXPixxyXx
Cabrakan
14
0 / 5 / 6
7,816
782
5,244
11,683
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
25
Kills
8
8
Deaths
25
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
6
4
0.5
L
Nu Wa
NSWP18
Nu Wa
2
3
4
1.33
W
3
2
8
3.5
L
Morgan Le Fay
Pritchardville
Morgan Le Fay
5
5
1
1.1
W
4
1
16
12
L
Amaterasu
Zsaka
Amaterasu
0
6
4
0.33
W
Baba Yaga
cheeto15
Baba Yaga
3
1
19
12.5
W
Cu Chulainn
l0ll0l00ll00l0l
Cu Chulainn
6
2
14
6.5
L
Cabrakan
xXPixxyXx
Cabrakan
0
5
6
0.6
W
Sol
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,963
Damage
37,878
43,273
Taken
53,453
24,563
Mitigated
41,953
18,110
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,834
578
663
959
13,382
11,588
0
8,279
5,103
0
9,126
L
Nu Wa
NSWP18
Nu Wa
10,173
2,135
230
900
6,228
2,850
0
3,879
2,349
25,346
0
W
2,367
268
0
0
5,678
1,922
228
4,470
1,163
8,908
0
L
Morgan Le Fay
Pritchardville
Morgan Le Fay
12,914
154
66
2,694
11,019
5,541
50
8,430
2,589
34,692
0
W
4,170
317
1,918
1,734
9,090
8,233
67
6,318
2,645
1,917
7,789
L
Amaterasu
Zsaka
Amaterasu
3,713
1,592
490
1,104
11,141
6,640
0
7,703
3,438
0
6,431
W
Baba Yaga
cheeto15
Baba Yaga
15,132
579
324
2,352
7,778
3,190
0
5,154
2,624
33,661
0
W
Cu Chulainn
l0ll0l00ll00l0l
Cu Chulainn
10,665
2,048
4,770
4,695
13,384
8,382
0
7,544
5,635
2,422
19,083
L
Cabrakan
xXPixxyXx
Cabrakan
5,244
285
372
1,317
11,683
15,334
0
7,240
4,443
8,101
0
W
Sol
14,629
6,147
82
2,235
7,343
2,836
1,513
4,845
2,498
38,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,075
Gold Earned
38,796
143
Minions Killed
102
0
Camps Cleared
0
1,025,166
Distance Traveled
912,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,541
754
9
1
0
188,120
0
L
Nu Wa
8,124
812
33
3
0
194,983
0
W
Nox
8,039
804
16
2
0
198,689
0
L
Morgan Le Fay
8,829
883
43
4
0
181,556
0
W
Shiva
8,823
882
11
1
0
211,060
0
L
Amaterasu
6,486
649
9
1
0
161,834
0
W
Baba Yaga
9,074
907
36
4
0
218,220
0
W
Cu Chulainn
8,918
892
33
3
0
207,751
0
L
Cabrakan
7,816
782
8
1
0
186,241
0
W
Sol
10,221
1,022
47
5
0
189,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role