Player Matchup

Bacchus
Bacchus
ProdigyA7X
Bacchus
Level 155
God Stats
7W - 6L
1,676 SR
Queue Stats
354W - 325L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
RatedRJoker
Baron Samedi
Level 162
God Stats
8W - 7L
1,542 SR
Queue Stats
370W - 340L
1,613 Elo+
Party 2
Erlang Shen
Erlang Shen
SirZylex
Erlang Shen
Level 173
God Stats
1W - 1L
1,467 SR
Queue Stats
211W - 213L
1,495 Elo+
Party 1
Nemesis
Nemesis
UmbrellaCorpUBCS
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,463 Elo+
Party 1
Anhur
Anhur
xXRnGx2ELITEXx
Anhur
Level 154
God Stats
2W - 7L
1,403 SR
Queue Stats
37W - 64L
1,330 Elo+
Party 1
Team Averages
Level 134
1,518 SR
1,503 Elo+

VS

Team Averages
Level 134
1,569 SR
1,571 Elo+
Kukulkan
Kukulkan
ChaoticWeaponX
Kukulkan
Level 159
God Stats
0W - 1L
1,529 SR
Queue Stats
13W - 7L
1,727 Elo+
Solo
Susano
Susano
Dougy2Inches
Susano
Level 126
God Stats
0W - 2L
1,713 SR
Queue Stats
57W - 56L
1,479 Elo+
Party 3
Mulan
Mulan
FrozenPhoenix7
Mulan
Level 129
God Stats
5W - 2L
1,767 SR
Queue Stats
116W - 102L
1,513 Elo+
Solo
Chernobog
Chernobog
RlyBadPlayer
Chernobog
Level 115
God Stats
2W - 3L
1,335 SR
Queue Stats
194W - 157L
1,627 Elo+
Solo
Bacchus
Bacchus
xMessiahBoIical
Bacchus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 166L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ProdigyA7X
Bacchus
13
1 / 1 / 9
7,808
781
8,141
12,985
17,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
RatedRJoker
Baron Samedi
15
8 / 0 / 3
8,184
818
12,055
8,343
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
SirZylex
Erlang Shen
14
1 / 0 / 10
7,988
799
7,903
9,994
11,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 8
7,588
759
8,165
8,879
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 1 / 7
8,031
803
8,018
7,347
3,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 0 / 1
7,489
749
10,864
4,514
2,108
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
13
1 / 3 / 2
7,062
706
7,887
9,595
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
6,768
677
6,923
13,315
10,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
RlyBadPlayer
Chernobog
13
0 / 3 / 1
7,134
713
6,479
8,949
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
7,099
710
4,469
13,113
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
13
Kills
3
4
Deaths
13
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
0
1
2.5
L
Susano
1
3
2
0.67
L
0
3
1
0.17
W
Bacchus
ProdigyA7X
Bacchus
1
1
9
5.5
W
Baron Samedi
RatedRJoker
Baron Samedi
8
0
3
9.5
L
Chernobog
RlyBadPlayer
Chernobog
0
3
1
0.17
W
Erlang Shen
SirZylex
Erlang Shen
1
0
10
6
W
2
2
8
3
L
0
4
1
0.13
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,282
Damage
36,622
47,548
Taken
49,486
42,189
Mitigated
34,654
16,262
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
10,864
457
0
895
4,514
2,108
0
1,591
2,923
37,323
0
L
Susano
7,887
1,355
0
594
9,595
4,194
0
3,190
6,405
0
14,807
L
6,923
724
0
1,638
13,315
10,670
0
6,242
7,073
0
18,730
W
Bacchus
ProdigyA7X
Bacchus
8,141
808
0
3,371
12,985
17,125
0
4,224
8,761
14,854
0
W
Baron Samedi
RatedRJoker
Baron Samedi
12,055
1,321
2,048
2,365
8,343
4,815
0
3,408
4,935
30,822
0
L
Chernobog
RlyBadPlayer
Chernobog
6,479
3,991
0
1,244
8,949
3,613
0
1,754
7,195
0
28,069
W
Erlang Shen
SirZylex
Erlang Shen
7,903
2,703
0
3,398
9,994
11,571
0
3,316
6,678
0
19,965
W
8,165
3,515
0
2,312
8,879
5,067
0
2,964
5,915
0
22,735
L
4,469
517
0
2,557
13,113
14,069
0
7,419
5,694
11,536
0
W
8,018
4,967
0
2,768
7,347
3,611
64
1,421
5,926
0
42,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
35,552
207
Minions Killed
187
0
Camps Cleared
0
1,129,390
Distance Traveled
1,021,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,489
749
57
6
0
214,007
0
L
Susano
7,062
706
26
3
0
212,327
0
L
Mulan
6,768
677
38
4
0
209,119
0
W
Bacchus
7,808
781
16
2
0
233,774
0
W
Baron Samedi
8,184
818
41
4
0
219,029
0
L
Chernobog
7,134
713
52
5
0
188,660
0
W
Erlang Shen
7,988
799
27
3
0
259,396
0
W
Nemesis
7,588
759
34
3
0
234,790
0
L
Bacchus
7,099
710
14
1
0
197,734
0
W
Anhur
8,031
803
89
9
0
182,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role