Player Matchup

Sun Wukong
Sun Wukong
LordWaldimord
Sun Wukong
Level 129
God Stats
28W - 21L
1,530 SR
Queue Stats
183W - 182L
1,489 Elo+
Solo
Agni
Agni
PrincessAnnie18
Agni
Level 136
God Stats
5W - 1L
1,444 SR
Queue Stats
69W - 81L
1,316 Elo+
Party 1
Cernunnos
Cernunnos
WildZeni
Cernunnos
Level 7
God Stats
1W - 3L
1,069 SR
Queue Stats
25W - 29L
1,263 Elo+
Party 1
Team Averages
Level 91
1,347 SR
1,356 Elo+

VS

Team Averages
Level 43
1,534 SR
1,377 Elo+
Bacchus
Bacchus
DAOUD_HAMDI
Bacchus
Level 69
God Stats
27W - 32L
1,476 SR
Queue Stats
28W - 40L
1,284 Elo+
Party 2
Heimdallr
Heimdallr
SPECTRE55
Heimdallr
Level 25
God Stats
3W - 3L
1,627 SR
Queue Stats
24W - 23L
1,416 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yokedici58
Ah Muzen Cab
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 164L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LordWaldimord
Sun Wukong
13
3 / 0 / 11
10,939
841
8,323
8,665
6,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
12 / 2 / 9
12,552
966
19,000
9,147
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
WildZeni
Cernunnos
14
6 / 5 / 11
11,145
857
12,895
13,930
5,944
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DAOUD_HAMDI
Bacchus
12
1 / 5 / 5
8,913
686
5,268
15,339
18,131
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
SPECTRE55
Heimdallr
12
0 / 7 / 6
9,124
702
8,121
15,547
5,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
yokedici58
Ah Muzen Cab
12
6 / 9 / 1
10,455
804
9,865
16,732
5,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
7
7
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DAOUD_HAMDI
Bacchus
1
5
5
0.7
W
Sun Wukong
LordWaldimord
Sun Wukong
3
0
11
8.5
W
12
2
9
8.25
L
Heimdallr
SPECTRE55
Heimdallr
0
7
6
0.43
W
Cernunnos
WildZeni
Cernunnos
6
5
11
2.3
L
Ah Muzen Cab
yokedici58
Ah Muzen Cab
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,218
Damage
23,254
31,742
Taken
47,618
16,281
Mitigated
29,812
3,313
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DAOUD_HAMDI
Bacchus
5,268
99
0
2,157
15,339
18,131
0
5,320
10,019
11,964
0
W
Sun Wukong
LordWaldimord
Sun Wukong
8,323
2,368
0
181
8,665
6,730
460
2,001
6,664
100
48,741
W
19,000
1,184
0
226
9,147
3,607
567
2,308
6,839
50,882
0
L
Heimdallr
SPECTRE55
Heimdallr
8,121
4,196
0
1,145
15,547
5,808
0
6,930
8,617
0
35,152
W
Cernunnos
WildZeni
Cernunnos
12,895
6,942
0
2,906
13,930
5,944
1,775
1,857
12,073
0
32,623
L
Ah Muzen Cab
yokedici58
Ah Muzen Cab
9,865
2,892
0
759
16,732
5,873
0
6,831
9,901
0
28,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,636
Gold Earned
28,492
180
Minions Killed
84
0
Camps Cleared
0
727,260
Distance Traveled
638,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,913
686
9
1
0
235,132
0
W
Sun Wukong
10,939
841
82
6
0
268,706
0
W
Agni
12,552
966
65
5
0
252,955
0
L
Heimdallr
9,124
702
51
4
0
212,219
0
W
Cernunnos
11,145
857
33
3
0
205,599
0
L
Ah Muzen Cab
10,455
804
24
2
0
191,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role