Player Matchup

Charon
Charon
Gold V
AnthonyUSVI
Charon
Gold V
Level 169
God Stats
0W - 1L
1,618 SR
Queue Stats
18W - 17L
1,475 MMR
Party 2
Shiva
Shiva
Gold I
Asertiv Sway
Shiva
Gold I
Level 154
God Stats
0W - 2L
1,550 SR
Queue Stats
93W - 76L
1,575 MMR
Party 2
Scylla
Scylla
Gold V
da one4281
Scylla
Gold V
Level 84
God Stats
8W - 4L
1,581 SR
Queue Stats
139W - 119L
1,280 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,583 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,657 SR
1,445 MMR
Olorun
Olorun
Gold V
Blackwylde999
Olorun
Gold V
Level 126
God Stats
32W - 20L
1,633 SR
Queue Stats
422W - 458L
1,328 MMR
Solo
Arachne
Arachne
Gold IV
LoneSolo
Arachne
Gold IV
Level 143
God Stats
9W - 4L
1,661 SR
Queue Stats
33W - 36L
1,500 MMR
Party 1
Athena
Athena
Gold II
shadowdog582
Athena
Gold II
Level 122
God Stats
9W - 10L
1,678 SR
Queue Stats
211W - 246L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
0 / 1 / 2
9,057
697
9,110
10,920
11,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 1
9,341
719
7,033
14,488
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
da one4281
Scylla
12
1 / 2 / 1
9,507
731
7,642
8,400
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesHerculesKuzenboAresNe Zha

VS

Bans
DiscordiaBaron SamediSkadiAgniArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
10,607
816
13,208
8,727
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
LoneSolo
Arachne
13
3 / 2 / 5
10,145
780
9,273
13,898
10,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
13
2 / 1 / 5
9,876
760
8,169
16,034
16,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
0
1
2
1
L
1
5
1
0.3
W
3
0
5
5.5
W
Arachne
LoneSolo
Arachne
3
2
5
2.75
L
Scylla
da one4281
Scylla
1
2
1
0.75
W
Athena
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,785
Damage
30,650
33,808
Taken
38,659
28,500
Mitigated
30,354
5,899
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
9,110
1,380
0
491
10,920
11,785
0
6,668
3,842
41,675
116
L
7,033
1,108
1,242
3,114
14,488
13,142
0
7,669
5,862
199
26,087
W
13,208
6,548
240
5,196
8,727
3,863
1,894
4,173
4,254
53,552
9,401
W
Arachne
LoneSolo
Arachne
9,273
6,276
0
3,907
13,898
10,076
1,330
6,106
7,338
0
41,628
L
Scylla
da one4281
Scylla
7,642
1,074
0
1,052
8,400
3,573
0
5,266
2,714
40,200
0
W
Athena
8,169
2,347
0
5,132
16,034
16,415
187
6,191
8,905
24,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
30,628
192
Minions Killed
148
0
Camps Cleared
0
745,017
Distance Traveled
783,699
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,057
697
65
5
0
250,165
0
L
Shiva
9,341
719
35
3
0
249,922
0
W
Olorun
10,607
816
76
6
0
242,648
0
W
Arachne
10,145
780
47
4
0
278,484
3
L
Scylla
9,507
731
92
7
0
244,930
0
W
Athena
9,876
760
25
2
0
262,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role