Player Matchup

Agni
Agni
Blu3_Dr3am-_-1
Agni
Level 65
God Stats
1W - 0L
1,259 SR
Queue Stats
210W - 234L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
ChnkyDluffy420
Sun Wukong
Level 49
God Stats
2W - 1L
1,451 SR
Queue Stats
66W - 91L
1,354 Elo+
Solo
Hou Yi
Hou Yi
MJRodrzJR
Hou Yi
Level 67
God Stats
2W - 0L
1,515 SR
Queue Stats
5W - 5L
1,328 Elo+
Party 1
Charon
Charon
d6nnyp2ant3m
Charon
Level 80
God Stats
21W - 19L
1,513 SR
Queue Stats
220W - 210L
1,434 Elo+
Solo
Kukulkan
Kukulkan
gabymemito23
Kukulkan
Level 23
God Stats
2W - 2L
1,524 SR
Queue Stats
5W - 5L
1,328 Elo+
Party 1
Team Averages
Level 57
1,453 SR
1,357 Elo+

VS

Team Averages
Level 61
1,390 SR
1,416 Elo+
Maui
Maui
Dmsgmn95
Maui
Level 60
God Stats
30W - 37L
1,453 SR
Queue Stats
246W - 302L
1,398 Elo+
Solo
Izanami
Izanami
Eternal_God2003
Izanami
Level 66
God Stats
0W - 4L
1,350 SR
Queue Stats
47W - 60L
1,400 Elo+
Solo
Bakasura
Bakasura
Grimmamber
Bakasura
Level 55
God Stats
1W - 6L
1,286 SR
Queue Stats
133W - 138L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
TTVHammie728
Baron Samedi
Level 44
God Stats
4W - 8L
1,378 SR
Queue Stats
53W - 72L
1,349 Elo+
Solo
Vamana
Vamana
godlynathan
Vamana
Level 82
God Stats
19W - 14L
1,483 SR
Queue Stats
511W - 482L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
11,042
502
14,403
17,687
8,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
ChnkyDluffy420
Sun Wukong
17
3 / 7 / 6
10,569
480
14,016
22,885
21,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
MJRodrzJR
Hou Yi
20
20 / 2 / 1
14,829
674
29,485
15,538
8,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
18
4 / 4 / 3
11,675
531
12,293
19,649
10,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
gabymemito23
Kukulkan
18
4 / 5 / 9
11,670
530
15,481
12,464
6,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
2 / 9 / 0
10,329
470
2,795
21,939
30,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 3
8,163
371
1,092
12,222
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Grimmamber
Bakasura
18
6 / 6 / 5
11,109
505
16,625
28,037
14,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TTVHammie728
Baron Samedi
15
4 / 7 / 2
9,745
443
10,949
23,416
13,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
18
12 / 5 / 6
12,466
567
20,893
30,259
27,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
34
Kills
25
25
Deaths
34
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
7
3
0.64
W
Sun Wukong
ChnkyDluffy420
Sun Wukong
3
7
6
0.86
L
Maui
2
9
0
0.22
L
1
7
3
0.36
L
Bakasura
Grimmamber
Bakasura
6
6
5
1.42
W
Hou Yi
MJRodrzJR
Hou Yi
20
2
1
10.25
L
Baron Samedi
TTVHammie728
Baron Samedi
4
7
2
0.71
W
Charon
4
4
3
1.38
W
Kukulkan
gabymemito23
Kukulkan
4
5
9
1.7
L
Vamana
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,678
Damage
52,354
88,223
Taken
115,873
56,519
Mitigated
90,054
26,981
Healing
22,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,403
1,694
27
2,764
17,687
8,846
2,083
5,674
11,815
80,470
10,565
W
Sun Wukong
ChnkyDluffy420
Sun Wukong
14,016
3,231
0
5,985
22,885
21,739
267
1,087
20,913
0
65,745
L
Maui
2,795
916
0
592
21,939
30,095
0
3,305
18,634
34,029
0
L
1,092
925
0
1,259
12,222
4,690
0
1,885
10,237
0
28,483
L
Bakasura
Grimmamber
Bakasura
16,625
11,894
0
7,481
28,037
14,302
15
11,566
16,391
0
99,282
W
Hou Yi
MJRodrzJR
Hou Yi
29,485
19,145
0
6,052
15,538
8,369
6,888
3,805
11,656
0
129,401
L
Baron Samedi
TTVHammie728
Baron Samedi
10,949
1,049
0
5,055
23,416
13,523
0
14,973
8,347
61,885
0
W
Charon
12,293
3,142
0
8,706
19,649
10,696
2,206
591
18,079
79,168
1,896
W
Kukulkan
gabymemito23
Kukulkan
15,481
1,587
46
3,401
12,464
6,869
215
2,587
9,807
65,113
0
L
Vamana
20,893
11,529
0
8,045
30,259
27,444
491
9,801
19,431
0
66,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,785
Gold Earned
51,812
557
Minions Killed
372
0
Camps Cleared
0
1,891,180
Distance Traveled
1,751,545
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,042
502
117
5
0
401,265
6
W
Sun Wukong
10,569
480
67
3
0
363,605
0
L
Maui
10,329
470
37
2
0
305,947
0
L
Izanami
8,163
371
49
2
0
258,105
0
L
Bakasura
11,109
505
126
6
0
465,521
0
W
Hou Yi
14,829
674
164
7
0
375,105
0
L
Baron Samedi
9,745
443
81
4
0
308,061
0
W
Charon
11,675
531
102
5
0
410,190
0
W
Kukulkan
11,670
530
107
5
0
341,015
0
L
Vamana
12,466
567
79
4
0
413,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role