Player Matchup

Anubis
Anubis
BOTZOcean13
Anubis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,311 Elo+
Party 1
Medusa
Medusa
KBower14
Medusa
Level 29
God Stats
6W - 6L
1,504 SR
Queue Stats
60W - 54L
1,451 Elo+
Party 2
Nox
Nox
MrMitchman10
Nox
Level 48
God Stats
3W - 2L
1,619 SR
Queue Stats
104W - 113L
1,383 Elo+
Party 1
Mercury
Mercury
haloboy65
Mercury
Level 38
God Stats
20W - 17L
1,525 SR
Queue Stats
213W - 191L
1,395 Elo+
Party 1
Ares
Ares
ravefaytal
Ares
Level 65
God Stats
8W - 2L
1,806 SR
Queue Stats
61W - 56L
1,449 Elo+
Party 2
Team Averages
Level 45
1,591 SR
1,398 Elo+

VS

Team Averages
Level 65
1,402 SR
1,381 Elo+
Thor
Thor
Demicods
Thor
Level 65
God Stats
0W - 5L
1,399 SR
Queue Stats
113W - 137L
1,405 Elo+
Party 3
Odin
Odin
DimeXavi
Odin
Level 33
God Stats
1W - 3L
1,524 SR
Queue Stats
5W - 6L
1,407 Elo+
Solo
Ra
Ra
FireBeard619
Ra
Level 54
God Stats
3W - 4L
1,454 SR
Queue Stats
43W - 57L
1,334 Elo+
Party 3
Artemis
Artemis
Nyumetsu
Artemis
Level 69
God Stats
0W - 1L
1,131 SR
Queue Stats
13W - 13L
1,373 Elo+
Party 4
Ares
Ares
PoppaOppa
Ares
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,386 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 2 / 1
7,445
620
6,979
8,599
3,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
KBower14
Medusa
11
6 / 1 / 1
6,678
557
8,030
7,869
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 3
7,437
620
4,063
5,597
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
haloboy65
Mercury
13
3 / 0 / 3
7,375
615
5,567
8,518
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 6
6,677
556
3,678
7,508
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 4 / 2
5,827
486
3,194
11,258
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
11
1 / 3 / 1
5,917
493
4,724
10,789
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

10
0 / 4 / 0
5,907
492
2,996
6,097
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Nyumetsu
Artemis
8
0 / 4 / 0
4,993
416
5,773
8,484
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
1 / 4 / 0
5,833
486
4,302
11,221
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
2
1
2.25
L
Thor
1
4
2
0.5
L
Odin
1
3
1
0.5
L
0
4
0
0
W
Medusa
KBower14
Medusa
6
1
1
6.5
W
3
0
3
4.5
L
Artemis
Nyumetsu
Artemis
0
4
0
0
L
Ares
1
4
0
0.25
W
Mercury
haloboy65
Mercury
3
0
3
4.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
20,989
38,091
Taken
47,849
18,650
Mitigated
25,634
10,989
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,979
651
0
3,156
8,599
3,770
99
0
8,087
44,684
0
L
Thor
3,194
808
0
1,115
11,258
4,031
0
2,074
9,120
0
37,302
L
Odin
4,724
1,384
0
2,797
10,789
7,184
0
6,333
4,456
0
26,084
L
2,996
395
48
470
6,097
2,157
0
2,764
3,189
36,770
0
W
Medusa
KBower14
Medusa
8,030
3,147
0
2,090
7,869
3,170
831
2,285
5,584
0
48,964
W
4,063
877
0
1,460
5,597
2,374
728
2,469
3,071
46,543
0
L
Artemis
Nyumetsu
Artemis
5,773
1,851
0
2,205
8,484
3,072
0
1,590
6,894
0
29,299
L
Ares
4,302
344
160
2,112
11,221
9,190
0
1,751
9,470
13,024
0
W
Mercury
haloboy65
Mercury
5,567
3,647
0
952
8,518
3,268
0
542
7,882
0
69,765
W
3,678
347
0
3,331
7,508
6,068
0
1,945
5,563
17,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,612
Gold Earned
28,477
366
Minions Killed
242
0
Camps Cleared
0
1,193,481
Distance Traveled
1,080,185
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,445
620
75
6
0
225,659
0
L
Thor
5,827
486
59
5
0
224,329
0
L
Odin
5,917
493
46
4
0
189,695
0
L
Ra
5,907
492
76
6
0
214,216
1
W
Medusa
6,678
557
79
7
0
239,007
0
W
Nox
7,437
620
96
8
0
224,616
0
L
Artemis
4,993
416
33
3
0
224,375
0
L
Ares
5,833
486
28
2
0
227,570
0
W
Mercury
7,375
615
101
8
0
278,139
0
W
Ares
6,677
556
15
1
0
226,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role