Player Matchup

Nox
Nox
 
Nox
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
JacksonDEMwSw
Poseidon
Level 87
God Stats
13W - 9L
1,702 SR
Queue Stats
207W - 198L
1,500 Elo+
Party 1
Neith
Neith
PrincessUna
Neith
Level 162
God Stats
88W - 71L
1,601 SR
Queue Stats
135W - 93L
1,628 Elo+
Party 2
Bacchus
Bacchus
Sargathanas
Bacchus
Level 96
God Stats
29W - 34L
1,454 SR
Queue Stats
217W - 209L
1,492 Elo+
Party 1
Arachne
Arachne
Tasaq
Arachne
Level 126
God Stats
4W - 8L
1,405 SR
Queue Stats
116W - 107L
1,542 Elo+
Solo
Team Averages
Level 127
1,532 SR
1,532 Elo+

VS

Team Averages
Level 139
1,625 SR
1,599 Elo+
Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CarlosVeil
Ares
Level 142
God Stats
14W - 7L
1,740 SR
Queue Stats
347W - 340L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
DjankoSan
Baba Yaga
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 24L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
ReBlack25
Sun Wukong
Level 161
God Stats
0W - 1L
1,875 SR
Queue Stats
20W - 9L
1,804 Elo+
Solo
The Morrigan
The Morrigan
SCout75
The Morrigan
Level 121
God Stats
6W - 9L
1,509 SR
Queue Stats
336W - 308L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 2 / 7
7,576
1,263
4,724
6,105
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
JacksonDEMwSw
Poseidon
13
2 / 7 / 6
7,790
1,298
7,286
8,869
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 8
8,559
1,427
10,184
9,659
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Sargathanas
Bacchus
13
2 / 2 / 8
8,524
1,421
5,426
8,860
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Tasaq
Arachne
13
3 / 0 / 7
7,922
1,320
5,959
5,878
4,488
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 3 / 6
7,771
1,295
9,991
11,109
6,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 8
8,248
1,375
5,249
9,174
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
DjankoSan
Baba Yaga
13
3 / 1 / 6
8,056
1,343
7,899
4,486
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ReBlack25
Sun Wukong
12
2 / 4 / 5
7,338
1,223
6,012
7,986
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
SCout75
The Morrigan
13
4 / 3 / 6
8,310
1,385
8,385
5,083
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
12
Kills
12
12
Deaths
12
36
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
7
2.25
L
Da Ji
 
Da Ji
2
3
6
1.67
L
1
1
8
5
L
Baba Yaga
DjankoSan
Baba Yaga
3
1
6
6
W
Poseidon
JacksonDEMwSw
Poseidon
2
7
6
0.71
W
4
1
8
8
L
Sun Wukong
ReBlack25
Sun Wukong
2
4
5
1.13
L
The Morrigan
SCout75
The Morrigan
4
3
6
2.33
W
Bacchus
Sargathanas
Bacchus
2
2
8
3
W
Arachne
Tasaq
Arachne
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,579
Damage
37,536
39,371
Taken
37,838
24,288
Mitigated
26,642
3,661
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,724
441
0
430
6,105
2,320
0
2,406
3,627
20,324
0
L
Da Ji
 
Da Ji
9,991
1,684
0
0
11,109
6,423
0
3,141
7,626
0
17,513
L
5,249
78
0
459
9,174
11,539
0
5,098
3,792
8,093
0
L
Baba Yaga
DjankoSan
Baba Yaga
7,899
802
0
986
4,486
1,841
0
1,668
2,462
28,883
0
W
Poseidon
JacksonDEMwSw
Poseidon
7,286
983
0
0
8,869
3,338
0
4,785
4,022
26,124
0
W
10,184
4,561
0
861
9,659
4,363
0
5,274
4,267
0
24,219
L
Sun Wukong
ReBlack25
Sun Wukong
6,012
1,134
0
559
7,986
4,805
0
4,430
3,148
0
11,036
L
The Morrigan
SCout75
The Morrigan
8,385
1,412
0
308
5,083
2,034
0
2,059
2,862
20,394
0
W
Bacchus
Sargathanas
Bacchus
5,426
458
0
956
8,860
9,779
0
5,669
3,019
9,253
0
W
Arachne
Tasaq
Arachne
5,959
4,165
0
1,414
5,878
4,488
0
2,647
2,903
62
10,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,371
Gold Earned
39,723
130
Minions Killed
145
6
Camps Cleared
5
690,787
Distance Traveled
645,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,576
1,263
38
6
0
141,583
0
L
Da Ji
7,771
1,295
28
5
2
128,519
0
L
Ares
8,248
1,375
7
1
0
140,052
0
L
Baba Yaga
8,056
1,343
71
12
0
147,557
0
W
Poseidon
7,790
1,298
52
9
1
124,750
0
W
Neith
8,559
1,427
26
4
3
133,052
0
L
Sun Wukong
7,338
1,223
13
2
1
98,927
0
L
The Morrigan
8,310
1,385
26
4
2
130,751
0
W
Bacchus
8,524
1,421
4
1
0
139,230
0
W
Arachne
7,922
1,320
10
2
2
152,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role