Player Matchup

Athena
Athena
 
Athena
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ClutchCorsey
Thanatos
Level 83
God Stats
45W - 49L
1,564 SR
Queue Stats
98W - 92L
1,591 Elo+
Solo
Izanami
Izanami
DawnBravest
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,154 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ErlenmeyersFlask
Cu Chulainn
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 158L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
Valor1998
Baron Samedi
Level 49
God Stats
2W - 2L
1,302 SR
Queue Stats
22W - 22L
1,185 Elo+
Party 2
Team Averages
Level 94
1,473 SR
1,400 Elo+

VS

Team Averages
Level 137
1,673 SR
1,492 Elo+
Anubis
Anubis
AphoticGlow
Anubis
Level 146
God Stats
4W - 0L
1,609 SR
Queue Stats
160W - 126L
1,469 Elo+
Solo
Geb
Geb
BALQUIDES
Geb
Level 102
God Stats
3W - 1L
1,647 SR
Queue Stats
57W - 53L
1,512 Elo+
Solo
Fenrir
Fenrir
Brntnf
Fenrir
Level 113
God Stats
13W - 5L
1,798 SR
Queue Stats
368W - 378L
1,525 Elo+
Solo
Heimdallr
Heimdallr
Claymore07
Heimdallr
Level 167
God Stats
4W - 1L
1,556 SR
Queue Stats
283W - 275L
1,454 Elo+
Solo
Horus
Horus
josh-Rep
Horus
Level 159
God Stats
9W - 2L
1,755 SR
Queue Stats
239W - 224L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 5 / 6
6,406
534
4,000
15,137
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
ClutchCorsey
Thanatos
14
5 / 3 / 0
7,892
658
11,025
15,905
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
DawnBravest
Izanami
8
1 / 6 / 1
5,722
477
1,784
9,312
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ErlenmeyersFlask
Cu Chulainn
13
5 / 3 / 1
7,704
642
13,141
18,581
10,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Valor1998
Baron Samedi
9
0 / 5 / 1
5,347
446
6,836
8,425
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 2 / 5
7,936
661
14,438
10,039
4,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 8
7,037
586
6,435
11,122
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Brntnf
Fenrir
13
6 / 2 / 3
8,096
675
6,863
10,523
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Claymore07
Heimdallr
11
5 / 2 / 3
6,899
575
5,645
8,963
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
josh-Rep
Horus
13
3 / 3 / 3
7,731
644
10,340
14,298
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
11
Kills
22
22
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
6
0.6
W
Anubis
7
2
5
4.75
W
1
2
8
2.5
W
Fenrir
Brntnf
Fenrir
6
2
3
3.75
W
Heimdallr
Claymore07
Heimdallr
5
2
3
3.25
L
Thanatos
ClutchCorsey
Thanatos
5
3
0
1.67
L
Izanami
DawnBravest
Izanami
1
6
1
0.25
L
Cu Chulainn
ErlenmeyersFlask
Cu Chulainn
5
3
1
1.83
L
Baron Samedi
Valor1998
Baron Samedi
0
5
1
0.1
W
Horus
josh-Rep
Horus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,786
Damage
43,721
67,360
Taken
54,945
34,945
Mitigated
32,207
20,316
Healing
17,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,000
1,107
0
2,240
15,137
12,818
0
5,929
9,081
19,541
0
W
Anubis
14,438
273
0
5,792
10,039
4,714
0
4,244
5,795
67,825
0
W
6,435
796
0
2,291
11,122
8,721
230
3,090
8,032
20,938
0
W
Fenrir
Brntnf
Fenrir
6,863
2,141
0
1,045
10,523
4,050
0
989
9,534
0
46,828
W
Heimdallr
Claymore07
Heimdallr
5,645
1,828
0
2,567
8,963
2,632
1,473
1,106
7,857
0
35,701
L
Thanatos
ClutchCorsey
Thanatos
11,025
3,994
0
9,767
15,905
6,531
0
3,643
12,214
0
67,713
L
Izanami
DawnBravest
Izanami
1,784
1,583
0
544
9,312
2,493
128
4,058
5,254
0
25,822
L
Cu Chulainn
ErlenmeyersFlask
Cu Chulainn
13,141
2,586
0
4,844
18,581
10,022
0
2,006
15,760
0
63,339
L
Baron Samedi
Valor1998
Baron Samedi
6,836
526
1,101
1,820
8,425
3,081
0
5,237
3,188
32,520
0
W
Horus
josh-Rep
Horus
10,340
3,735
180
5,975
14,298
12,090
0
1,407
12,891
0
55,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
37,699
291
Minions Killed
321
0
Camps Cleared
0
1,242,887
Distance Traveled
1,312,050
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,406
534
21
2
0
252,687
0
W
Anubis
7,936
661
91
8
0
222,279
0
W
Geb
7,037
586
37
3
0
263,227
4
W
Fenrir
8,096
675
65
5
0
301,049
0
W
Heimdallr
6,899
575
44
4
0
251,884
4
L
Thanatos
7,892
658
101
8
0
277,542
0
L
Izanami
5,722
477
49
4
0
239,084
2
L
Cu Chulainn
7,704
642
70
6
0
238,075
0
L
Baron Samedi
5,347
446
50
4
0
235,499
0
W
Horus
7,731
644
84
7
0
273,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role