Player Matchup

Tiamat
Tiamat
DangMasters
Tiamat
Level 58
God Stats
0W - 1L
1,889 SR
Queue Stats
74W - 61L
1,479 Elo+
Party 1
Hades
Hades
Lickmans
Hades
Level 31
God Stats
7W - 12L
1,500 SR
Queue Stats
89W - 105L
1,272 Elo+
Solo
Neith
Neith
Qufetamit
Neith
Level 4
God Stats
3W - 2L
1,693 SR
Queue Stats
3W - 5L
1,459 Elo+
Party 1
Team Averages
Level 31
1,694 SR
1,403 Elo+

VS

Team Averages
Level 90
1,473 SR
1,509 Elo+
Horus
Horus
Baltraz
Horus
Level 52
God Stats
1W - 4L
1,279 SR
Queue Stats
119W - 103L
1,494 Elo+
Party 2
Scylla
Scylla
KimmenK2
Scylla
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 75L
1,471 Elo+
Party 2
Lancelot
Lancelot
xXTozenXx
Lancelot
Level 90
God Stats
14W - 16L
1,639 SR
Queue Stats
338W - 319L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 4 / 1
6,941
694
3,526
6,450
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Lickmans
Hades
8
1 / 4 / 0
6,653
665
5,031
10,847
5,154
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Qufetamit
Neith
9
0 / 3 / 0
6,584
658
3,485
6,492
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Baltraz
Horus
11
4 / 1 / 7
8,288
829
2,882
9,371
7,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
KimmenK2
Scylla
11
4 / 0 / 6
8,544
854
11,366
4,173
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
xXTozenXx
Lancelot
11
3 / 0 / 6
8,323
832
6,473
5,368
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
Baltraz
Horus
4
1
7
7.5
L
Tiamat
0
4
1
0.13
W
Scylla
KimmenK2
Scylla
4
0
6
7
L
Hades
Lickmans
Hades
1
4
0
0.25
L
Neith
Qufetamit
Neith
0
3
0
0
W
Lancelot
xXTozenXx
Lancelot
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,042
Damage
20,721
23,789
Taken
18,912
10,478
Mitigated
12,231
2,198
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Baltraz
Horus
2,882
1,373
856
1,208
9,371
7,704
208
3,858
5,513
0
10,541
L
Tiamat
3,526
235
0
1,020
6,450
3,171
0
2,911
3,539
24,419
0
W
Scylla
KimmenK2
Scylla
11,366
524
0
187
4,173
1,709
1,362
2,616
1,557
41,180
0
L
Hades
Lickmans
Hades
5,031
202
124
719
10,847
5,154
0
4,568
6,279
14,099
0
L
Neith
Qufetamit
Neith
3,485
1,586
0
335
6,492
2,153
0
4,148
2,344
0
14,182
W
Lancelot
xXTozenXx
Lancelot
6,473
931
0
754
5,368
2,818
59
2,325
3,043
0
33,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,178
Gold Earned
25,155
78
Minions Killed
109
0
Camps Cleared
0
495,147
Distance Traveled
641,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,288
829
5
1
0
203,749
0
L
Tiamat
6,941
694
42
4
0
165,640
0
W
Scylla
8,544
854
55
6
0
189,845
0
L
Hades
6,653
665
19
2
0
180,465
0
L
Neith
6,584
658
17
2
0
149,042
0
W
Lancelot
8,323
832
49
5
0
247,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role