Player Matchup

Gilgamesh
Gilgamesh
Cheese477
Gilgamesh
Level 119
God Stats
6W - 2L
1,500 SR
Queue Stats
376W - 346L
1,479 Elo+
Solo
Sobek
Sobek
Infinexkill
Sobek
Level 89
God Stats
5W - 9L
1,369 SR
Queue Stats
151W - 135L
1,503 Elo+
Solo
Pele
Pele
MrSkorpius
Pele
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 36L
1,292 Elo+
Party 1
Tiamat
Tiamat
RicknRollbadumz
Tiamat
Level 41
God Stats
20W - 21L
1,493 SR
Queue Stats
242W - 236L
1,501 Elo+
Solo
Neith
Neith
kokon2000
Neith
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 43L
1,319 Elo+
Party 1
Team Averages
Level 64
1,472 SR
1,419 Elo+

VS

Team Averages
Level 68
1,605 SR
1,540 Elo+
Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Brewc
Charon
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,844 Elo+
Solo
Guan Yu
Guan Yu
Vidu2541
Guan Yu
Level 85
God Stats
0W - 1L
1,735 SR
Queue Stats
36W - 37L
1,474 Elo+
Solo
Izanami
Izanami
Z0MB1E MAUL3R
Izanami
Level 63
God Stats
2W - 1L
1,833 SR
Queue Stats
117W - 113L
1,402 Elo+
Solo
Janus
Janus
馬車回家
Janus
Level 82
God Stats
13W - 21L
1,456 SR
Queue Stats
284W - 297L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cheese477
Gilgamesh
11
2 / 1 / 0
6,238
624
5,319
9,904
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
4 / 0 / 2
6,165
617
3,330
9,003
7,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 2 / 2
5,947
595
5,328
9,119
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
5,788
579
2,359
5,963
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
kokon2000
Neith
8
2 / 1 / 3
5,409
541
6,594
6,730
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 4 / 1
6,036
604
7,060
8,782
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Brewc
Charon
8
0 / 1 / 2
5,151
515
4,359
7,248
3,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
Vidu2541
Guan Yu
10
1 / 2 / 0
5,736
574
6,721
8,941
8,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
8
0 / 4 / 1
4,505
451
1,836
6,613
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
6,602
660
2,775
3,471
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
5
5
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
1
0.88
L
Charon
Brewc
Charon
0
1
2
1
W
Gilgamesh
Cheese477
Gilgamesh
2
1
0
2
W
4
0
2
5
W
3
2
2
2
W
1
1
1
1.5
L
Guan Yu
Vidu2541
Guan Yu
1
2
0
0.5
L
Izanami
0
4
1
0.13
W
Neith
kokon2000
Neith
2
1
3
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,930
Damage
22,751
40,719
Taken
35,055
19,984
Mitigated
18,183
13,795
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,060
1,864
0
2,346
8,782
2,956
0
1,286
7,496
0
33,699
L
Charon
Brewc
Charon
4,359
1,150
1,116
1,286
7,248
3,444
0
1,447
5,801
11,458
0
W
Gilgamesh
Cheese477
Gilgamesh
5,319
2,469
0
3,656
9,904
4,049
0
0
9,904
0
39,877
W
3,330
386
286
4,526
9,003
7,161
0
2,028
6,975
14,392
0
W
5,328
2,414
0
894
9,119
3,123
0
643
8,475
0
39,806
W
2,359
83
0
2,855
5,963
3,289
0
2,264
3,682
44,697
0
L
Guan Yu
Vidu2541
Guan Yu
6,721
2,037
0
1,510
8,941
8,236
0
0
8,941
0
39,602
L
Izanami
1,836
1,347
0
1,131
6,613
2,231
0
1,421
5,192
0
23,486
W
Neith
kokon2000
Neith
6,594
3,383
0
1,578
6,730
2,362
71
2,181
4,549
0
32,626
L
2,775
196
0
500
3,471
1,316
0
1,535
1,936
60,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
28,030
286
Minions Killed
249
0
Camps Cleared
0
977,320
Distance Traveled
1,032,576
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,036
604
63
6
0
245,565
0
L
Charon
5,151
515
5
1
0
187,844
2
W
Gilgamesh
6,238
624
81
8
0
224,111
0
W
Sobek
6,165
617
18
2
0
195,135
4
W
Pele
5,947
595
63
6
0
197,228
0
W
Tiamat
5,788
579
80
8
0
201,017
4
L
Guan Yu
5,736
574
44
4
0
201,034
0
L
Izanami
4,505
451
37
4
0
188,696
0
W
Neith
5,409
541
44
4
0
159,829
0
L
Janus
6,602
660
100
10
0
209,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role